Player Matchup

Mercury
Mercury
DeviantPanda_
Mercury
Level 141
God Stats
2W - 3L
1,235 SR
Queue Stats
143W - 151L
1,544 Elo+
Party 1
King Arthur
King Arthur
Hunto_FozagiroxD
King Arthur
Level 69
God Stats
19W - 19L
1,291 SR
Queue Stats
106W - 105L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
kamikaze2082x2
Baron Samedi
Level 101
God Stats
4W - 6L
1,356 SR
Queue Stats
360W - 353L
1,443 Elo+
Solo
Cthulhu
Cthulhu
willia tk
Cthulhu
Level 82
God Stats
12W - 15L
1,507 SR
Queue Stats
54W - 59L
1,421 Elo+
Solo
Izanami
Izanami
xUndivine_Redx
Izanami
Level 65
God Stats
3W - 3L
1,314 SR
Queue Stats
18W - 14L
1,413 Elo+
Party 1
Team Averages
Level 92
1,340 SR
1,438 Elo+

VS

Team Averages
Level 111
1,349 SR
1,390 Elo+
Artemis
Artemis
IcyyAthenaaa
Artemis
Level 63
God Stats
4W - 5L
1,473 SR
Queue Stats
184W - 206L
1,396 Elo+
Party 2
Mercury
Mercury
Leakedgantz91
Mercury
Level 129
God Stats
10W - 5L
1,604 SR
Queue Stats
248W - 253L
1,407 Elo+
Solo
Nox
Nox
MovingPolecat69
Nox
Level 147
God Stats
11W - 20L
1,212 SR
Queue Stats
215W - 216L
1,448 Elo+
Solo
Achilles
Achilles
don shlomo
Achilles
Level 68
God Stats
1W - 6L
1,189 SR
Queue Stats
10W - 19L
1,305 Elo+
Solo
Charon
Charon
vChebawka--
Charon
Level 149
God Stats
0W - 3L
1,265 SR
Queue Stats
163W - 174L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
8 / 2 / 8
10,738
565
14,212
17,485
7,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Hunto_FozagiroxD
King Arthur
18
6 / 0 / 7
11,186
589
12,710
16,813
17,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
kamikaze2082x2
Baron Samedi
14
2 / 2 / 1
9,166
482
3,201
6,904
2,636
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
willia tk
Cthulhu
17
8 / 2 / 11
10,887
573
14,107
15,724
13,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 8
9,985
526
7,924
12,051
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IcyyAthenaaa
Artemis
16
1 / 6 / 2
9,266
488
7,288
16,749
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
13
1 / 9 / 2
8,290
436
3,871
17,843
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 2
8,179
430
5,817
16,150
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
don shlomo
Achilles
8
0 / 4 / 0
6,621
348
2,104
8,509
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
15
5 / 7 / 0
9,646
508
18,341
17,704
10,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
28
Kills
8
8
Deaths
30
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
8
2
8
6
W
King Arthur
Hunto_FozagiroxD
King Arthur
6
0
7
9.5
L
Artemis
IcyyAthenaaa
Artemis
1
6
2
0.33
L
Mercury
1
9
2
0.22
L
1
4
2
0.5
L
Achilles
don shlomo
Achilles
0
4
0
0
W
Baron Samedi
kamikaze2082x2
Baron Samedi
2
2
1
1.25
L
Charon
5
7
0
0.71
W
Cthulhu
willia tk
Cthulhu
8
2
11
6.75
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,154
Damage
37,421
68,977
Taken
76,955
45,271
Mitigated
40,154
10,387
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
14,212
4,764
0
2,875
17,485
7,857
1,751
5,191
11,859
0
90,031
W
King Arthur
Hunto_FozagiroxD
King Arthur
12,710
1,438
0
3,138
16,813
17,226
299
4,263
11,859
2,908
71,831
L
Artemis
IcyyAthenaaa
Artemis
7,288
3,539
0
3,598
16,749
7,063
420
2,403
14,014
0
68,466
L
Mercury
3,871
1,231
306
927
17,843
6,599
0
2,152
15,447
0
44,277
L
5,817
1,161
181
3,725
16,150
12,265
131
5,939
9,286
35,597
1,292
L
Achilles
don shlomo
Achilles
2,104
829
0
1,560
8,509
4,165
0
80
8,429
0
22,957
W
Baron Samedi
kamikaze2082x2
Baron Samedi
3,201
449
149
1,727
6,904
2,636
827
3,748
2,729
48,662
0
L
Charon
18,341
2,493
0
1,750
17,704
10,062
0
6,437
10,947
70,221
2,144
W
Cthulhu
willia tk
Cthulhu
14,107
441
1,115
0
15,724
13,430
354
5,781
9,662
63,355
0
W
7,924
5,725
0
1,383
12,051
4,122
3,837
3,090
8,809
0
50,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,962
Gold Earned
42,002
464
Minions Killed
390
0
Camps Cleared
0
1,797,418
Distance Traveled
1,462,184
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,738
565
118
6
0
415,786
0
W
King Arthur
11,186
589
97
5
0
380,536
0
L
Artemis
9,266
488
103
5
0
307,261
0
L
Mercury
8,290
436
75
4
0
325,821
0
L
Nox
8,179
430
65
3
0
352,533
1
L
Achilles
6,621
348
42
2
0
155,097
0
W
Baron Samedi
9,166
482
64
3
0
245,667
10
L
Charon
9,646
508
105
6
0
321,472
0
W
Cthulhu
10,887
573
101
5
0
406,751
0
W
Izanami
9,985
526
84
4
0
348,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role