Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
NierAutomata2B
Freya
Level 196
God Stats
0W - 3L
1,222 SR
Queue Stats
200W - 204L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Reinet
Cthulhu
Level 110
God Stats
1W - 1L
1,740 SR
Queue Stats
70W - 57L
1,486 Elo+
Solo
Team Averages
Level 140
1,492 SR
1,506 Elo+

VS

Team Averages
Level 128
1,590 SR
1,488 Elo+
Mulan
Mulan
Allakeyy
Mulan
Level 82
God Stats
5W - 2L
1,854 SR
Queue Stats
176W - 166L
1,497 Elo+
Solo
Rama
Rama
BliZe_NoctaDozo_
Rama
Level 158
God Stats
1W - 0L
1,290 SR
Queue Stats
33W - 36L
1,543 Elo+
Party 2
Artio
Artio
IrishRacer-321
Artio
Level 149
God Stats
2W - 0L
1,730 SR
Queue Stats
55W - 68L
1,480 Elo+
Solo
Pele
Pele
ThorfinX
Pele
Level 126
God Stats
4W - 8L
1,334 SR
Queue Stats
157W - 149L
1,489 Elo+
Solo
Discordia
Discordia
speedinhead
Discordia
Level 125
God Stats
1W - 0L
1,744 SR
Queue Stats
35W - 46L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 1 / 4
6,022
1,204
4,675
5,104
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
 
Agni
11
3 / 2 / 2
5,509
1,102
6,574
4,178
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
9
0 / 2 / 5
5,038
1,008
3,082
4,317
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 2 / 3
5,405
1,081
3,782
7,249
3,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Reinet
Cthulhu
1
0 / 0 / 0
1,288
258
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Allakeyy
Mulan
10
2 / 1 / 1
5,648
1,130
3,736
5,912
3,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 2
6,277
1,255
4,033
3,852
1,658
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 3
4,972
994
1,058
3,706
3,573
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
9
0 / 2 / 3
5,270
1,054
2,315
4,158
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
speedinhead
Discordia
10
2 / 1 / 2
5,807
1,161
7,220
3,629
1,543
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
6
Kills
7
7
Deaths
6
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
4
3
L
Agni
 
Agni
3
2
2
2
L
Merlin
 
Merlin
0
2
5
1.25
W
Mulan
Allakeyy
Mulan
2
1
1
2.5
W
3
1
2
4
W
0
1
3
1.5
L
2
2
3
1.75
L
Cthulhu
Reinet
Cthulhu
0
0
0
0
W
Pele
0
2
3
0.75
W
Discordia
speedinhead
Discordia
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
18,362
20,848
Taken
21,257
9,938
Mitigated
11,750
8,990
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,675
207
781
2,317
5,104
2,982
0
3,452
1,652
13,614
0
L
Agni
 
Agni
6,574
643
580
1,056
4,178
1,500
0
773
3,405
11,151
0
L
Merlin
 
Merlin
3,082
274
341
976
4,317
1,626
0
1,820
2,497
6,205
0
W
Mulan
Allakeyy
Mulan
3,736
352
428
1,737
5,912
3,266
0
5,054
858
0
5,543
W
4,033
3,221
151
1,519
3,852
1,658
0
3,473
379
0
12,831
W
1,058
95
878
1,238
3,706
3,573
0
2,916
790
2,569
0
L
3,782
1,023
311
2,628
7,249
3,830
0
2,233
5,016
5,230
578
L
Cthulhu
Reinet
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Pele
2,315
309
0
445
4,158
1,710
0
3,316
842
0
8,803
W
Discordia
speedinhead
Discordia
7,220
0
321
1,129
3,629
1,543
0
3,022
607
13,252
17

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
27,974
42
Minions Killed
53
0
Camps Cleared
0
382,869
Distance Traveled
532,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,022
1,204
32
6
0
97,364
0
L
Agni
5,509
1,102
3
1
0
113,677
0
L
Merlin
5,038
1,008
3
1
0
91,517
0
W
Mulan
5,648
1,130
5
1
0
98,893
0
W
Rama
6,277
1,255
22
4
0
91,425
0
W
Artio
4,972
994
1
0
0
85,527
0
L
Freya
5,405
1,081
4
1
0
80,311
0
L
Cthulhu
1,288
258
0
0
0
0
0
W
Pele
5,270
1,054
14
3
0
125,027
0
W
Discordia
5,807
1,161
11
2
0
131,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role