Player Matchup

Ravana
Ravana
KareemMaPants
Ravana
Level 76
God Stats
15W - 10L
1,551 SR
Queue Stats
56W - 37L
1,560 Elo+
Party 2
Bacchus
Bacchus
Sloth Cilantro
Bacchus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 34L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
Tomy-geniox
Baron Samedi
Level 67
God Stats
3W - 7L
1,500 SR
Queue Stats
160W - 145L
1,568 Elo+
Solo
Osiris
Osiris
Uyze
Osiris
Level 104
God Stats
1W - 1L
1,752 SR
Queue Stats
71W - 58L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iMac820
Ah Muzen Cab
Level 155
God Stats
11W - 6L
1,664 SR
Queue Stats
151W - 142L
1,535 Elo+
Solo
Team Averages
Level 102
1,594 SR
1,545 Elo+

VS

Team Averages
Level 69
1,698 SR
1,558 Elo+
Hou Yi
Hou Yi
Abyssiea
Hou Yi
Level 47
God Stats
1W - 0L
1,751 SR
Queue Stats
45W - 42L
1,519 Elo+
Party 3
Discordia
Discordia
Dark_sorry11
Discordia
Level 47
God Stats
17W - 9L
1,655 SR
Queue Stats
103W - 84L
1,556 Elo+
Party 1
Nemesis
Nemesis
Itz Lord Grim
Nemesis
Level 157
God Stats
91W - 96L
1,530 SR
Queue Stats
128W - 140L
1,531 Elo+
Solo
Cerberus
Cerberus
Nixzyn
Cerberus
Level 66
God Stats
17W - 5L
1,838 SR
Queue Stats
25W - 15L
1,676 Elo+
Party 3
Bakasura
Bakasura
Trashboat1302
Bakasura
Level 28
God Stats
5W - 2L
1,715 SR
Queue Stats
61W - 50L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,795
566
2,353
6,626
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 3
5,940
495
3,801
10,461
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Tomy-geniox
Baron Samedi
9
0 / 6 / 1
5,623
469
2,903
8,968
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Uyze
Osiris
14
6 / 1 / 0
8,084
674
9,914
9,196
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
iMac820
Ah Muzen Cab
8
1 / 3 / 1
5,210
434
4,314
7,390
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Abyssiea
Hou Yi
13
4 / 0 / 2
7,513
626
7,307
7,004
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Dark_sorry11
Discordia
13
4 / 1 / 3
7,667
639
9,803
5,100
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
11
3 / 4 / 1
6,807
567
6,649
12,531
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Nixzyn
Cerberus
10
1 / 2 / 3
6,651
554
3,666
10,646
7,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Trashboat1302
Bakasura
11
2 / 2 / 3
6,255
521
3,763
10,378
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
14
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Abyssiea
Hou Yi
4
0
2
5
W
Discordia
Dark_sorry11
Discordia
4
1
3
5.5
W
Nemesis
3
4
1
0.88
L
2
1
3
3.5
W
Cerberus
Nixzyn
Cerberus
1
2
3
1.25
L
0
3
3
0.5
L
Baron Samedi
Tomy-geniox
Baron Samedi
0
6
1
0.08
W
Bakasura
Trashboat1302
Bakasura
2
2
3
1.75
L
Osiris
Uyze
Osiris
6
1
0
6
L
Ah Muzen Cab
iMac820
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,285
Damage
31,188
42,641
Taken
45,659
25,427
Mitigated
21,158
11,430
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Abyssiea
Hou Yi
7,307
3,859
0
4,583
7,004
2,660
2,623
1,089
5,915
0
60,899
W
Discordia
Dark_sorry11
Discordia
9,803
630
0
890
5,100
1,729
31
1,770
3,003
56,626
0
W
Nemesis
6,649
3,137
0
3,904
12,531
5,439
66
522
11,294
0
29,771
L
2,353
345
0
1,632
6,626
2,570
0
1,751
4,679
0
46,683
W
Cerberus
Nixzyn
Cerberus
3,666
265
0
3,860
10,646
7,110
0
2,235
8,363
22,223
1,821
L
3,801
389
0
2,884
10,461
9,283
0
2,930
7,346
17,333
0
L
Baron Samedi
Tomy-geniox
Baron Samedi
2,903
198
32
215
8,968
3,983
0
5,793
2,505
28,213
529
W
Bakasura
Trashboat1302
Bakasura
3,763
2,245
0
1,846
10,378
4,220
91
826
9,348
0
38,558
L
Osiris
Uyze
Osiris
9,914
3,142
0
5,075
9,196
6,932
0
355
8,771
0
62,182
L
Ah Muzen Cab
iMac820
Ah Muzen Cab
4,314
1,718
0
1,592
7,390
2,659
0
1,170
6,220
0
34,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
34,893
304
Minions Killed
328
0
Camps Cleared
0
1,131,874
Distance Traveled
1,233,792
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,513
626
98
8
0
205,294
0
W
Discordia
7,667
639
84
7
0
213,921
2
W
Nemesis
6,807
567
47
4
0
250,853
0
L
Ravana
6,795
566
85
7
0
256,270
0
W
Cerberus
6,651
554
35
3
0
259,228
1
L
Bacchus
5,940
495
24
2
0
258,958
2
L
Baron Samedi
5,623
469
56
5
0
211,209
0
W
Bakasura
6,255
521
64
5
0
304,496
0
L
Osiris
8,084
674
100
8
0
227,130
0
L
Ah Muzen Cab
5,210
434
39
3
0
178,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role