Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GoNietzsche
Bacchus
Level 84
God Stats
1W - 2L
1,706 SR
Queue Stats
6W - 11L
1,650 Elo+
Solo
Bastet
Bastet
kingsauc3
Bastet
Level 46
God Stats
30W - 23L
1,430 SR
Queue Stats
89W - 98L
1,417 Elo+
Solo
Team Averages
Level 96
1,546 SR
1,522 Elo+

VS

Team Averages
Level 134
1,503 SR
1,557 Elo+
Artemis
Artemis
Buster_bunny21
Artemis
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 99L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Madman85447
Zhong Kui
Level 148
God Stats
10W - 3L
1,836 SR
Queue Stats
551W - 168L
1,752 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yashkixz
Morgan Le Fay
Level 149
God Stats
11W - 15L
1,173 SR
Queue Stats
85W - 96L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 3 / 0
5,809
581
3,371
7,458
2,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GoNietzsche
Bacchus
10
0 / 1 / 0
5,707
571
2,850
7,831
7,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
kingsauc3
Bastet
10
0 / 5 / 0
6,006
601
5,190
9,125
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,670
767
3,426
3,170
1,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
Madman85447
Zhong Kui
13
4 / 0 / 4
8,091
809
10,277
7,872
6,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
yashkixz
Morgan Le Fay
10
1 / 0 / 5
6,998
700
4,676
4,299
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
W
4
0
3
5.5
L
Bacchus
GoNietzsche
Bacchus
0
1
0
0
W
Zhong Kui
Madman85447
Zhong Kui
4
0
4
6
L
Bastet
kingsauc3
Bastet
0
5
0
0
W
Morgan Le Fay
yashkixz
Morgan Le Fay
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,411
Damage
18,379
24,414
Taken
15,341
13,180
Mitigated
9,494
1,998
Healing
2,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,371
643
0
0
7,458
2,280
0
4,685
2,525
14,435
0
W
3,426
1,097
0
236
3,170
1,246
239
1,414
1,749
0
17,319
L
Bacchus
GoNietzsche
Bacchus
2,850
116
58
1,078
7,831
7,959
50
3,230
4,324
9,298
0
W
Zhong Kui
Madman85447
Zhong Kui
10,277
311
0
1,827
7,872
6,669
1,169
3,099
4,752
31,834
3,579
L
Bastet
kingsauc3
Bastet
5,190
1,202
0
862
9,125
2,941
95
5,009
3,848
0
23,206
W
Morgan Le Fay
yashkixz
Morgan Le Fay
4,676
710
0
0
4,299
1,579
164
2,027
2,272
21,503
1,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,522
Gold Earned
22,759
78
Minions Killed
139
0
Camps Cleared
0
497,644
Distance Traveled
548,627
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,809
581
19
2
0
136,854
0
W
Artemis
7,670
767
34
3
0
188,854
2
L
Bacchus
5,707
571
18
2
0
183,393
5
W
Zhong Kui
8,091
809
74
7
0
186,023
0
L
Bastet
6,006
601
41
4
0
177,397
0
W
Morgan Le Fay
6,998
700
31
3
0
173,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role