Player Matchup

Zeus
Zeus
 
Zeus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GargantuanLykon
Ra
Level 68
God Stats
14W - 6L
1,701 SR
Queue Stats
292W - 275L
1,512 Elo+
Party 1
Erlang Shen
Erlang Shen
Nokorigu
Erlang Shen
Level 114
God Stats
3W - 3L
1,706 SR
Queue Stats
222W - 208L
1,561 Elo+
Party 1
Charybdis
Charybdis
TalkinMikeTree27
Charybdis
Level 69
God Stats
1W - 3L
1,536 SR
Queue Stats
44W - 34L
1,550 Elo+
Solo
Team Averages
Level 94
1,589 SR
1,525 Elo+

VS

Team Averages
Level 69
1,469 SR
1,448 Elo+
Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Borrego8765
Medusa
Level 36
God Stats
6W - 4L
1,171 SR
Queue Stats
159W - 143L
1,241 Elo+
Solo
Surtr
Surtr
DolcheTejada506
Surtr
Level 51
God Stats
1W - 6L
1,320 SR
Queue Stats
42W - 44L
1,519 Elo+
Solo
Anubis
Anubis
YourCarry
Anubis
Level 77
God Stats
2W - 0L
1,668 SR
Queue Stats
4W - 2L
1,468 Elo+
Party 2
Khepri
Khepri
skrumpy
Khepri
Level 117
God Stats
4W - 3L
1,685 SR
Queue Stats
17W - 17L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 4 / 0
5,247
525
4,082
6,998
1,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
8
0 / 3 / 0
4,690
469
2,403
8,249
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,656
566
4,651
8,419
3,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Nokorigu
Erlang Shen
10
1 / 6 / 0
5,623
562
4,772
13,630
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
8
0 / 5 / 0
4,695
470
4,817
8,370
2,739
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 1 / 4
6,651
665
5,860
8,790
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
5 / 0 / 2
6,268
627
6,496
5,295
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 2
7,190
719
7,666
8,325
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
YourCarry
Anubis
12
5 / 0 / 1
7,272
727
5,896
7,247
3,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
skrumpy
Khepri
10
1 / 1 / 6
5,951
595
3,755
8,337
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
3
Kills
20
20
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
0
0.25
L
Bacchus
 
Bacchus
0
3
0
0
W
Pele
 
Pele
4
1
4
6
W
Medusa
5
0
2
6
W
5
1
2
6
L
1
2
0
0.5
L
Erlang Shen
Nokorigu
Erlang Shen
1
6
0
0.17
L
Charybdis
0
5
0
0
W
Anubis
YourCarry
Anubis
5
0
1
5.5
W
Khepri
skrumpy
Khepri
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,725
Damage
29,673
45,666
Taken
37,994
21,086
Mitigated
21,616
12,291
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,082
248
0
1,243
6,998
1,733
0
5,038
1,960
36,360
0
L
Bacchus
 
Bacchus
2,403
225
134
785
8,249
7,062
0
1,622
6,627
20,418
450
W
Pele
 
Pele
5,860
1,692
0
2,377
8,790
3,395
0
2,589
6,201
0
42,203
W
Medusa
6,496
2,200
0
1,204
5,295
2,294
0
2,154
3,072
0
44,265
W
7,666
2,785
0
2,409
8,325
5,823
190
145
8,180
1,694
46,369
L
4,651
851
336
4,765
8,419
3,078
0
1,158
7,214
42,024
2,791
L
Erlang Shen
Nokorigu
Erlang Shen
4,772
1,903
0
4,841
13,630
6,474
0
432
12,427
0
34,683
L
Charybdis
4,817
3,454
0
187
8,370
2,739
0
1,833
6,537
0
33,232
W
Anubis
YourCarry
Anubis
5,896
411
0
4,442
7,247
3,500
640
3,459
3,788
53,560
0
W
Khepri
skrumpy
Khepri
3,755
296
0
2,396
8,337
6,604
0
2,304
5,952
17,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
33,332
296
Minions Killed
305
0
Camps Cleared
0
994,879
Distance Traveled
1,014,446
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,247
525
65
7
0
162,701
0
L
Bacchus
4,690
469
31
3
0
227,576
0
W
Pele
6,651
665
64
6
0
247,279
0
W
Medusa
6,268
627
60
6
0
190,548
0
W
Surtr
7,190
719
82
8
0
173,267
0
L
Ra
5,656
566
78
8
0
229,900
0
L
Erlang Shen
5,623
562
70
7
0
196,723
2
L
Charybdis
4,695
470
52
5
0
177,979
0
W
Anubis
7,272
727
78
8
0
193,322
0
W
Khepri
5,951
595
21
2
0
210,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role