Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AveryYellow
Ah Muzen Cab
Level 60
God Stats
3W - 0L
1,794 SR
Queue Stats
80W - 69L
1,625 Elo+
Solo
Erlang Shen
Erlang Shen
BananaCravin
Erlang Shen
Level 129
God Stats
2W - 3L
1,389 SR
Queue Stats
74W - 69L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Im_fossel
Cthulhu
Level 83
God Stats
39W - 18L
1,675 SR
Queue Stats
165W - 136L
1,486 Elo+
Solo
Chaac
Chaac
Spinosaurus17
Chaac
Level 148
God Stats
2W - 3L
1,850 SR
Queue Stats
96W - 70L
1,668 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sheepboa
Morgan Le Fay
Level 102
God Stats
5W - 5L
1,317 SR
Queue Stats
148W - 131L
1,580 Elo+
Solo
Team Averages
Level 104
1,605 SR
1,572 Elo+

VS

Team Averages
Level 148
1,554 SR
1,557 Elo+
Chaac
Chaac
Killerm3xican0
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
OnGodNoCap
Bacchus
Level 143
God Stats
0W - 2L
1,510 SR
Queue Stats
51W - 41L
1,560 Elo+
Party 1
Ra
Ra
Prohibit
Ra
Level 205
God Stats
13W - 15L
1,592 SR
Queue Stats
492W - 425L
1,565 Elo+
Solo
Pele
Pele
Skoomaholic
Pele
Level 148
God Stats
0W - 2L
1,421 SR
Queue Stats
183W - 160L
1,561 Elo+
Party 1
Charybdis
Charybdis
infam0usdark
Charybdis
Level 120
God Stats
33W - 18L
1,746 SR
Queue Stats
248W - 218L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AveryYellow
Ah Muzen Cab
16
5 / 0 / 2
9,643
643
10,776
10,736
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
BananaCravin
Erlang Shen
14
2 / 1 / 2
8,092
539
5,210
13,750
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Im_fossel
Cthulhu
12
1 / 4 / 6
8,385
559
5,649
12,343
8,536
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 1 / 0
10,149
677
9,906
10,268
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
sheepboa
Morgan Le Fay
15
0 / 2 / 2
8,393
560
6,569
7,574
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,499
433
1,604
9,270
5,520
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
OnGodNoCap
Bacchus
10
1 / 2 / 2
6,732
449
6,489
11,098
10,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 1 / 2
8,990
599
7,947
7,793
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
7,157
477
7,237
12,720
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
infam0usdark
Charybdis
12
1 / 5 / 0
7,494
500
3,966
11,847
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
7
8
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AveryYellow
Ah Muzen Cab
5
0
2
6
W
Erlang Shen
BananaCravin
Erlang Shen
2
1
2
3
W
Cthulhu
Im_fossel
Cthulhu
1
4
6
1
L
0
1
2
1
L
Bacchus
OnGodNoCap
Bacchus
1
2
2
1
L
3
1
2
4
L
2
2
3
1.75
W
3
1
0
3
L
Charybdis
infam0usdark
Charybdis
1
5
0
0.2
W
Morgan Le Fay
sheepboa
Morgan Le Fay
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,110
Damage
27,243
54,671
Taken
52,728
34,074
Mitigated
30,075
15,407
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AveryYellow
Ah Muzen Cab
10,776
5,316
0
635
10,736
4,426
3,278
2,278
8,392
0
93,724
W
Erlang Shen
BananaCravin
Erlang Shen
5,210
2,782
0
5,499
13,750
7,520
0
3,692
9,784
0
65,563
W
Cthulhu
Im_fossel
Cthulhu
5,649
516
1,863
2,036
12,343
8,536
60
4,050
8,253
22,035
0
L
1,604
355
0
2,086
9,270
5,520
0
394
8,279
0
30,681
L
Bacchus
OnGodNoCap
Bacchus
6,489
908
0
3,184
11,098
10,982
0
2,758
8,252
18,170
2,357
L
7,947
720
828
3,143
7,793
3,650
0
3,141
4,601
88,809
1,867
L
7,237
2,014
0
2,928
12,720
5,415
0
3,797
8,778
0
58,286
W
9,906
1,009
0
4,094
10,268
10,407
188
588
9,560
0
85,919
L
Charybdis
infam0usdark
Charybdis
3,966
1,750
0
3,333
11,847
4,508
376
2,240
9,607
0
58,404
W
Morgan Le Fay
sheepboa
Morgan Le Fay
6,569
156
0
1,280
7,574
3,185
829
3,289
4,001
74,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,662
Gold Earned
36,872
520
Minions Killed
467
0
Camps Cleared
0
1,513,467
Distance Traveled
1,452,827
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,643
643
134
9
0
274,461
0
W
Erlang Shen
8,092
539
89
6
0
339,916
0
W
Cthulhu
8,385
559
25
2
0
311,320
9
L
Chaac
6,499
433
53
4
0
297,510
0
L
Bacchus
6,732
449
22
1
0
282,902
0
L
Ra
8,990
599
172
11
0
319,930
3
L
Pele
7,157
477
93
6
0
330,051
0
W
Chaac
10,149
677
152
10
0
271,242
0
L
Charybdis
7,494
500
127
8
0
222,434
1
W
Morgan Le Fay
8,393
560
120
8
0
316,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role