Player Matchup

Vamana
Vamana
Platinum IV
Darnaldo01
Vamana
Platinum IV
Level 145
God Stats
5W - 3L
1,711 SR
Queue Stats
47W - 44L
1,739 MMR
Solo
Thoth
Thoth
Platinum III
Dispulsion
Thoth
Platinum III
Level 147
God Stats
1W - 5L
1,680 SR
Queue Stats
283W - 273L
1,793 MMR
Solo
Mercury
Mercury
Platinum IV
MrMonster2907
Mercury
Platinum IV
Level 108
God Stats
17W - 17L
1,601 SR
Queue Stats
207W - 205L
1,817 MMR
Solo
Sylvanus
Sylvanus
Platinum II
forshow8
Sylvanus
Platinum II
Level 145
God Stats
2W - 1L
1,694 SR
Queue Stats
112W - 105L
1,782 MMR
Solo
Hachiman
Hachiman
Platinum V
moitren
Hachiman
Platinum V
Level 105
God Stats
13W - 9L
1,714 SR
Queue Stats
139W - 140L
1,771 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,680 SR
1,780 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,560 SR
1,786 MMR
Surtr
Surtr
Gold I
HaloZ Hype
Surtr
Gold I
Level 153
God Stats
12W - 6L
1,704 SR
Queue Stats
162W - 155L
1,753 MMR
Solo
Agni
Agni
Platinum III
Hennkey
Agni
Platinum III
Level 78
God Stats
14W - 10L
1,599 SR
Queue Stats
156W - 152L
1,813 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
Lory8585
Ne Zha
Platinum IV
Level 155
God Stats
1W - 5L
1,251 SR
Queue Stats
184W - 188L
1,748 MMR
Solo
Ymir
Ymir
Platinum III
Ludo00
Ymir
Platinum III
Level 148
God Stats
5W - 4L
1,559 SR
Queue Stats
48W - 42L
1,765 MMR
Solo
Artemis
Artemis
Platinum II
NiqqleBack
Artemis
Platinum II
Level 147
God Stats
32W - 25L
1,689 SR
Queue Stats
159W - 154L
1,853 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Darnaldo01
Vamana
7
1 / 1 / 0
4,138
690
1,894
4,750
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thoth
8
0 / 1 / 0
4,024
671
1,790
2,446
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
6
0 / 1 / 1
3,454
576
1,083
4,331
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
forshow8
Sylvanus
2
0 / 1 / 0
2,894
482
758
3,030
1,130
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
moitren
Hachiman
7
0 / 1 / 0
3,585
598
2,038
4,182
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ZeusThanatosArachneBellona

VS

Bans
AthenaAo KuangOsirisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
8
2 / 1 / 0
4,386
731
3,948
5,302
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Agni
Hennkey
Agni
8
0 / 0 / 1
3,820
637
1,201
2,243
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Lory8585
Ne Zha
7
1 / 0 / 1
3,736
623
1,773
5,115
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Ludo00
Ymir
7
0 / 0 / 2
3,997
666
1,255
3,162
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
NiqqleBack
Artemis
8
2 / 0 / 0
4,497
750
2,332
2,504
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
Darnaldo01
Vamana
1
1
0
1
L
Thoth
0
1
0
0
W
Surtr
2
1
0
2
W
Agni
Hennkey
Agni
0
0
1
0.5
W
Ne Zha
Lory8585
Ne Zha
1
0
1
1.5
W
Ymir
Ludo00
Ymir
0
0
2
1
L
Mercury
0
1
1
0.5
W
Artemis
NiqqleBack
Artemis
2
0
0
2
L
Sylvanus
forshow8
Sylvanus
0
1
0
0
L
Hachiman
moitren
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,563
Damage
10,509
18,739
Taken
18,326
6,457
Mitigated
8,232
4,981
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Darnaldo01
Vamana
1,894
1,003
0
1,717
4,750
2,098
0
152
4,341
0
21,773
L
Thoth
1,790
150
0
756
2,446
691
0
1,069
1,377
24,640
959
W
Surtr
3,948
1,713
0
2,336
5,302
3,566
0
0
5,088
952
24,144
W
Agni
Hennkey
Agni
1,201
142
0
250
2,243
676
0
864
1,379
22,504
0
W
Ne Zha
Lory8585
Ne Zha
1,773
574
0
2,470
5,115
1,505
0
594
4,521
0
14,946
W
Ymir
Ludo00
Ymir
1,255
638
0
1,380
3,162
1,681
0
505
2,657
12,710
0
L
Mercury
1,083
684
0
893
4,331
1,540
0
417
3,838
0
16,388
W
Artemis
NiqqleBack
Artemis
2,332
1,656
0
1,484
2,504
804
0
370
2,134
0
27,602
L
Sylvanus
forshow8
Sylvanus
758
357
259
294
3,030
1,130
0
753
2,277
3,453
0
L
Hachiman
moitren
Hachiman
2,038
1,264
0
1,062
4,182
998
0
327
3,855
0
19,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,095
Gold Earned
20,436
164
Minions Killed
169
0
Camps Cleared
0
556,464
Distance Traveled
634,397
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,138
690
44
7
0
127,436
0
L
Thoth
4,024
671
44
7
0
121,351
0
W
Surtr
4,386
731
40
7
0
112,954
0
W
Agni
3,820
637
48
8
0
138,589
1
W
Ne Zha
3,736
623
24
4
0
143,157
0
W
Ymir
3,997
666
17
3
0
135,983
2
L
Mercury
3,454
576
38
6
0
140,038
0
W
Artemis
4,497
750
40
7
0
103,714
1
L
Sylvanus
2,894
482
3
1
0
50,577
0
L
Hachiman
3,585
598
35
6
0
117,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role