Player Matchup

Ah Puch
Ah Puch
Gamerel
Ah Puch
Level 48
God Stats
2W - 1L
1,741 SR
Queue Stats
14W - 9L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
Raptormad
Danzaburou
Level 68
God Stats
4W - 3L
1,451 SR
Queue Stats
30W - 38L
1,394 Elo+
Party 2
Thanatos
Thanatos
RustyPayet7
Thanatos
Level 48
God Stats
2W - 1L
1,518 SR
Queue Stats
21W - 23L
1,443 Elo+
Party 2
Ao Kuang
Ao Kuang
Sadrazam2626
Ao Kuang
Level 31
God Stats
31W - 35L
1,199 SR
Queue Stats
34W - 39L
1,224 Elo+
Solo
Ares
Ares
drSatanSD13
Ares
Level 129
God Stats
16W - 15L
1,531 SR
Queue Stats
104W - 86L
1,487 Elo+
Solo
Team Averages
Level 65
1,488 SR
1,439 Elo+

VS

Team Averages
Level 87
1,478 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Maximo729
Sun Wukong
Level 65
God Stats
1W - 3L
1,390 SR
Queue Stats
9W - 8L
1,415 Elo+
Party 1
Ix Chel
Ix Chel
Saul978
Ix Chel
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,362 Elo+
Party 1
Sylvanus
Sylvanus
gabrimar007
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,607 Elo+
Party 1
Arachne
Arachne
kiichern654
Arachne
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 131L
1,471 Elo+
Solo
Nut
Nut
xxandresxx666
Nut
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gamerel
Ah Puch
12
4 / 1 / 2
7,204
655
6,754
4,395
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Raptormad
Danzaburou
10
0 / 0 / 1
5,698
518
5,540
5,292
2,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
RustyPayet7
Thanatos
12
4 / 3 / 1
6,436
585
4,055
10,497
3,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Sadrazam2626
Ao Kuang
11
0 / 0 / 1
5,878
534
5,942
10,367
9,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 1
6,043
549
3,015
7,222
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Maximo729
Sun Wukong
10
0 / 1 / 0
6,055
550
3,257
9,010
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Saul978
Ix Chel
11
2 / 5 / 1
6,519
593
3,797
8,955
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
gabrimar007
Sylvanus
10
0 / 0 / 1
6,061
551
3,767
9,501
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
kiichern654
Arachne
10
2 / 1 / 0
6,187
562
3,948
8,351
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 1 / 0
5,702
518
4,683
6,178
2,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
5
5
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Gamerel
Ah Puch
4
1
2
5
L
Sun Wukong
Maximo729
Sun Wukong
0
1
0
0
W
Danzaburou
Raptormad
Danzaburou
0
0
1
0.5
W
Thanatos
RustyPayet7
Thanatos
4
3
1
1.5
W
Ao Kuang
Sadrazam2626
Ao Kuang
0
0
1
0.5
L
Ix Chel
Saul978
Ix Chel
2
5
1
0.5
W
0
1
1
0.5
L
Sylvanus
gabrimar007
Sylvanus
0
0
1
0.5
L
Arachne
kiichern654
Arachne
2
1
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,306
Damage
19,452
37,773
Taken
41,995
23,482
Mitigated
21,275
17,116
Healing
17,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Gamerel
Ah Puch
6,754
461
0
622
4,395
1,768
686
2,994
1,401
42,729
1,025
L
Sun Wukong
Maximo729
Sun Wukong
3,257
1,043
0
3,944
9,010
5,300
0
4,589
4,421
0
38,333
W
Danzaburou
Raptormad
Danzaburou
5,540
2,650
0
2,515
5,292
2,642
0
1,617
3,675
0
49,955
W
Thanatos
RustyPayet7
Thanatos
4,055
1,188
0
9,200
10,497
3,992
0
1,075
9,422
0
42,502
W
Ao Kuang
Sadrazam2626
Ao Kuang
5,942
2,372
0
2,324
10,367
9,697
0
0
10,367
31,232
8,937
L
Ix Chel
Saul978
Ix Chel
3,797
396
61
1,090
8,955
3,356
0
5,263
3,692
38,053
0
W
3,015
109
50
2,405
7,222
5,383
0
1,547
5,675
24,693
2,066
L
Sylvanus
gabrimar007
Sylvanus
3,767
960
1,301
5,226
9,501
6,896
19
1,702
7,799
26,848
1,956
L
Arachne
kiichern654
Arachne
3,948
2,852
0
3,108
8,351
3,352
1,051
2,190
6,161
0
38,023
L
4,683
2,792
0
2,309
6,178
2,371
0
1,202
4,976
0
44,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
30,524
353
Minions Killed
330
0
Camps Cleared
0
1,152,120
Distance Traveled
1,023,590
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,204
655
88
8
0
203,083
0
L
Sun Wukong
6,055
550
63
6
0
219,164
2
W
Danzaburou
5,698
518
98
9
0
217,177
0
W
Thanatos
6,436
585
74
7
0
271,326
0
W
Ao Kuang
5,878
534
67
6
0
229,576
0
L
Ix Chel
6,519
593
73
7
0
209,301
0
W
Ares
6,043
549
26
2
0
230,958
5
L
Sylvanus
6,061
551
33
3
0
192,671
0
L
Arachne
6,187
562
66
6
0
185,986
0
L
Nut
5,702
518
95
9
0
216,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role