Player Matchup

Skadi
Skadi
A1_GaMeR234
Skadi
Level 109
God Stats
13W - 14L
1,502 SR
Queue Stats
214W - 211L
1,486 Elo+
Party 2
Xing Tian
Xing Tian
Dairo8
Xing Tian
Level 149
God Stats
170W - 169L
1,506 SR
Queue Stats
266W - 263L
1,427 Elo+
Solo
Fafnir
Fafnir
Gigantes___
Fafnir
Level 145
God Stats
8W - 6L
1,753 SR
Queue Stats
285W - 267L
1,571 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Loudyneighbour
Morgan Le Fay
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 50L
1,707 Elo+
Party 3
Arachne
Arachne
stepbro_ShamSham
Arachne
Level 109
God Stats
4W - 2L
1,932 SR
Queue Stats
202W - 187L
1,524 Elo+
Party 2
Team Averages
Level 103
1,639 SR
1,543 Elo+

VS

Team Averages
Level 52
1,642 SR
1,535 Elo+
Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
ItzXyfen
Ullr
Level 64
God Stats
9W - 5L
1,730 SR
Queue Stats
252W - 249L
1,455 Elo+
Party 1
Bacchus
Bacchus
Nekokaway
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,792 Elo+
Party 4
Pele
Pele
Tinizioo
Pele
Level 66
God Stats
8W - 6L
1,783 SR
Queue Stats
209W - 191L
1,471 Elo+
Party 1
Neith
Neith
xxfireballfr
Neith
Level 21
God Stats
2W - 0L
1,695 SR
Queue Stats
16W - 17L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
5,064
563
3,305
3,729
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Dairo8
Xing Tian
6
1 / 1 / 0
4,234
470
2,847
4,158
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
8
0 / 0 / 1
5,341
593
1,034
5,233
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Loudyneighbour
Morgan Le Fay
8
0 / 5 / 0
4,292
477
1,648
6,421
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 0
4,337
482
1,876
7,405
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
7 / 0 / 1
6,834
759
8,741
5,785
1,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
10
0 / 1 / 0
5,021
558
1,011
7,109
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Nekokaway
Bacchus
9
0 / 0 / 1
5,674
630
1,774
3,636
2,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
11
2 / 1 / 0
6,397
711
4,349
6,851
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 0
5,188
576
2,558
5,636
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
9
9
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
1
7.5
L
2
0
0
2
L
Xing Tian
Dairo8
Xing Tian
1
1
0
1
L
Fafnir
0
0
1
0.5
W
Ullr
0
1
0
0
L
Morgan Le Fay
Loudyneighbour
Morgan Le Fay
0
5
0
0
W
Bacchus
Nekokaway
Bacchus
0
0
1
0.5
W
Pele
2
1
0
2
L
0
3
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,710
Damage
18,433
26,946
Taken
29,017
13,145
Mitigated
10,366
6,782
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,741
4,918
0
3,562
5,785
1,930
154
1,620
3,917
0
59,342
L
3,305
1,066
0
250
3,729
1,359
0
537
3,192
0
35,401
L
Xing Tian
Dairo8
Xing Tian
2,847
268
0
1,250
4,158
1,670
0
0
4,158
10,240
2,062
L
Fafnir
1,034
70
0
2,401
5,233
5,508
0
1,059
4,174
9,907
1,727
W
Ullr
1,011
394
0
3,082
7,109
2,333
0
653
6,338
0
29,909
L
Morgan Le Fay
Loudyneighbour
Morgan Le Fay
1,648
75
0
325
6,421
2,315
0
0
6,421
21,591
0
W
Bacchus
Nekokaway
Bacchus
1,774
178
0
1,392
3,636
2,371
0
0
3,636
16,727
1,967
W
Pele
4,349
915
0
2,197
6,851
2,100
396
1,668
4,736
0
44,467
L
1,876
1,373
0
2,556
7,405
2,293
0
112
7,293
0
22,566
W
2,558
848
0
1,939
5,636
1,632
8
354
5,282
0
31,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,268
Gold Earned
29,114
167
Minions Killed
329
0
Camps Cleared
0
756,853
Distance Traveled
925,923
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,834
759
96
11
0
179,109
0
L
Skadi
5,064
563
45
5
0
170,574
0
L
Xing Tian
4,234
470
22
2
0
103,086
0
L
Fafnir
5,341
593
17
2
0
171,317
0
W
Ullr
5,021
558
62
7
0
192,636
0
L
Morgan Le Fay
4,292
477
38
4
0
166,974
2
W
Bacchus
5,674
630
16
2
0
183,473
2
W
Pele
6,397
711
89
10
0
181,962
0
L
Arachne
4,337
482
45
5
0
144,902
0
W
Neith
5,188
576
66
7
0
188,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role