Player Matchup

Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
LegendOfFroddo
Aphrodite
Level 108
God Stats
3W - 2L
1,857 SR
Queue Stats
14W - 20L
1,395 Elo+
Party 2
Ymir
Ymir
MegaBeagle
Ymir
Level 40
God Stats
23W - 17L
1,710 SR
Queue Stats
55W - 70L
1,463 Elo+
Party 2
Cliodhna
Cliodhna
ScaraChan
Cliodhna
Level 60
God Stats
13W - 6L
1,684 SR
Queue Stats
94W - 111L
1,369 Elo+
Party 2
Anhur
Anhur
Wulfbane01
Anhur
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 74L
1,448 Elo+
Party 2
Team Averages
Level 61
1,650 SR
1,435 Elo+

VS

Team Averages
Level 117
1,507 SR
1,482 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AkaShadow51
Bacchus
Level 75
God Stats
19W - 16L
1,590 SR
Queue Stats
120W - 107L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
GazaManTings
Kukulkan
Level 159
God Stats
17W - 20L
1,497 SR
Queue Stats
114W - 108L
1,501 Elo+
Party 3
Set
Set
MegaMastiou08
Set
Level 98
God Stats
1W - 4L
1,317 SR
Queue Stats
141W - 118L
1,510 Elo+
Party 1
Mulan
Mulan
Vanesio__
Mulan
Level 125
God Stats
3W - 2L
1,631 SR
Queue Stats
34W - 33L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 2 / 0
5,411
541
4,205
10,221
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
LegendOfFroddo
Aphrodite
9
0 / 1 / 0
5,377
538
2,744
6,390
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,829
483
1,476
9,500
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
ScaraChan
Cliodhna
9
0 / 2 / 1
4,941
494
3,689
10,076
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
8
0 / 3 / 0
4,612
461
4,434
6,081
2,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
3 / 0 / 2
5,484
548
7,900
3,708
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
AkaShadow51
Bacchus
9
1 / 0 / 4
5,648
565
2,850
7,824
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
GazaManTings
Kukulkan
12
1 / 0 / 1
6,717
672
3,474
3,842
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 0 / 2
5,963
596
6,737
7,709
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Vanesio__
Mulan
12
2 / 2 / 0
7,141
714
4,478
7,301
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
0
1
W
Hachiman
 
Hachiman
3
0
2
4
W
Bacchus
AkaShadow51
Bacchus
1
0
4
3
W
Kukulkan
GazaManTings
Kukulkan
1
0
1
1.5
L
Aphrodite
LegendOfFroddo
Aphrodite
0
1
0
0
L
0
3
0
0
W
4
0
2
5
L
Cliodhna
ScaraChan
Cliodhna
0
2
1
0.25
W
Mulan
Vanesio__
Mulan
2
2
0
1
L
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
25,439
42,268
Taken
30,384
24,947
Mitigated
15,958
14,279
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,205
1,270
0
1,362
10,221
10,001
0
0
10,221
0
30,079
W
Hachiman
 
Hachiman
7,900
5,392
236
1,980
3,708
1,082
0
442
3,266
0
34,660
W
Bacchus
AkaShadow51
Bacchus
2,850
341
0
2,144
7,824
6,363
0
1,034
6,790
12,308
0
W
Kukulkan
GazaManTings
Kukulkan
3,474
576
0
483
3,842
1,613
0
1,736
2,106
52,028
641
L
Aphrodite
LegendOfFroddo
Aphrodite
2,744
635
120
3,829
6,390
2,335
0
1,597
4,793
38,233
0
L
1,476
705
0
2,142
9,500
6,776
0
1,585
7,915
13,487
0
W
6,737
2,628
0
1,390
7,709
3,798
0
915
6,711
0
40,215
L
Cliodhna
ScaraChan
Cliodhna
3,689
1,245
0
5,076
10,076
3,696
0
2,182
7,894
0
32,840
W
Mulan
Vanesio__
Mulan
4,478
1,324
0
3,844
7,301
3,102
363
93
6,791
0
48,795
L
Anhur
4,434
2,777
0
1,750
6,081
2,139
0
898
5,183
0
31,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
30,953
262
Minions Killed
312
0
Camps Cleared
0
994,383
Distance Traveled
1,011,017
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,411
541
52
5
0
188,265
0
W
Hachiman
5,484
548
47
5
0
183,971
0
W
Bacchus
5,648
565
9
1
0
203,915
4
W
Kukulkan
6,717
672
104
10
0
192,711
2
L
Aphrodite
5,377
538
84
8
0
200,603
2
L
Ymir
4,829
483
13
1
0
191,553
0
W
Set
5,963
596
61
6
0
238,937
2
L
Cliodhna
4,941
494
64
6
0
229,870
0
W
Mulan
7,141
714
91
9
0
191,483
3
L
Anhur
4,612
461
49
5
0
184,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role