Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CrashPhoenix1
Bacchus
Level 78
God Stats
1W - 1L
1,584 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 2
Ra
Ra
Omicrom17
Ra
Level 49
God Stats
5W - 9L
1,465 SR
Queue Stats
120W - 112L
1,432 Elo+
Solo
Hades
Hades
manija_delicado9
Hades
Level 61
God Stats
30W - 24L
1,503 SR
Queue Stats
215W - 228L
1,433 Elo+
Party 1
Loki
Loki
w0lfey3xz
Loki
Level 14
God Stats
0W - 3L
1,271 SR
Queue Stats
0W - 5L
1,132 Elo+
Party 2
Team Averages
Level 50
1,465 SR
1,367 Elo+

VS

Team Averages
Level 82
1,428 SR
1,385 Elo+
Zhong Kui
Zhong Kui
Aronio37
Zhong Kui
Level 64
God Stats
2W - 2L
1,408 SR
Queue Stats
34W - 42L
1,375 Elo+
Solo
Chaac
Chaac
Djfancha
Chaac
Level 95
God Stats
5W - 4L
1,392 SR
Queue Stats
161W - 152L
1,486 Elo+
Solo
Hachiman
Hachiman
TheOneRynite
Hachiman
Level 98
God Stats
4W - 7L
1,438 SR
Queue Stats
182W - 235L
1,369 Elo+
Party 3
Cthulhu
Cthulhu
mArVeLoUs26-_-
Cthulhu
Level 86
God Stats
15W - 24L
1,466 SR
Queue Stats
226W - 299L
1,347 Elo+
Party 3
Lancelot
Lancelot
tiny_revenge5
Lancelot
Level 67
God Stats
3W - 2L
1,433 SR
Queue Stats
174W - 238L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 4 / 1
5,499
423
4,167
8,457
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
9
0 / 2 / 0
5,536
426
3,990
11,446
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 0
6,935
533
3,810
9,228
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 0
6,543
503
8,020
11,517
5,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
10
0 / 4 / 0
5,374
413
2,669
10,987
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aronio37
Zhong Kui
13
2 / 0 / 3
7,980
614
10,635
8,973
7,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Djfancha
Chaac
12
1 / 1 / 3
6,219
478
5,932
9,770
5,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
TheOneRynite
Hachiman
12
2 / 0 / 4
6,482
499
6,511
8,031
2,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 0 / 1
8,305
639
5,013
9,599
6,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
tiny_revenge5
Lancelot
14
7 / 1 / 4
7,862
605
8,509
9,858
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
1
0.13
W
Zhong Kui
Aronio37
Zhong Kui
2
0
3
3.5
L
Bacchus
0
2
0
0
W
Chaac
Djfancha
Chaac
1
1
3
2.5
L
0
2
0
0
W
Hachiman
TheOneRynite
Hachiman
2
0
4
4
W
3
0
1
3.5
L
2
3
0
0.67
W
Lancelot
tiny_revenge5
Lancelot
7
1
4
9
L
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
36,600
51,635
Taken
46,231
29,643
Mitigated
27,377
17,075
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,167
565
0
3,341
8,457
3,705
0
0
8,457
0
22,638
W
Zhong Kui
Aronio37
Zhong Kui
10,635
847
0
5,658
8,973
7,839
322
3,912
5,061
60,386
2,636
L
Bacchus
3,990
156
36
1,491
11,446
12,729
0
7,231
4,111
23,523
0
W
Chaac
Djfancha
Chaac
5,932
919
0
2,347
9,770
5,053
550
3,959
5,811
0
39,427
L
3,810
362
81
4,817
9,228
3,711
0
4,375
4,395
57,384
451
W
Hachiman
TheOneRynite
Hachiman
6,511
3,947
0
4,988
8,031
2,961
0
3,941
4,090
0
42,298
W
5,013
198
125
2,693
9,599
6,876
0
2,503
7,001
51,388
1,844
L
8,020
146
487
4,050
11,517
5,937
0
0
11,517
55,126
0
W
Lancelot
tiny_revenge5
Lancelot
8,509
1,246
0
4,004
9,858
4,648
81
1,292
8,566
0
58,445
L
Loki
2,669
619
0
2,772
10,987
3,561
0
2,903
8,048
0
32,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
36,848
304
Minions Killed
451
0
Camps Cleared
0
1,300,994
Distance Traveled
1,298,337
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,499
423
33
3
0
262,414
0
W
Zhong Kui
7,980
614
112
9
0
223,817
0
L
Bacchus
5,536
426
27
2
0
275,265
0
W
Chaac
6,219
478
75
6
0
279,468
2
L
Ra
6,935
533
109
8
0
266,080
0
W
Hachiman
6,482
499
62
5
0
233,883
0
W
Cthulhu
8,305
639
113
9
0
256,475
0
L
Hades
6,543
503
79
6
0
246,147
0
W
Lancelot
7,862
605
89
7
0
304,694
0
L
Loki
5,374
413
56
4
0
251,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role