Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BIizzyyy
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,556 Elo+
Party 3
Cernunnos
Cernunnos
PrinceBlazinn
Cernunnos
Level 117
God Stats
4W - 1L
1,947 SR
Queue Stats
158W - 154L
1,495 Elo+
Solo
Guan Yu
Guan Yu
SteeliestRug
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,482 Elo+
Party 3
Agni
Agni
lje007
Agni
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,524 Elo+
Party 3
Team Averages
Level 125
1,589 SR
1,511 Elo+

VS

Team Averages
Level 134
1,683 SR
1,567 Elo+
Medusa
Medusa
Buggyshy1
Medusa
Level 120
God Stats
5W - 3L
1,569 SR
Queue Stats
133W - 148L
1,500 Elo+
Party 2
Terra
Terra
ItsMeNightmare
Terra
Level 158
God Stats
1W - 0L
1,778 SR
Queue Stats
113W - 62L
1,668 Elo+
Party 1
Khepri
Khepri
WalkerVee
Khepri
Level 153
God Stats
1W - 0L
1,741 SR
Queue Stats
91W - 39L
1,701 Elo+
Party 1
Bakasura
Bakasura
XoStraYoX
Bakasura
Level 141
God Stats
2W - 2L
1,518 SR
Queue Stats
156W - 159L
1,498 Elo+
Party 2
Scylla
Scylla
deadgirlnori
Scylla
Level 96
God Stats
2W - 0L
1,807 SR
Queue Stats
30W - 32L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
7 / 2 / 7
9,756
887
14,009
13,722
15,238
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
BIizzyyy
Da Ji
15
6 / 5 / 5
9,041
822
12,951
12,479
6,378
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PrinceBlazinn
Cernunnos
16
1 / 3 / 12
8,985
817
13,551
10,084
4,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SteeliestRug
Guan Yu
12
0 / 7 / 5
7,196
654
4,958
17,567
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Agni
lje007
Agni
14
1 / 6 / 8
8,150
741
11,249
10,165
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Buggyshy1
Medusa
17
6 / 2 / 10
10,276
934
16,969
10,442
5,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 16
9,713
883
11,934
13,249
16,353
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Khepri
WalkerVee
Khepri
14
1 / 4 / 14
9,052
823
5,480
11,653
11,804
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
XoStraYoX
Bakasura
15
4 / 4 / 11
9,969
906
5,720
21,190
20,341
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Scylla
17
8 / 3 / 10
9,822
893
12,423
8,970
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
15
Kills
22
23
Deaths
15
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
7
2
7
5.25
L
Da Ji
BIizzyyy
Da Ji
6
5
5
1.7
W
Medusa
Buggyshy1
Medusa
6
2
10
5.5
W
3
2
16
5.5
L
Cernunnos
PrinceBlazinn
Cernunnos
1
3
12
2.33
L
Guan Yu
SteeliestRug
Guan Yu
0
7
5
0.36
W
Khepri
WalkerVee
Khepri
1
4
14
2
W
Bakasura
XoStraYoX
Bakasura
4
4
11
2.38
W
Scylla
8
3
10
4.33
L
Agni
lje007
Agni
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,718
Damage
52,526
64,017
Taken
65,504
38,696
Mitigated
58,509
15,846
Healing
24,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
14,009
937
492
2,072
13,722
15,238
65
4,852
8,571
0
27,504
L
Da Ji
BIizzyyy
Da Ji
12,951
2,272
940
1,213
12,479
6,378
0
6,747
5,732
0
20,928
W
Medusa
Buggyshy1
Medusa
16,969
5,410
1,166
1,108
10,442
5,543
1,254
1,198
9,244
0
43,132
W
11,934
385
4,157
3,669
13,249
16,353
480
3,134
10,115
16,770
788
L
Cernunnos
PrinceBlazinn
Cernunnos
13,551
4,912
2,334
2,263
10,084
4,437
84
4,927
4,790
0
29,249
L
Guan Yu
SteeliestRug
Guan Yu
4,958
1,068
3,222
2,832
17,567
8,405
49
8,032
9,070
0
12,324
W
Khepri
WalkerVee
Khepri
5,480
134
2,032
1,553
11,653
11,804
263
1,471
10,182
8,535
0
W
Bakasura
XoStraYoX
Bakasura
5,720
2,613
1,890
6,561
21,190
20,341
951
4,309
16,881
1,566
6,154
W
Scylla
12,423
2,081
394
1,711
8,970
4,468
1,068
1,137
7,833
29,451
0
L
Agni
lje007
Agni
11,249
519
0
478
10,165
4,238
0
6,086
3,939
24,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
48,832
131
Minions Killed
138
0
Camps Cleared
0
1,084,352
Distance Traveled
981,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,756
887
30
3
0
244,516
0
L
Da Ji
9,041
822
12
1
0
218,592
0
W
Medusa
10,276
934
47
4
0
227,303
0
W
Terra
9,713
883
13
1
0
217,702
0
L
Cernunnos
8,985
817
51
5
0
196,344
0
L
Guan Yu
7,196
654
12
1
0
208,566
0
W
Khepri
9,052
823
7
1
0
164,464
0
W
Bakasura
9,969
906
22
2
0
170,543
0
W
Scylla
9,822
893
49
4
0
201,857
0
L
Agni
8,150
741
26
2
0
216,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role