Player Matchup

Odin
Odin
Gold V
ABC188
Odin
Gold V
Level 84
God Stats
24W - 19L
1,537 SR
Queue Stats
366W - 386L
1,282 MMR
Solo
Vamana
Vamana
Gold V
HardShuffler
Vamana
Gold V
Level 149
God Stats
3W - 2L
1,696 SR
Queue Stats
135W - 141L
1,234 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Jackzfreddy
Zhong Kui
Gold V
Level 153
God Stats
3W - 3L
1,317 SR
Queue Stats
161W - 157L
1,289 MMR
Solo
Nut
Nut
Gold V
SyMbioTeˇ
Nut
Gold V
Level 159
God Stats
6W - 9L
1,477 SR
Queue Stats
138W - 152L
1,237 MMR
Solo
Loki
Loki
Silver I
jacoob_pt
Loki
Silver I
Level 86
God Stats
6W - 16L
1,331 SR
Queue Stats
37W - 52L
1,283 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,472 SR
1,265 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,562 SR
1,266 MMR
Pele
Pele
Silver IV
GOUMI76
Pele
Silver IV
Level 66
God Stats
9W - 4L
1,803 SR
Queue Stats
42W - 51L
1,321 MMR
Solo
Tiamat
Tiamat
Gold V
Pitbull2703
Tiamat
Gold V
Level 113
God Stats
0W - 1L
1,532 SR
Queue Stats
101W - 104L
1,270 MMR
Solo
Anhur
Anhur
Silver I
PotatoOrgy10
Anhur
Silver I
Level 123
God Stats
64W - 73L
1,451 SR
Queue Stats
192W - 206L
1,191 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Ymirlifes
Sylvanus
Bronze IV
Level 68
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 6L
1,305 MMR
Solo
Shiva
Shiva
Silver I
shakil254
Shiva
Silver I
Level 106
God Stats
25W - 21L
1,700 SR
Queue Stats
135W - 137L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ABC188
Odin
11
1 / 2 / 6
6,453
538
3,452
9,548
7,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
12
0 / 0 / 0
6,916
576
5,914
11,325
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Jackzfreddy
Zhong Kui
13
4 / 0 / 2
7,881
657
5,798
8,401
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 0
8,137
678
6,221
9,717
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
3 / 2 / 2
7,273
606
5,550
11,056
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetBake KujiraOsirisMartichoras

VS

Bans
AthenaThorBacchusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GOUMI76
Pele
13
3 / 4 / 0
7,082
590
8,588
12,228
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tiamat
12
2 / 3 / 1
6,634
553
4,644
7,374
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 5 / 3
5,862
489
4,461
10,309
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Ymirlifes
Sylvanus
1
0 / 0 / 0
2,548
212
0
0
0
Shiva
shakil254
Shiva
13
0 / 0 / 0
6,932
578
8,113
10,834
8,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
6
6
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
ABC188
Odin
1
2
6
2
L
Pele
GOUMI76
Pele
3
4
0
0.75
W
Vamana
0
0
0
0
W
Zhong Kui
Jackzfreddy
Zhong Kui
4
0
2
5
L
Tiamat
2
3
1
0.83
L
1
5
3
0.5
W
4
2
0
2
L
Sylvanus
Ymirlifes
Sylvanus
0
0
0
0
W
Loki
3
2
2
2
L
Shiva
shakil254
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
25,806
50,047
Taken
40,745
32,222
Mitigated
22,184
20,795
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
ABC188
Odin
3,452
635
0
1,509
9,548
7,009
52
1,316
8,232
6,290
18,294
L
Pele
GOUMI76
Pele
8,588
1,833
0
2,521
12,228
5,642
0
2,301
9,927
0
60,785
W
Vamana
5,914
2,230
0
3,732
11,325
11,072
0
0
11,325
0
58,765
W
Zhong Kui
Jackzfreddy
Zhong Kui
5,798
402
0
4,136
8,401
6,685
606
2,049
6,352
54,192
1,795
L
Tiamat
4,644
817
0
1,783
7,374
4,713
0
3,420
3,954
44,071
0
L
4,461
2,314
0
932
10,309
3,128
0
964
9,345
0
23,499
W
6,221
4,008
0
4,587
9,717
3,334
2,356
402
9,315
0
60,787
L
Sylvanus
Ymirlifes
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Loki
5,550
1,540
0
6,831
11,056
4,122
0
877
10,179
0
69,229
L
Shiva
shakil254
Shiva
8,113
1,075
0
2,607
10,834
8,701
0
20
9,836
0
55,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,660
Gold Earned
29,058
440
Minions Killed
309
0
Camps Cleared
0
1,216,729
Distance Traveled
991,559
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,453
538
38
3
0
262,258
2
L
Pele
7,082
590
111
9
0
288,842
0
W
Vamana
6,916
576
80
7
0
233,865
0
W
Zhong Kui
7,881
657
93
8
0
231,661
0
L
Tiamat
6,634
553
79
7
0
247,529
0
L
Anhur
5,862
489
34
3
0
196,902
0
W
Nut
8,137
678
121
10
0
212,904
0
L
Sylvanus
2,548
212
0
0
0
0
0
W
Loki
7,273
606
108
9
0
276,041
5
L
Shiva
6,932
578
85
7
0
258,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role