Player Matchup

Gilgamesh
Gilgamesh
MoMotehk
Gilgamesh
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
Mooghul
Ao Kuang
Level 87
God Stats
41W - 27L
1,746 SR
Queue Stats
239W - 235L
1,545 Elo+
Party 1
Serqet
Serqet
darkwalker42
Serqet
Level 32
God Stats
3W - 2L
1,580 SR
Queue Stats
12W - 11L
1,558 Elo+
Party 1
Team Averages
Level 61
1,609 SR
1,524 Elo+

VS

Team Averages
Level 36
1,619 SR
1,545 Elo+
Odin
Odin
HunterOfTheGod
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,528 Elo+
Party 2
Skadi
Skadi
IronKeel
Skadi
Level 26
God Stats
1W - 1L
1,857 SR
Queue Stats
29W - 28L
1,528 Elo+
Party 2
Thoth
Thoth
Zhilay
Thoth
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 34L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MoMotehk
Gilgamesh
16
2 / 2 / 14
10,776
770
10,129
17,902
14,497
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Mooghul
Ao Kuang
18
13 / 1 / 5
12,656
904
13,406
16,228
12,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
15
3 / 4 / 8
10,288
735
10,086
13,371
7,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
9,645
689
7,869
14,253
9,029
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
IronKeel
Skadi
15
2 / 8 / 3
10,345
739
13,946
15,353
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Zhilay
Thoth
14
4 / 5 / 2
10,026
716
12,596
10,724
3,557
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
7
7
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Skadi
IronKeel
Skadi
2
8
3
0.44
W
Gilgamesh
MoMotehk
Gilgamesh
2
2
14
4.5
W
Ao Kuang
Mooghul
Ao Kuang
13
1
5
15.5
L
Thoth
Zhilay
Thoth
4
5
2
1
W
Serqet
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
34,411
47,501
Taken
40,330
34,593
Mitigated
18,380
11,752
Healing
621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,869
2,498
0
110
14,253
9,029
39
6,412
7,695
195
24,025
L
Skadi
IronKeel
Skadi
13,946
4,306
0
196
15,353
5,794
767
4,121
10,062
0
53,697
W
Gilgamesh
MoMotehk
Gilgamesh
10,129
1,753
757
2,558
17,902
14,497
432
4,594
13,181
3,795
27,636
W
Ao Kuang
Mooghul
Ao Kuang
13,406
2,873
0
7,418
16,228
12,634
1,182
4,890
10,865
47,721
2,778
L
Thoth
Zhilay
Thoth
12,596
1,071
0
315
10,724
3,557
72
3,744
6,806
38,016
0
W
Serqet
10,086
3,123
0
1,019
13,371
7,462
404
3,215
10,070
0
34,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
30,016
156
Minions Killed
152
0
Camps Cleared
0
828,764
Distance Traveled
684,529
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,645
689
27
2
0
228,794
1
L
Skadi
10,345
739
82
6
0
218,614
0
W
Gilgamesh
10,776
770
39
3
0
278,127
5
W
Ao Kuang
12,656
904
56
4
0
269,701
0
L
Thoth
10,026
716
43
3
0
237,121
1
W
Serqet
10,288
735
61
4
0
280,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role