Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
EchoLizer
Janus
Level 220
God Stats
8W - 18L
1,460 SR
Queue Stats
197W - 197L
1,630 Elo+
Party 1
Loki
Loki
Faloryn
Loki
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 125L
1,590 Elo+
Party 1
Anhur
Anhur
ShadowTect
Anhur
Level 66
God Stats
3W - 0L
1,614 SR
Queue Stats
94W - 55L
1,668 Elo+
Party 1
Nike
Nike
xFireFisTx
Nike
Level 199
God Stats
5W - 0L
1,747 SR
Queue Stats
353W - 347L
1,635 Elo+
Party 1
Team Averages
Level 156
1,564 SR
1,605 Elo+

VS

Team Averages
Level 129
1,647 SR
1,481 Elo+
Medusa
Medusa
 
Medusa
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CheekyPiza
Kukulkan
Level 145
God Stats
90W - 91L
1,517 SR
Queue Stats
219W - 235L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
Kirayung
Sylvanus
Level 108
God Stats
6W - 2L
1,873 SR
Queue Stats
117W - 143L
1,509 Elo+
Party 2
Anubis
Anubis
Nalite1304
Anubis
Level 128
God Stats
1W - 2L
1,848 SR
Queue Stats
206W - 227L
1,506 Elo+
Party 2
Thor
Thor
OldHoxton
Thor
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 31L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 3
6,135
558
3,388
4,784
2,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
EchoLizer
Janus
12
3 / 0 / 0
6,922
629
3,915
3,227
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
Faloryn
Loki
13
2 / 0 / 3
6,598
600
3,665
7,539
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
12
2 / 0 / 1
6,625
602
6,019
6,525
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 0
7,693
699
6,704
9,271
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 0
5,923
538
6,321
7,482
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
CheekyPiza
Kukulkan
12
0 / 1 / 0
6,702
609
928
3,383
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sylvanus
Kirayung
Sylvanus
9
0 / 2 / 0
5,607
510
2,469
9,287
5,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Nalite1304
Anubis
10
0 / 5 / 1
5,587
508
4,030
9,702
3,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
10
1 / 1 / 0
5,745
522
1,425
7,774
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
1
1
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
3
1.5
L
Medusa
 
Medusa
0
1
0
0
L
Kukulkan
CheekyPiza
Kukulkan
0
1
0
0
W
Janus
EchoLizer
Janus
3
0
0
3
W
Loki
Faloryn
Loki
2
0
3
3.5
L
Sylvanus
Kirayung
Sylvanus
0
2
0
0
L
Anubis
Nalite1304
Anubis
0
5
1
0.1
L
Thor
1
1
0
1
W
Anhur
2
0
1
2.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,691
Damage
15,173
31,346
Taken
37,628
12,950
Mitigated
14,559
15,746
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,388
897
2,071
1,938
4,784
2,707
0
685
4,099
21,614
0
L
Medusa
 
Medusa
6,321
2,393
0
1,907
7,482
2,041
0
835
6,647
0
57,617
L
Kukulkan
CheekyPiza
Kukulkan
928
44
0
500
3,383
1,308
0
1,122
2,137
60,707
0
W
Janus
EchoLizer
Janus
3,915
101
0
385
3,227
1,052
0
1,314
1,913
54,406
1,760
W
Loki
Faloryn
Loki
3,665
937
0
4,854
7,539
2,504
0
1,502
6,037
0
54,017
L
Sylvanus
Kirayung
Sylvanus
2,469
906
1,875
2,302
9,287
5,349
0
3,494
5,594
18,024
0
L
Anubis
Nalite1304
Anubis
4,030
34
0
3,240
9,702
3,043
0
518
8,547
37,100
0
L
Thor
1,425
301
0
4,141
7,774
2,818
0
827
6,866
0
37,760
W
Anhur
6,019
3,502
0
2,484
6,525
2,170
0
1,271
5,254
0
54,811
W
6,704
700
0
4,014
9,271
4,517
0
2,655
6,616
0
61,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
29,564
472
Minions Killed
382
0
Camps Cleared
0
1,217,638
Distance Traveled
1,157,607
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,135
558
24
2
0
237,581
5
L
Medusa
5,923
538
84
8
0
212,381
1
L
Kukulkan
6,702
609
131
12
0
242,042
2
W
Janus
6,922
629
119
11
0
256,054
3
W
Loki
6,598
600
97
9
0
273,706
3
L
Sylvanus
5,607
510
33
3
0
236,483
3
L
Anubis
5,587
508
66
6
0
181,171
4
L
Thor
5,745
522
68
6
0
285,530
2
W
Anhur
6,625
602
119
11
0
226,729
1
W
Nike
7,693
699
113
10
0
223,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role