Player Matchup

Surtr
Surtr
GT9G
Surtr
Level 16
God Stats
0W - 4L
1,159 SR
Queue Stats
6W - 20L
1,166 Elo+
Party 1
Loki
Loki
GamingSerbia7
Loki
Level 29
God Stats
1W - 4L
1,251 SR
Queue Stats
31W - 37L
1,405 Elo+
Party 1
Bacchus
Bacchus
MatejaMax
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
Milac123
Kukulkan
Level 21
God Stats
0W - 5L
1,192 SR
Queue Stats
21W - 30L
1,387 Elo+
Party 1
Medusa
Medusa
PurdyThePurson
Medusa
Level 128
God Stats
7W - 15L
1,442 SR
Queue Stats
174W - 169L
1,504 Elo+
Solo
Team Averages
Level 56
1,309 SR
1,374 Elo+

VS

Team Averages
Level 126
1,553 SR
1,407 Elo+
Izanami
Izanami
Apidron
Izanami
Level 118
God Stats
170W - 125L
1,581 SR
Queue Stats
255W - 236L
1,473 Elo+
Solo
Sylvanus
Sylvanus
DenLesogor
Sylvanus
Level 149
God Stats
28W - 18L
1,648 SR
Queue Stats
226W - 216L
1,472 Elo+
Solo
Bastet
Bastet
Seiiyo
Bastet
Level 129
God Stats
57W - 27L
1,641 SR
Queue Stats
203W - 202L
1,450 Elo+
Solo
Sol
Sol
xDarKsTeRx
Sol
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,184 Elo+
Solo
Neith
Neith
xTNT_SA
Neith
Level 106
God Stats
9W - 9L
1,392 SR
Queue Stats
145W - 148L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GT9G
Surtr
11
2 / 5 / 0
6,774
452
5,521
15,830
9,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
5 / 3 / 1
7,575
505
8,440
15,791
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MatejaMax
Bacchus
11
2 / 0 / 4
7,270
485
8,659
13,851
14,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Milac123
Kukulkan
10
0 / 9 / 2
6,327
422
8,005
12,701
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 3 / 3
7,399
493
9,312
13,782
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apidron
Izanami
14
2 / 5 / 2
8,423
562
8,285
14,343
5,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
DenLesogor
Sylvanus
12
1 / 2 / 6
7,891
526
5,561
14,331
12,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
Seiiyo
Bastet
14
7 / 0 / 5
8,612
574
14,387
12,953
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 5
9,430
629
11,785
6,772
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
xTNT_SA
Neith
13
7 / 4 / 3
8,658
577
12,803
10,399
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
20
20
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Apidron
Izanami
2
5
2
0.6
W
Sylvanus
DenLesogor
Sylvanus
1
2
6
2
L
Surtr
GT9G
Surtr
2
5
0
0.4
L
5
3
1
1.83
L
Bacchus
MatejaMax
Bacchus
2
0
4
4
L
Kukulkan
Milac123
Kukulkan
0
9
2
0.11
L
2
3
3
1.17
W
Bastet
Seiiyo
Bastet
7
0
5
9.5
W
3
0
5
5.5
W
Neith
xTNT_SA
Neith
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,937
Damage
52,821
71,955
Taken
58,798
40,000
Mitigated
32,525
13,377
Healing
23,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Apidron
Izanami
8,285
5,642
0
3,736
14,343
5,696
246
3,200
11,143
0
72,775
W
Sylvanus
DenLesogor
Sylvanus
5,561
1,559
2,942
4,846
14,331
12,980
90
5,660
8,482
21,905
0
L
Surtr
GT9G
Surtr
5,521
2,470
0
1,696
15,830
9,482
0
8,172
7,658
845
28,011
L
8,440
3,342
0
6,916
15,791
5,935
0
2,964
12,827
0
56,062
L
Bacchus
MatejaMax
Bacchus
8,659
918
0
2,158
13,851
14,831
0
2,561
11,290
32,100
0
L
Kukulkan
Milac123
Kukulkan
8,005
1,627
0
250
12,701
4,463
0
2,248
10,453
37,271
1,367
L
9,312
2,759
0
2,357
13,782
5,289
277
768
13,014
0
61,285
W
Bastet
Seiiyo
Bastet
14,387
5,840
0
4,910
12,953
6,119
0
1,439
11,514
0
71,190
W
11,785
4,292
0
4,325
6,772
2,945
2,488
1,290
5,469
69,242
13,605
W
Neith
xTNT_SA
Neith
12,803
4,554
0
2,353
10,399
4,785
276
4,979
5,364
0
52,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
43,014
323
Minions Killed
462
0
Camps Cleared
0
1,444,595
Distance Traveled
1,465,275
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,423
562
121
8
0
271,076
0
W
Sylvanus
7,891
526
29
2
0
252,977
2
L
Surtr
6,774
452
51
3
0
277,025
0
L
Loki
7,575
505
83
6
0
317,016
0
L
Bacchus
7,270
485
37
2
0
322,996
2
L
Kukulkan
6,327
422
67
4
0
242,295
0
L
Medusa
7,399
493
85
6
0
285,263
0
W
Bastet
8,612
574
98
7
0
372,699
0
W
Sol
9,430
629
137
9
0
294,850
4
W
Neith
8,658
577
77
5
0
273,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role