Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Jade_Mikaelsonn
Persephone
Level 45
God Stats
1W - 2L
1,219 SR
Queue Stats
42W - 58L
1,201 Elo+
Party 1
Set
Set
King-Helge2822
Set
Level 87
God Stats
11W - 13L
1,457 SR
Queue Stats
284W - 280L
1,451 Elo+
Party 2
Artemis
Artemis
zCarlosZKL
Artemis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 191L
1,675 Elo+
Party 1
Hel
Hel
zVitorZKL
Hel
Level 87
God Stats
6W - 4L
1,598 SR
Queue Stats
239W - 226L
1,489 Elo+
Party 1
Team Averages
Level 63
1,455 SR
1,463 Elo+

VS

Team Averages
Level 95
1,500 SR
1,452 Elo+
Danzaburou
Danzaburou
ElLetosk8
Danzaburou
Level 89
God Stats
2W - 4L
1,451 SR
Queue Stats
103W - 107L
1,453 Elo+
Solo
Arachne
Arachne
ElexyMidnight
Arachne
Level 107
God Stats
9W - 6L
1,657 SR
Queue Stats
30W - 40L
1,321 Elo+
Solo
Sylvanus
Sylvanus
StronG-007pty
Sylvanus
Level 74
God Stats
0W - 2L
1,311 SR
Queue Stats
966W - 979L
1,471 Elo+
Solo
Mercury
Mercury
TeaBagggginz
Mercury
Level 125
God Stats
4W - 3L
1,245 SR
Queue Stats
415W - 391L
1,492 Elo+
Solo
Osiris
Osiris
vml2003
Osiris
Level 82
God Stats
5W - 5L
1,836 SR
Queue Stats
263W - 257L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 1
5,761
480
3,958
7,479
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Jade_Mikaelsonn
Persephone
10
0 / 1 / 0
6,116
510
2,558
5,367
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 0
6,413
534
7,094
12,394
6,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
zCarlosZKL
Artemis
10
0 / 1 / 1
5,463
455
3,443
5,390
1,827
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
6,505
542
4,304
13,937
13,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElLetosk8
Danzaburou
1
0 / 0 / 0
3,870
323
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arachne
10
1 / 2 / 0
6,125
510
4,942
11,182
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
StronG-007pty
Sylvanus
11
0 / 2 / 1
6,020
502
3,057
9,198
6,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
TeaBagggginz
Mercury
12
0 / 1 / 0
6,786
566
3,912
8,091
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
vml2003
Osiris
14
3 / 0 / 0
8,052
671
11,343
12,654
9,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
4
5
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
1
1.5
L
Danzaburou
ElLetosk8
Danzaburou
0
0
0
0
L
Arachne
1
2
0
0.5
W
Persephone
Jade_Mikaelsonn
Persephone
0
1
0
0
W
4
0
0
4
L
Sylvanus
StronG-007pty
Sylvanus
0
2
1
0.25
L
Mercury
TeaBagggginz
Mercury
0
1
0
0
L
Osiris
vml2003
Osiris
3
0
0
3
W
Artemis
zCarlosZKL
Artemis
0
1
1
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
23,254
44,567
Taken
41,125
27,521
Mitigated
24,311
14,440
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,958
595
0
1,124
7,479
4,266
0
1,090
6,389
0
36,601
L
Danzaburou
ElLetosk8
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
4,942
2,500
0
5,002
11,182
4,530
0
641
10,541
0
43,371
W
Persephone
Jade_Mikaelsonn
Persephone
2,558
260
0
1,885
5,367
1,726
0
0
5,359
34,374
0
W
7,094
3,794
0
1,957
12,394
6,367
0
120
12,274
0
50,560
L
Sylvanus
StronG-007pty
Sylvanus
3,057
1,563
349
2,892
9,198
6,575
0
0
9,198
26,332
0
L
Mercury
TeaBagggginz
Mercury
3,912
877
0
1,346
8,091
3,945
0
2,202
5,889
0
50,594
L
Osiris
vml2003
Osiris
11,343
4,073
0
9,351
12,654
9,261
0
4,019
8,635
0
66,656
W
Artemis
zCarlosZKL
Artemis
3,443
1,298
0
809
5,390
1,827
0
1,847
3,543
0
23,102
W
4,304
80
151
8,514
13,937
13,335
0
0
13,937
56,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
30,853
324
Minions Killed
282
0
Camps Cleared
0
1,204,423
Distance Traveled
964,991
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,761
480
58
5
0
244,432
2
L
Danzaburou
3,870
323
0
0
0
0
0
L
Arachne
6,125
510
70
6
0
287,919
0
W
Persephone
6,116
510
53
4
0
222,401
0
W
Set
6,413
534
73
6
0
290,386
4
L
Sylvanus
6,020
502
32
3
0
165,340
3
L
Mercury
6,786
566
89
7
0
266,265
0
L
Osiris
8,052
671
91
8
0
245,467
1
W
Artemis
5,463
455
40
3
0
224,141
0
W
Hel
6,505
542
100
8
0
223,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role