Player Matchup

Nike
Nike
Call Me Java323
Nike
Level 129
God Stats
1W - 1L
1,482 SR
Queue Stats
84W - 85L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HasbuGod
Ne Zha
Level 143
God Stats
1W - 0L
1,777 SR
Queue Stats
37W - 32L
1,531 Elo+
Solo
Ix Chel
Ix Chel
Välkyr
Ix Chel
Level 145
God Stats
1W - 2L
1,224 SR
Queue Stats
77W - 60L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
XRapterrX
Danzaburou
Level 156
God Stats
13W - 16L
1,618 SR
Queue Stats
146W - 147L
1,596 Elo+
Solo
Bacchus
Bacchus
lilgabagool
Bacchus
Level 24
God Stats
19W - 18L
1,572 SR
Queue Stats
37W - 33L
1,572 Elo+
Party 1
Team Averages
Level 119
1,535 SR
1,557 Elo+

VS

Team Averages
Level 84
1,590 SR
1,531 Elo+
Nu Wa
Nu Wa
BlickyBlow
Nu Wa
Level 48
God Stats
12W - 20L
1,663 SR
Queue Stats
202W - 210L
1,518 Elo+
Solo
Bellona
Bellona
CovenantHB
Bellona
Level 105
God Stats
3W - 2L
1,643 SR
Queue Stats
52W - 38L
1,579 Elo+
Solo
Cernunnos
Cernunnos
UmbrellaSwat
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Vilidrict
Cthulhu
Level 125
God Stats
51W - 36L
1,644 SR
Queue Stats
317W - 256L
1,530 Elo+
Party 2
Loki
Loki
notasnowflake
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 0
8,347
759
6,085
7,465
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
HasbuGod
Ne Zha
12
3 / 1 / 1
6,494
590
5,284
9,844
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Välkyr
Ix Chel
13
2 / 1 / 1
7,452
677
5,142
5,990
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
XRapterrX
Danzaburou
10
0 / 2 / 2
6,226
566
5,658
7,857
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
lilgabagool
Bacchus
8
0 / 1 / 2
5,435
494
5,526
8,378
7,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 3 / 0
5,576
507
4,988
7,786
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
CovenantHB
Bellona
8
0 / 5 / 0
5,123
466
3,062
10,950
5,686
Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cernunnos
UmbrellaSwat
Cernunnos
11
2 / 0 / 1
5,934
539
5,881
8,623
3,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
Vilidrict
Cthulhu
9
0 / 1 / 3
5,858
533
5,549
8,643
5,135
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
3 / 1 / 0
6,121
556
3,031
7,983
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
3
0
0
W
5
0
0
5
L
Bellona
CovenantHB
Bellona
0
5
0
0
W
Ne Zha
HasbuGod
Ne Zha
3
1
1
3.5
L
Cernunnos
UmbrellaSwat
Cernunnos
2
0
1
2.5
L
Cthulhu
Vilidrict
Cthulhu
0
1
3
1.5
W
Ix Chel
Välkyr
Ix Chel
2
1
1
2.5
W
Danzaburou
XRapterrX
Danzaburou
0
2
2
0.5
W
Bacchus
lilgabagool
Bacchus
0
1
2
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
22,511
39,534
Taken
43,985
21,793
Mitigated
19,798
13,547
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,988
1,212
0
1,936
7,786
2,714
0
4,207
3,579
39,171
1,774
W
6,085
1,164
0
3,990
7,465
4,877
0
492
6,973
0
57,982
L
Bellona
CovenantHB
Bellona
3,062
1,008
0
2,639
10,950
5,686
0
1,471
8,927
0
26,529
W
Ne Zha
HasbuGod
Ne Zha
5,284
1,286
0
1,370
9,844
4,413
0
2,238
7,606
0
57,177
L
Cernunnos
UmbrellaSwat
Cernunnos
5,881
3,166
0
2,817
8,623
3,156
0
1,441
7,182
0
39,744
L
Cthulhu
Vilidrict
Cthulhu
5,549
1,130
1,310
3,116
8,643
5,135
0
2,370
6,273
25,147
1,566
W
Ix Chel
Välkyr
Ix Chel
5,142
1,051
302
2,597
5,990
2,033
792
2,473
3,517
55,420
1,569
W
Danzaburou
XRapterrX
Danzaburou
5,658
2,666
0
3,556
7,857
3,133
0
2,212
5,645
0
51,069
W
Bacchus
lilgabagool
Bacchus
5,526
710
0
1,732
8,378
7,337
0
2,839
5,539
13,737
0
L
3,031
1,438
0
1,802
7,983
3,107
0
1,130
6,812
0
46,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
28,612
384
Minions Killed
308
0
Camps Cleared
0
1,135,287
Distance Traveled
1,127,293
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,576
507
68
6
0
177,487
0
W
Nike
8,347
759
106
10
0
224,940
0
L
Bellona
5,123
466
43
4
0
209,212
0
W
Ne Zha
6,494
590
77
7
0
241,535
0
L
Cernunnos
5,934
539
68
6
0
219,738
2
L
Cthulhu
5,858
533
45
4
0
252,617
2
W
Ix Chel
7,452
677
111
10
0
209,332
1
W
Danzaburou
6,226
566
75
7
0
219,935
0
W
Bacchus
5,435
494
15
1
0
239,545
5
L
Loki
6,121
556
84
8
0
268,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role