Player Matchup

Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
AstroReezyy
Merlin
Platinum III
Level 124
God Stats
20W - 15L
1,721 SR
Queue Stats
162W - 160L
1,760 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
MitchSenpai
Gilgamesh
Platinum II
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
215W - 207L
1,746 MMR
Solo
Ymir
Ymir
Gold I
Purewel
Ymir
Gold I
Level 180
God Stats
0W - 1L
1,336 SR
Queue Stats
102W - 91L
1,719 MMR
Solo
Hercules
Hercules
Gold II
TheAllBlacks
Hercules
Gold II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,735 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,511 SR
1,692 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,637 SR
1,640 MMR
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
Azrαεl
Agni
Platinum V
Level 91
God Stats
5W - 1L
1,884 SR
Queue Stats
28W - 13L
1,824 MMR
Party 1
Lancelot
Lancelot
Gold I
Moistboi404
Lancelot
Gold I
Level 139
God Stats
24W - 11L
1,663 SR
Queue Stats
117W - 111L
1,648 MMR
Solo
Sobek
Sobek
Gold IV
iPanicBeads
Sobek
Gold IV
Level 67
God Stats
8W - 5L
1,635 SR
Queue Stats
26W - 19L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
3 / 0 / 1
5,769
641
4,928
5,273
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
10
1 / 1 / 0
5,134
570
2,365
3,264
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MitchSenpai
Gilgamesh
9
1 / 2 / 1
4,826
536
5,753
9,043
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Purewel
Ymir
7
0 / 2 / 3
4,683
520
1,987
8,084
5,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
TheAllBlacks
Hercules
8
0 / 3 / 1
4,383
487
2,016
6,076
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SusanoAo KuangMaman BrigitteArachne

VS

Bans
AthenaGebBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 1 / 2
6,373
708
4,582
8,885
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
 
Xbalanque
9
0 / 2 / 4
5,044
560
4,372
6,923
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Agni
10
1 / 1 / 1
5,795
644
4,183
3,148
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Moistboi404
Lancelot
12
5 / 0 / 0
6,059
673
4,757
6,971
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 4
4,885
543
3,025
8,135
6,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
8
8
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
0
1
3.5
W
Osiris
 
Osiris
2
1
2
3
W
Xbalanque
 
Xbalanque
0
2
4
1
L
Merlin
1
1
0
1
W
Agni
1
1
1
1.5
L
Gilgamesh
MitchSenpai
Gilgamesh
1
2
1
0.75
W
Lancelot
Moistboi404
Lancelot
5
0
0
5
L
Ymir
Purewel
Ymir
0
2
3
0.75
L
Hercules
TheAllBlacks
Hercules
0
3
1
0.17
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,049
Damage
20,919
31,740
Taken
34,062
18,770
Mitigated
19,682
8,336
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,928
3,162
0
2,512
5,273
1,863
0
1,253
4,020
0
39,859
W
Osiris
 
Osiris
4,582
1,722
0
4,452
8,885
7,140
0
151
8,310
0
49,864
W
Xbalanque
 
Xbalanque
4,372
1,552
0
1,976
6,923
2,294
0
209
6,714
0
31,462
L
Merlin
2,365
379
0
879
3,264
1,265
0
1,934
1,330
32,189
205
W
Agni
4,183
255
0
500
3,148
1,050
0
981
2,061
40,093
553
L
Gilgamesh
MitchSenpai
Gilgamesh
5,753
1,894
0
942
9,043
5,292
0
2,353
6,690
0
33,378
W
Lancelot
Moistboi404
Lancelot
4,757
1,313
0
4,438
6,971
3,153
0
523
6,424
0
42,021
L
Ymir
Purewel
Ymir
1,987
848
0
1,761
8,084
5,049
0
1,665
6,419
12,044
2,269
L
Hercules
TheAllBlacks
Hercules
2,016
846
0
2,242
6,076
5,301
0
0
6,076
0
19,535
W
3,025
484
0
3,045
8,135
6,045
0
1,979
6,112
13,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
28,156
246
Minions Killed
298
0
Camps Cleared
0
809,619
Distance Traveled
962,997
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,769
641
76
8
0
166,318
2
W
Osiris
6,373
708
76
8
0
171,655
2
W
Xbalanque
5,044
560
56
6
0
171,563
0
L
Merlin
5,134
570
66
7
0
150,762
1
W
Agni
5,795
644
78
9
0
183,239
0
L
Gilgamesh
4,826
536
52
6
0
200,676
0
W
Lancelot
6,059
673
69
8
0
239,731
0
L
Ymir
4,683
520
14
2
0
176,854
2
L
Hercules
4,383
487
38
4
0
115,009
0
W
Sobek
4,885
543
19
2
0
196,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role