Player Matchup

Hercules
Hercules
BelBroChyll
Hercules
Level 129
God Stats
0W - 2L
1,537 SR
Queue Stats
173W - 170L
1,585 Elo+
Solo
Zeus
Zeus
III DaGhosT III
Zeus
Level 146
God Stats
5W - 2L
1,816 SR
Queue Stats
187W - 188L
1,468 Elo+
Solo
Hou Yi
Hou Yi
KingNakari
Hou Yi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 72L
1,507 Elo+
Solo
Sol
Sol
NËJÏ
Sol
Level 153
God Stats
1W - 2L
1,731 SR
Queue Stats
159W - 166L
1,462 Elo+
Solo
Ullr
Ullr
SlipperedGrub1
Ullr
Level 158
God Stats
3W - 1L
1,882 SR
Queue Stats
138W - 125L
1,481 Elo+
Solo
Team Averages
Level 146
1,693 SR
1,501 Elo+

VS

Team Averages
Level 128
1,668 SR
1,557 Elo+
Ares
Ares
Foolish Genius
Ares
Level 180
God Stats
2W - 3L
1,524 SR
Queue Stats
213W - 200L
1,471 Elo+
Solo
He Bo
He Bo
StrataStar
He Bo
Level 80
God Stats
2W - 0L
1,719 SR
Queue Stats
60W - 53L
1,553 Elo+
Solo
Janus
Janus
Viperouszorro
Janus
Level 154
God Stats
5W - 2L
1,855 SR
Queue Stats
64W - 45L
1,588 Elo+
Party 1
Ishtar
Ishtar
aPalindrome
Ishtar
Level 104
God Stats
1W - 0L
1,744 SR
Queue Stats
22W - 21L
1,533 Elo+
Party 1
Ratatoskr
Ratatoskr
crackedcastle
Ratatoskr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BelBroChyll
Hercules
19
6 / 4 / 11
11,284
806
14,235
19,107
21,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

18
7 / 4 / 6
10,867
776
9,638
10,345
4,700
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
KingNakari
Hou Yi
17
2 / 6 / 10
10,104
722
8,192
11,661
5,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
NËJÏ
Sol
15
0 / 8 / 9
8,851
632
6,415
13,483
5,577
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

11
2 / 4 / 7
8,111
579
6,320
11,427
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 16
11,043
789
7,186
16,922
23,354
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
19
8 / 3 / 8
11,986
856
17,159
9,894
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

18
8 / 3 / 7
11,462
819
14,342
7,751
4,569
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
19
5 / 4 / 10
11,315
808
10,326
10,797
7,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
crackedcastle
Ratatoskr
17
4 / 5 / 15
10,711
765
10,964
14,489
14,870
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
82
17
Kills
26
26
Deaths
18
43
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hercules
BelBroChyll
Hercules
6
4
11
2.88
W
1
3
16
3
L
7
4
6
2.5
L
Hou Yi
KingNakari
Hou Yi
2
6
10
1.17
L
Sol
NËJÏ
Sol
0
8
9
0.56
L
2
4
7
1.38
W
He Bo
8
3
8
4
W
8
3
7
3.83
W
Ishtar
5
4
10
2.5
W
Ratatoskr
crackedcastle
Ratatoskr
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,800
Damage
59,977
66,023
Taken
59,853
41,977
Mitigated
54,933
15,478
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BelBroChyll
Hercules
14,235
2,848
324
7,055
19,107
21,831
0
7,978
10,979
2,236
16,935
W
7,186
55
563
3,355
16,922
23,354
554
3,664
12,591
11,777
0
L
9,638
628
0
1,528
10,345
4,700
0
6,305
3,818
28,153
0
L
Hou Yi
KingNakari
Hou Yi
8,192
1,557
229
296
11,661
5,072
0
9,656
1,811
0
19,916
L
Sol
NËJÏ
Sol
6,415
1,172
150
1,623
13,483
5,577
0
7,490
5,837
26,709
0
L
6,320
2,519
903
3,370
11,427
4,797
726
6,253
5,000
0
12,000
W
He Bo
17,159
853
676
2,386
9,894
5,037
1,169
2,726
6,782
32,296
949
W
14,342
510
1,279
275
7,751
4,569
47
2,479
5,148
33,615
0
W
Ishtar
10,326
6,381
889
439
10,797
7,103
4,154
3,670
6,993
0
28,942
W
Ratatoskr
crackedcastle
Ratatoskr
10,964
1,242
805
2,382
14,489
14,870
1,359
5,341
8,977
219
15,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,217
Gold Earned
56,517
127
Minions Killed
151
0
Camps Cleared
0
1,042,778
Distance Traveled
1,332,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,284
806
22
2
0
247,722
0
W
Ares
11,043
789
9
1
0
263,829
0
L
Zeus
10,867
776
28
2
0
206,944
0
L
Hou Yi
10,104
722
28
2
0
185,389
0
L
Sol
8,851
632
37
3
0
218,394
0
L
Ullr
8,111
579
12
1
0
184,329
0
W
He Bo
11,986
856
36
3
0
289,018
0
W
Janus
11,462
819
44
3
0
268,932
0
W
Ishtar
11,315
808
47
3
0
245,268
0
W
Ratatoskr
10,711
765
15
1
0
265,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role