Player Matchup

Lancelot
Lancelot
HSalomCab
Lancelot
Level 116
God Stats
4W - 2L
1,741 SR
Queue Stats
181W - 190L
1,404 Elo+
Solo
Ra
Ra
ItsRedRoBB3r
Ra
Level 96
God Stats
3W - 3L
1,554 SR
Queue Stats
115W - 102L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
KillerzTeddy
Guan Yu
Level 34
God Stats
0W - 2L
1,283 SR
Queue Stats
8W - 14L
1,307 Elo+
Solo
Charybdis
Charybdis
VacantDino
Charybdis
Level 64
God Stats
2W - 4L
1,478 SR
Queue Stats
44W - 53L
1,406 Elo+
Party 1
Khepri
Khepri
jimmayyy1
Khepri
Level 85
God Stats
6W - 5L
1,658 SR
Queue Stats
37W - 36L
1,487 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,404 Elo+

VS

Team Averages
Level 92
1,622 SR
1,500 Elo+
Sylvanus
Sylvanus
Almighty_Kojima
Sylvanus
Level 88
God Stats
18W - 17L
1,579 SR
Queue Stats
234W - 223L
1,499 Elo+
Solo
Ah Puch
Ah Puch
FewestDolphin18
Ah Puch
Level 89
God Stats
21W - 14L
1,534 SR
Queue Stats
267W - 247L
1,585 Elo+
Solo
Ao Kuang
Ao Kuang
HAEADGAMEBOY
Ao Kuang
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 10L
1,466 Elo+
Solo
Loki
Loki
Shwant1189
Loki
Level 123
God Stats
4W - 2L
1,767 SR
Queue Stats
164W - 157L
1,465 Elo+
Solo
Nut
Nut
agathagpd13
Nut
Level 39
God Stats
4W - 3L
1,728 SR
Queue Stats
4W - 4L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HSalomCab
Lancelot
11
1 / 4 / 0
6,176
475
4,830
10,702
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,618
509
2,679
5,172
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
KillerzTeddy
Guan Yu
8
0 / 4 / 0
5,179
398
1,741
8,846
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
VacantDino
Charybdis
10
0 / 3 / 1
5,822
448
4,161
6,893
2,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
jimmayyy1
Khepri
9
0 / 3 / 1
5,652
435
2,470
11,366
7,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 0 / 5
6,608
508
3,922
8,712
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 0 / 2
8,494
653
6,428
5,647
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
HAEADGAMEBOY
Ao Kuang
15
5 / 0 / 0
9,125
702
9,499
9,434
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 2 / 3
7,449
573
5,701
10,808
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 4
6,999
538
5,377
4,438
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
16
16
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
5
3.5
W
4
0
2
5
W
Ao Kuang
HAEADGAMEBOY
Ao Kuang
5
0
0
5
L
Lancelot
HSalomCab
Lancelot
1
4
0
0.25
L
0
2
1
0.25
L
Guan Yu
KillerzTeddy
Guan Yu
0
4
0
0
W
4
2
3
2.75
L
Charybdis
VacantDino
Charybdis
0
3
1
0.17
W
2
0
4
4
L
Khepri
jimmayyy1
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,881
Damage
30,927
42,979
Taken
39,039
23,066
Mitigated
17,715
10,006
Healing
20,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,922
894
1,702
4,814
8,712
5,692
278
1,983
6,634
24,865
1,313
W
6,428
112
0
3,443
5,647
2,209
480
931
4,716
66,403
3,004
W
Ao Kuang
HAEADGAMEBOY
Ao Kuang
9,499
3,984
0
4,089
9,434
4,007
4,506
125
9,309
53,195
18,041
L
Lancelot
HSalomCab
Lancelot
4,830
1,219
0
1,628
10,702
5,203
0
3,798
6,770
0
48,907
L
2,679
210
346
1,680
5,172
1,925
0
3,053
1,727
51,991
0
L
Guan Yu
KillerzTeddy
Guan Yu
1,741
285
68
2,502
8,846
5,548
0
6,453
2,393
125
16,361
W
5,701
1,457
0
4,152
10,808
4,040
0
1,681
9,046
0
46,683
L
Charybdis
VacantDino
Charybdis
4,161
2,126
0
1,230
6,893
2,880
0
1,590
5,255
0
48,469
W
5,377
3,916
0
1,904
4,438
1,767
567
470
3,968
0
44,293
L
Khepri
jimmayyy1
Khepri
2,470
534
777
1,775
11,366
7,510
0
3,309
7,989
13,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
38,675
309
Minions Killed
424
0
Camps Cleared
0
1,167,798
Distance Traveled
1,325,791
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,608
508
38
3
0
267,853
4
W
Ah Puch
8,494
653
124
10
0
263,914
0
W
Ao Kuang
9,125
702
113
9
0
247,552
0
L
Lancelot
6,176
475
72
6
0
265,425
0
L
Ra
6,618
509
106
8
0
247,927
4
L
Guan Yu
5,179
398
23
2
0
177,811
0
W
Loki
7,449
573
82
6
0
288,234
0
L
Charybdis
5,822
448
83
6
0
226,984
0
W
Nut
6,999
538
67
5
0
258,238
0
L
Khepri
5,652
435
25
2
0
249,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role