Player Matchup

Surtr
Surtr
Don-VincenZo7
Surtr
Level 59
God Stats
45W - 32L
1,611 SR
Queue Stats
166W - 146L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
Lauch_mit_Reis
Aphrodite
Level 58
God Stats
2W - 5L
1,064 SR
Queue Stats
108W - 143L
1,434 Elo+
Party 3
Ao Kuang
Ao Kuang
Skazis_Welt
Ao Kuang
Level 69
God Stats
25W - 17L
1,565 SR
Queue Stats
168W - 145L
1,454 Elo+
Party 1
Anubis
Anubis
XAlonne-knightX
Anubis
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,490 Elo+
Solo
Izanami
Izanami
shadowpelly5
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,358 Elo+
Party 3
Team Averages
Level 59
1,448 SR
1,439 Elo+

VS

Team Averages
Level 111
1,487 SR
1,495 Elo+
Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Fearnuttin
Zeus
Level 115
God Stats
6W - 2L
1,685 SR
Queue Stats
95W - 93L
1,513 Elo+
Solo
Arachne
Arachne
Joefc1878
Arachne
Level 67
God Stats
12W - 12L
1,460 SR
Queue Stats
335W - 357L
1,438 Elo+
Solo
Bellona
Bellona
Lorreyn
Bellona
Level 219
God Stats
13W - 9L
1,500 SR
Queue Stats
590W - 570L
1,524 Elo+
Solo
Neith
Neith
asfsdgsdfgh
Neith
Level 68
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,116
568
5,412
9,610
8,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
Lauch_mit_Reis
Aphrodite
8
1 / 2 / 0
5,104
567
2,609
8,756
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Skazis_Welt
Ao Kuang
9
1 / 3 / 0
5,058
562
2,704
7,445
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
3,258
362
0
0
0
Izanami
shadowpelly5
Izanami
8
0 / 5 / 1
4,382
487
1,663
9,282
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 1 / 5
5,395
599
2,341
5,433
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 0 / 2
5,927
659
4,241
3,260
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Joefc1878
Arachne
11
4 / 0 / 2
5,900
656
3,750
6,219
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Lorreyn
Bellona
8
1 / 2 / 2
5,241
582
5,898
9,601
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
4 / 0 / 3
5,653
628
9,171
2,800
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
5
3.5
L
1
2
1
0.75
W
2
0
2
3
W
Arachne
Joefc1878
Arachne
4
0
2
5
L
Aphrodite
Lauch_mit_Reis
Aphrodite
1
2
0
0.5
W
Bellona
Lorreyn
Bellona
1
2
2
1
L
Ao Kuang
Skazis_Welt
Ao Kuang
1
3
0
0.33
L
0
0
0
0
W
4
0
3
5.5
L
Izanami
shadowpelly5
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,388
Damage
25,401
35,093
Taken
27,313
19,399
Mitigated
17,011
12,749
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,341
405
0
1,105
5,433
4,160
25
1,562
3,871
12,157
276
L
5,412
2,594
0
2,726
9,610
8,644
0
791
8,819
591
28,236
W
4,241
807
0
823
3,260
1,047
462
659
2,601
47,326
1,095
W
Arachne
Joefc1878
Arachne
3,750
2,223
0
4,538
6,219
2,506
0
1,110
5,109
0
41,029
L
Aphrodite
Lauch_mit_Reis
Aphrodite
2,609
594
3,239
4,354
8,756
4,440
0
2,916
5,840
21,372
0
W
Bellona
Lorreyn
Bellona
5,898
2,317
0
3,907
9,601
8,379
0
1,589
8,012
0
30,731
L
Ao Kuang
Skazis_Welt
Ao Kuang
2,704
927
0
2,307
7,445
2,705
0
592
6,853
25,094
7,692
L
0
0
0
0
0
0
0
0
0
0
0
W
9,171
2,976
0
903
2,800
919
211
636
2,164
0
34,800
L
Izanami
shadowpelly5
Izanami
1,663
1,187
0
123
9,282
3,610
0
2,283
6,999
0
25,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,918
Gold Earned
28,116
176
Minions Killed
270
0
Camps Cleared
0
679,459
Distance Traveled
954,803
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,395
599
15
2
0
186,064
2
L
Surtr
5,116
568
47
5
0
185,776
0
W
Zeus
5,927
659
83
9
0
183,050
5
W
Arachne
5,900
656
75
8
0
230,843
0
L
Aphrodite
5,104
567
30
3
0
166,978
1
W
Bellona
5,241
582
51
6
0
163,143
0
L
Ao Kuang
5,058
562
54
6
0
156,037
0
L
Anubis
3,258
362
0
0
0
3,068
0
W
Neith
5,653
628
46
5
0
191,703
0
L
Izanami
4,382
487
45
5
0
167,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role