Player Matchup

Cthulhu
Cthulhu
FrostyyDog
Cthulhu
Level 105
God Stats
14W - 5L
1,546 SR
Queue Stats
21W - 13L
1,409 Elo+
Party 2
Pele
Pele
LilDuckiez
Pele
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 22L
1,443 Elo+
Party 2
Chiron
Chiron
MrMandiioca
Chiron
Level 201
God Stats
15W - 12L
1,669 SR
Queue Stats
197W - 191L
1,556 Elo+
Solo
Hercules
Hercules
Wnku
Hercules
Level 65
God Stats
1W - 1L
1,461 SR
Queue Stats
37W - 37L
1,474 Elo+
Solo
Merlin
Merlin
estridee
Merlin
Level 63
God Stats
3W - 0L
1,864 SR
Queue Stats
4W - 4L
1,549 Elo+
Solo
Team Averages
Level 104
1,608 SR
1,486 Elo+

VS

Team Averages
Level 107
1,437 SR
1,432 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Chimp__Champ
Ymir
Level 83
God Stats
12W - 15L
1,279 SR
Queue Stats
14W - 15L
1,325 Elo+
Party 1
Xbalanque
Xbalanque
KlNG-M0NKEY__
Xbalanque
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,429 Elo+
Party 1
Loki
Loki
Super-Rio26
Loki
Level 160
God Stats
134W - 136L
1,405 SR
Queue Stats
557W - 561L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrostyyDog
Cthulhu
9
1 / 1 / 7
5,838
584
4,931
8,411
4,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 0
5,557
556
2,049
5,613
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Chiron
10
5 / 0 / 2
6,014
601
7,854
8,696
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Wnku
Hercules
11
3 / 0 / 0
6,812
681
6,017
7,587
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
estridee
Merlin
9
0 / 2 / 0
4,990
499
1,565
4,479
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 0
5,666
567
3,967
2,997
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
 
Vamana
10
0 / 3 / 0
5,324
532
3,885
9,674
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,645
465
2,642
9,814
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
KlNG-M0NKEY__
Xbalanque
8
0 / 4 / 0
4,189
419
6,605
8,178
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 1
5,255
526
3,098
5,867
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
L
Vamana
 
Vamana
0
3
0
0
L
0
3
0
0
W
Cthulhu
FrostyyDog
Cthulhu
1
1
7
4.5
L
Xbalanque
KlNG-M0NKEY__
Xbalanque
0
4
0
0
W
3
0
0
3
W
Chiron
5
0
2
6
L
1
1
1
1.5
W
Hercules
Wnku
Hercules
3
0
0
3
W
Merlin
estridee
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
20,197
34,786
Taken
36,530
16,561
Mitigated
19,477
13,769
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,967
1,663
0
25
2,997
982
347
1,409
1,588
37,998
0
L
Vamana
 
Vamana
3,885
1,159
0
2,048
9,674
7,536
0
0
9,054
0
34,845
L
2,642
616
268
2,278
9,814
6,181
0
2,659
7,155
10,970
0
W
Cthulhu
FrostyyDog
Cthulhu
4,931
599
1,111
2,136
8,411
4,764
0
1,659
6,752
19,770
1,840
L
Xbalanque
KlNG-M0NKEY__
Xbalanque
6,605
3,052
0
1,745
8,178
2,703
0
1,702
6,476
0
29,077
W
2,049
302
0
1,380
5,613
2,087
0
1,031
4,582
0
32,932
W
Chiron
7,854
3,886
447
3,615
8,696
3,190
0
1,454
7,242
0
42,298
L
3,098
648
0
3,213
5,867
2,075
0
562
5,305
0
42,106
W
Hercules
Wnku
Hercules
6,017
1,949
0
4,216
7,587
5,254
0
385
6,527
0
44,057
W
Merlin
estridee
Merlin
1,565
0
0
864
4,479
1,266
0
2,080
2,399
32,182
1,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
25,079
280
Minions Killed
243
0
Camps Cleared
0
900,835
Distance Traveled
898,566
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,666
567
59
6
0
166,231
0
L
Vamana
5,324
532
63
6
0
185,262
1
L
Ymir
4,645
465
10
1
0
174,559
2
W
Cthulhu
5,838
584
16
2
0
182,442
1
L
Xbalanque
4,189
419
41
4
0
168,442
2
W
Pele
5,557
556
62
6
0
215,331
0
W
Chiron
6,014
601
67
7
0
178,983
0
L
Loki
5,255
526
70
7
0
204,072
0
W
Hercules
6,812
681
80
8
0
178,195
0
W
Merlin
4,990
499
55
6
0
145,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role