Player Matchup

Nu Wa
Nu Wa
Silver II
NTW1215
Nu Wa
Silver II
Level 126
God Stats
1W - 10L
1,275 SR
Queue Stats
53W - 68L
1,172 MMR
Solo
Mercury
Mercury
Silver III
Raito_Kurai
Mercury
Silver III
Level 153
God Stats
1W - 3L
1,365 SR
Queue Stats
60W - 78L
892 MMR
Solo
Surtr
Surtr
Silver IV
SmerfPOL
Surtr
Silver IV
Level 66
God Stats
1W - 3L
1,436 SR
Queue Stats
29W - 48L
873 MMR
Party 1
Artemis
Artemis
Bronze I
Toxic_Betz
Artemis
Bronze I
Level 122
God Stats
9W - 3L
1,785 SR
Queue Stats
89W - 121L
672 MMR
Solo
Xing Tian
Xing Tian
Silver III
Willszon
Xing Tian
Silver III
Level 46
God Stats
2W - 5L
1,413 SR
Queue Stats
29W - 48L
873 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,455 SR
896 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,484 SR
996 MMR
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze II
KTS_LE_SEUL78
Izanami
Bronze II
Level 118
God Stats
1W - 1L
1,243 SR
Queue Stats
20W - 37L
514 MMR
Party 2
Thoth
Thoth
Silver II
NombreRdm
Thoth
Silver II
Level 127
God Stats
10W - 8L
1,481 SR
Queue Stats
245W - 250L
1,104 MMR
Solo
Cthulhu
Cthulhu
Silver IV
dylou15
Cthulhu
Silver IV
Level 129
God Stats
15W - 6L
1,676 SR
Queue Stats
58W - 70L
713 MMR
Party 2
Pele
Pele
Silver I
otsman
Pele
Silver I
Level 129
God Stats
61W - 65L
1,519 SR
Queue Stats
217W - 227L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NTW1215
Nu Wa
13
0 / 1 / 1
7,474
534
10,237
3,622
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Raito_Kurai
Mercury
13
0 / 3 / 0
6,920
494
2,340
12,763
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
SmerfPOL
Surtr
12
3 / 5 / 1
7,608
543
8,185
17,585
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Toxic_Betz
Artemis
6
0 / 4 / 1
5,400
386
2,641
5,049
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Willszon
Xing Tian
11
2 / 3 / 1
7,258
518
5,025
15,813
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Ao KuangAgniAwilixThanatos

VS

Bans
OsirisAh Muzen CabAmaterasuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 2 / 8
8,327
595
5,529
12,561
12,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
14
2 / 0 / 3
8,586
613
7,323
8,768
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
NombreRdm
Thoth
15
4 / 1 / 5
9,047
646
7,353
7,220
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
dylou15
Cthulhu
14
2 / 1 / 2
8,359
597
7,112
9,713
7,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
otsman
Pele
16
5 / 1 / 3
8,761
626
8,730
13,821
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
16
16
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
8
3.5
W
Izanami
2
0
3
3.5
L
Nu Wa
NTW1215
Nu Wa
0
1
1
0.5
W
Thoth
NombreRdm
Thoth
4
1
5
6.5
L
Mercury
Raito_Kurai
Mercury
0
3
0
0
L
Surtr
SmerfPOL
Surtr
3
5
1
0.7
L
Artemis
Toxic_Betz
Artemis
0
4
1
0.13
L
Xing Tian
Willszon
Xing Tian
2
3
1
0.83
W
Cthulhu
dylou15
Cthulhu
2
1
2
3
W
Pele
otsman
Pele
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
36,047
54,832
Taken
52,083
30,102
Mitigated
32,207
10,160
Healing
15,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,529
1,761
1,908
3,585
12,561
12,847
222
4,038
8,321
23,284
3,806
W
Izanami
7,323
5,285
0
2,399
8,768
3,212
3,544
2,868
5,852
0
72,342
L
Nu Wa
NTW1215
Nu Wa
10,237
4,466
0
561
3,622
935
140
1,470
2,028
63,683
1,972
W
Thoth
NombreRdm
Thoth
7,353
391
0
448
7,220
2,545
435
3,460
3,713
65,757
1,263
L
Mercury
Raito_Kurai
Mercury
2,340
882
0
895
12,763
5,098
0
2,764
9,819
0
58,968
L
Surtr
SmerfPOL
Surtr
8,185
2,742
0
5,330
17,585
10,951
275
7,940
9,419
1,141
41,164
L
Artemis
Toxic_Betz
Artemis
2,641
1,377
0
681
5,049
1,556
0
1,221
3,828
0
21,524
L
Xing Tian
Willszon
Xing Tian
5,025
947
0
2,693
15,813
11,562
0
5,045
10,602
16,491
0
W
Cthulhu
dylou15
Cthulhu
7,112
666
293
2,250
9,713
7,548
324
2,590
6,709
62,414
272
W
Pele
otsman
Pele
8,730
1,402
0
4,360
13,821
6,055
0
3,276
10,367
0
82,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
43,080
327
Minions Killed
510
0
Camps Cleared
0
1,265,556
Distance Traveled
1,448,718
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,327
595
43
3
0
298,440
4
W
Izanami
8,586
613
119
9
0
261,247
0
L
Nu Wa
7,474
534
110
8
0
295,346
7
W
Thoth
9,047
646
132
9
0
302,070
2
L
Mercury
6,920
494
97
7
0
317,056
0
L
Surtr
7,608
543
68
5
0
264,992
0
L
Artemis
5,400
386
33
2
0
112,964
0
L
Xing Tian
7,258
518
19
1
0
275,198
1
W
Cthulhu
8,359
597
101
7
0
275,615
2
W
Pele
8,761
626
115
8
0
311,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role