Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Elpatron079
Hades
Level 126
God Stats
9W - 7L
1,731 SR
Queue Stats
339W - 336L
1,462 Elo+
Party 2
Fenrir
Fenrir
Kevbi
Fenrir
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,751 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShuTenDōJi
Ah Muzen Cab
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 1
Chaac
Chaac
aamirboo070
Chaac
Level 109
God Stats
6W - 8L
1,546 SR
Queue Stats
254W - 273L
1,476 Elo+
Party 2
Team Averages
Level 144
1,555 SR
1,492 Elo+

VS

Team Averages
Level 118
1,537 SR
1,650 Elo+
Xing Tian
Xing Tian
Erikklein
Xing Tian
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 120L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Kraber
Xbalanque
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,687 Elo+
Solo
Achilles
Achilles
PiloPu
Achilles
Level 146
God Stats
1W - 0L
1,617 SR
Queue Stats
56W - 30L
1,644 Elo+
Solo
Hachiman
Hachiman
RAFAMV03
Hachiman
Level 85
God Stats
2W - 1L
1,568 SR
Queue Stats
139W - 89L
1,608 Elo+
Solo
Vulcan
Vulcan
ZeitgeistS04
Vulcan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 5 / 5
9,064
824
12,701
8,845
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 6 / 3
7,379
671
4,459
11,050
6,376
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Kevbi
Fenrir
13
2 / 4 / 4
7,662
697
5,075
10,469
8,277
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
ShuTenDōJi
Ah Muzen Cab
15
1 / 4 / 4
8,424
766
6,048
9,323
4,158
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 7 / 5
8,256
751
6,731
14,906
16,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Erikklein
Xing Tian
16
4 / 2 / 19
9,667
879
8,219
13,466
16,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Kraber
Xbalanque
17
9 / 2 / 15
10,543
958
14,215
10,509
5,284
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
PiloPu
Achilles
15
6 / 2 / 17
9,607
873
7,546
12,385
16,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
RAFAMV03
Hachiman
15
4 / 1 / 16
9,471
861
11,484
10,324
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
3 / 3 / 14
8,961
815
9,561
7,416
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
10
Kills
26
26
Deaths
10
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
5
5
1.5
L
1
6
3
0.42
W
Xing Tian
Erikklein
Xing Tian
4
2
19
6.75
L
Fenrir
Kevbi
Fenrir
2
4
4
1
W
Xbalanque
Kraber
Xbalanque
9
2
15
8.25
W
Achilles
PiloPu
Achilles
6
2
17
7.25
W
Hachiman
RAFAMV03
Hachiman
4
1
16
12
L
Ah Muzen Cab
ShuTenDōJi
Ah Muzen Cab
1
4
4
0.75
W
Vulcan
3
3
14
3.33
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,014
Damage
51,025
54,593
Taken
54,100
39,527
Mitigated
46,547
9,757
Healing
18,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,701
440
132
1,596
8,845
3,801
0
2,978
5,506
26,775
0
L
4,459
216
1,038
1,810
11,050
6,376
0
3,378
7,591
12,150
0
W
Xing Tian
Erikklein
Xing Tian
8,219
143
1,666
2,273
13,466
16,228
243
4,634
8,832
17,646
354
L
Fenrir
Kevbi
Fenrir
5,075
1,064
0
1,963
10,469
8,277
0
3,114
7,310
0
7,225
W
Xbalanque
Kraber
Xbalanque
14,215
5,840
1,428
3,173
10,509
5,284
2,359
5,168
5,341
0
36,849
W
Achilles
PiloPu
Achilles
7,546
1,429
1,573
2,509
12,385
16,366
644
2,249
10,136
0
10,048
W
Hachiman
RAFAMV03
Hachiman
11,484
6,567
912
3,651
10,324
4,787
2,922
3,286
7,038
0
33,151
L
Ah Muzen Cab
ShuTenDōJi
Ah Muzen Cab
6,048
844
179
40
9,323
4,158
0
3,655
5,435
0
17,556
W
Vulcan
9,561
2,813
60
1,540
7,416
3,882
1,121
1,823
5,593
20,459
3
L
6,731
214
552
2,447
14,906
16,915
0
3,305
11,328
0
21,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
48,249
112
Minions Killed
159
0
Camps Cleared
0
993,029
Distance Traveled
1,045,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,064
824
27
2
0
179,899
0
L
Hades
7,379
671
23
2
0
177,392
0
W
Xing Tian
9,667
879
23
2
0
223,905
0
L
Fenrir
7,662
697
10
1
0
224,629
0
W
Xbalanque
10,543
958
45
4
0
197,848
0
W
Achilles
9,607
873
18
2
0
224,401
0
W
Hachiman
9,471
861
44
4
0
202,608
0
L
Ah Muzen Cab
8,424
766
22
2
0
203,894
0
W
Vulcan
8,961
815
29
3
0
197,154
0
L
Chaac
8,256
751
30
3
0
207,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role