Player Matchup

Athena
Athena
 
Athena
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ImHerSlayerr
Nut
Level 109
God Stats
37W - 28L
1,526 SR
Queue Stats
513W - 494L
1,487 Elo+
Solo
Nu Wa
Nu Wa
SETBOOK
Nu Wa
Level 221
God Stats
11W - 8L
1,555 SR
Queue Stats
346W - 340L
1,501 Elo+
Solo
Surtr
Surtr
Whitewolf00122
Surtr
Level 103
God Stats
13W - 6L
1,587 SR
Queue Stats
244W - 227L
1,514 Elo+
Solo
Loki
Loki
janos1989
Loki
Level 136
God Stats
15W - 16L
1,401 SR
Queue Stats
133W - 124L
1,474 Elo+
Solo
Team Averages
Level 126
1,514 SR
1,495 Elo+

VS

Team Averages
Level 67
1,489 SR
1,542 Elo+
Ares
Ares
ItzTubs
Ares
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,567 Elo+
Party 1
Chaac
Chaac
PhillyFan3916
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,567 Elo+
Party 1
Skadi
Skadi
XSC BUM
Skadi
Level 45
God Stats
5W - 7L
1,471 SR
Queue Stats
131W - 131L
1,508 Elo+
Solo
Scylla
Scylla
Y7NR
Scylla
Level 129
God Stats
2W - 1L
1,743 SR
Queue Stats
60W - 67L
1,457 Elo+
Solo
Hun Batz
Hun Batz
ttrain11
Hun Batz
Level 85
God Stats
0W - 2L
1,231 SR
Queue Stats
32W - 24L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 1 / 0
4,336
619
1,748
5,862
3,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,049
578
3,299
3,885
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
SETBOOK
Nu Wa
8
0 / 1 / 1
4,409
630
2,670
2,281
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
3 / 0 / 0
5,541
792
1,744
4,413
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Loki
9
0 / 0 / 1
4,239
606
1,193
5,045
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ItzTubs
Ares
6
0 / 0 / 1
3,874
553
1,547
5,177
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 0
3,249
464
666
3,923
1,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
XSC BUM
Skadi
6
1 / 1 / 0
3,751
536
2,702
4,256
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Y7NR
Scylla
8
1 / 1 / 0
4,088
584
1,143
2,923
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
ttrain11
Hun Batz
3
0 / 0 / 1
3,083
440
333
2,038
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
0
1
W
1
0
0
1
L
Ares
ItzTubs
Ares
0
0
1
0.5
L
0
3
0
0
W
Nu Wa
SETBOOK
Nu Wa
0
1
1
0.5
W
3
0
0
3
L
Skadi
XSC BUM
Skadi
1
1
0
1
L
Scylla
Y7NR
Scylla
1
1
0
1
W
Loki
0
0
1
0.5
L
Hun Batz
ttrain11
Hun Batz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,654
Damage
6,391
21,486
Taken
18,317
8,961
Mitigated
7,233
10,466
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,748
905
640
1,496
5,862
3,830
0
705
5,157
13,019
0
W
3,299
1,922
0
2,594
3,885
1,274
0
842
3,043
0
28,194
L
Ares
ItzTubs
Ares
1,547
140
0
1,926
5,177
2,831
0
1,056
4,121
8,197
0
L
666
142
0
749
3,923
1,800
0
199
3,724
0
9,211
W
Nu Wa
SETBOOK
Nu Wa
2,670
1,003
0
1,000
2,281
639
0
1,061
1,220
22,233
2,296
W
1,744
735
0
2,290
4,413
1,754
107
0
4,242
380
34,657
L
Skadi
XSC BUM
Skadi
2,702
1,158
0
684
4,256
1,420
0
997
3,259
0
23,978
L
Scylla
Y7NR
Scylla
1,143
390
0
500
2,923
646
0
1,507
1,416
24,292
0
W
Loki
1,193
406
0
2,446
5,045
1,464
0
82
4,963
0
26,875
L
Hun Batz
ttrain11
Hun Batz
333
228
0
1,294
2,038
536
0
585
1,453
0
5,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,574
Gold Earned
18,045
220
Minions Killed
124
0
Camps Cleared
0
705,359
Distance Traveled
547,370
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,336
619
28
4
0
150,279
0
W
Nut
4,049
578
44
6
0
117,940
0
L
Ares
3,874
553
22
3
0
150,045
2
L
Chaac
3,249
464
19
3
0
94,849
1
W
Nu Wa
4,409
630
35
5
0
123,508
0
W
Surtr
5,541
792
62
9
0
130,648
0
L
Skadi
3,751
536
30
4
0
123,787
0
L
Scylla
4,088
584
41
6
0
120,645
0
W
Loki
4,239
606
51
7
0
182,984
0
L
Hun Batz
3,083
440
12
2
0
58,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role