Player Matchup

Chronos
Chronos
Demopl
Chronos
Level 108
God Stats
0W - 3L
1,285 SR
Queue Stats
155W - 158L
1,587 Elo+
Solo
Cthulhu
Cthulhu
Fleurjuge28
Cthulhu
Level 159
God Stats
3W - 1L
1,756 SR
Queue Stats
145W - 128L
1,598 Elo+
Solo
Chiron
Chiron
Killvøster
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
LondduZeub
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
aggstriker
Poseidon
Level 149
God Stats
1W - 1L
1,732 SR
Queue Stats
99W - 97L
1,466 Elo+
Solo
Team Averages
Level 92
1,555 SR
1,530 Elo+

VS

Team Averages
Level 116
1,481 SR
1,515 Elo+
Bacchus
Bacchus
ArasQ
Bacchus
Level 68
God Stats
2W - 4L
1,379 SR
Queue Stats
162W - 169L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
Floe
Hun Batz
Level 175
God Stats
2W - 1L
1,570 SR
Queue Stats
234W - 227L
1,587 Elo+
Party 3
Artio
Artio
Hammett3
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,499 Elo+
Solo
Neith
Neith
Triesteling
Neith
Level 99
God Stats
4W - 5L
1,500 SR
Queue Stats
137W - 123L
1,551 Elo+
Party 3
Da Ji
Da Ji
cnkmiszcz
Da Ji
Level 107
God Stats
5W - 5L
1,454 SR
Queue Stats
143W - 125L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Demopl
Chronos
15
2 / 3 / 10
7,925
793
10,913
10,227
5,312
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Fleurjuge28
Cthulhu
15
6 / 3 / 7
9,220
922
14,453
15,137
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
4 / 6 / 10
8,135
814
12,315
13,116
6,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
LondduZeub
Olorun
10
1 / 9 / 4
7,017
702
4,148
12,674
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
aggstriker
Poseidon
13
2 / 5 / 9
7,621
762
12,162
10,043
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArasQ
Bacchus
15
2 / 2 / 15
8,781
878
8,566
13,444
14,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Floe
Hun Batz
15
3 / 2 / 14
8,771
877
13,897
16,778
10,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Hammett3
Artio
15
3 / 4 / 12
9,017
902
3,997
19,604
17,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
14 / 2 / 8
11,051
1,105
16,203
13,503
7,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
cnkmiszcz
Da Ji
14
4 / 5 / 13
8,928
893
12,770
8,546
4,938
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
15
Kills
26
26
Deaths
15
40
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArasQ
Bacchus
2
2
15
4.75
L
Chronos
Demopl
Chronos
2
3
10
2.33
L
Cthulhu
Fleurjuge28
Cthulhu
6
3
7
3.17
W
Hun Batz
Floe
Hun Batz
3
2
14
5
W
Artio
Hammett3
Artio
3
4
12
2.25
L
Chiron
4
6
10
1.5
L
Olorun
LondduZeub
Olorun
1
9
4
0.33
W
14
2
8
9
L
Poseidon
aggstriker
Poseidon
2
5
9
1.3
W
Da Ji
cnkmiszcz
Da Ji
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,991
Damage
55,433
61,197
Taken
71,875
39,904
Mitigated
54,871
12,406
Healing
29,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArasQ
Bacchus
8,566
497
1,101
3,855
13,444
14,421
264
6,603
6,698
15,562
0
L
Chronos
Demopl
Chronos
10,913
3,997
410
2,473
10,227
5,312
350
3,288
6,939
24,634
0
L
Cthulhu
Fleurjuge28
Cthulhu
14,453
1,311
773
2,539
15,137
17,943
0
3,381
11,756
23,350
1,681
W
Hun Batz
Floe
Hun Batz
13,897
2,500
2,136
6,311
16,778
10,587
723
9,360
7,212
0
29,153
W
Artio
Hammett3
Artio
3,997
710
1,170
7,980
19,604
17,744
472
11,744
7,697
7,204
0
L
Chiron
12,315
5,582
1,015
1,961
13,116
6,256
0
3,065
10,051
0
18,442
L
Olorun
LondduZeub
Olorun
4,148
1,676
180
1,184
12,674
6,472
0
2,054
10,620
5,160
603
W
16,203
4,606
174
6,164
13,503
7,181
1,821
7,473
5,912
0
31,266
L
Poseidon
aggstriker
Poseidon
12,162
1,491
769
1,102
10,043
3,921
0
775
9,268
20,946
147
W
Da Ji
cnkmiszcz
Da Ji
12,770
1,363
743
157
8,546
4,938
958
4,533
3,971
0
17,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,918
Gold Earned
46,548
86
Minions Killed
105
0
Camps Cleared
0
845,008
Distance Traveled
983,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,781
878
10
1
0
212,526
0
L
Chronos
7,925
793
34
3
0
163,485
0
L
Cthulhu
9,220
922
10
1
0
189,759
0
W
Hun Batz
8,771
877
28
3
0
213,941
0
W
Artio
9,017
902
6
1
0
198,307
0
L
Chiron
8,135
814
16
2
0
173,736
0
L
Olorun
7,017
702
7
1
0
138,713
0
W
Neith
11,051
1,105
45
5
0
189,372
0
L
Poseidon
7,621
762
19
2
0
179,315
0
W
Da Ji
8,928
893
16
2
0
169,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role