Player Matchup

Surtr
Surtr
 
Surtr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SMiLe-MFeeR
Baron Samedi
Level 89
God Stats
3W - 4L
1,550 SR
Queue Stats
112W - 120L
1,483 Elo+
Solo
Scylla
Scylla
rukyeVzla
Scylla
Level 145
God Stats
1W - 0L
1,691 SR
Queue Stats
4W - 8L
1,104 Elo+
Solo
Heimdallr
Heimdallr
zMANICx
Heimdallr
Level 129
God Stats
17W - 18L
1,394 SR
Queue Stats
199W - 213L
1,402 Elo+
Party 1
Team Averages
Level 105
1,527 SR
1,398 Elo+

VS

Team Averages
Level 86
1,523 SR
1,512 Elo+
Martichoras
Martichoras
EnuffDakka
Martichoras
Level 84
God Stats
1W - 6L
1,253 SR
Queue Stats
325W - 305L
1,495 Elo+
Party 2
Persephone
Persephone
GungorixOfGorix
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 122L
1,488 Elo+
Party 2
Mercury
Mercury
Odab4nks
Mercury
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 211L
1,449 Elo+
Solo
Terra
Terra
TheJayJ
Terra
Level 99
God Stats
1W - 3L
1,645 SR
Queue Stats
14W - 10L
1,573 Elo+
Party 3
Surtr
Surtr
Vonbt
Surtr
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 4L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
5 / 0 / 4
9,066
648
10,330
11,658
11,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mercury
 
Mercury
14
0 / 2 / 6
7,385
528
1,948
13,132
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SMiLe-MFeeR
Baron Samedi
13
0 / 3 / 7
7,498
536
5,992
14,510
11,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
rukyeVzla
Scylla
12
3 / 2 / 2
7,495
535
4,690
6,090
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
zMANICx
Heimdallr
14
6 / 1 / 0
8,040
574
8,279
10,783
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
EnuffDakka
Martichoras
12
2 / 1 / 2
7,220
516
11,189
9,676
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
GungorixOfGorix
Persephone
13
3 / 4 / 0
7,545
539
6,197
8,584
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Odab4nks
Mercury
15
1 / 1 / 1
7,256
518
3,120
11,177
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
TheJayJ
Terra
8
1 / 4 / 2
6,225
445
4,201
11,059
6,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
Vonbt
Surtr
8
1 / 3 / 0
6,059
433
4,357
10,055
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
8
8
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
4
7
W
Mercury
 
Mercury
0
2
6
1.5
L
Martichoras
EnuffDakka
Martichoras
2
1
2
3
L
Persephone
GungorixOfGorix
Persephone
3
4
0
0.75
L
Mercury
Odab4nks
Mercury
1
1
1
1.5
W
Baron Samedi
SMiLe-MFeeR
Baron Samedi
0
3
7
1.17
L
Terra
TheJayJ
Terra
1
4
2
0.5
L
Surtr
Vonbt
Surtr
1
3
0
0.33
W
Scylla
rukyeVzla
Scylla
3
2
2
2
W
Heimdallr
zMANICx
Heimdallr
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
29,064
56,173
Taken
50,551
35,706
Mitigated
28,110
22,636
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,330
2,464
0
3,376
11,658
11,508
377
1,579
10,079
3,375
59,452
W
Mercury
 
Mercury
1,948
656
0
6,077
13,132
5,045
0
2,837
10,295
0
50,674
L
Martichoras
EnuffDakka
Martichoras
11,189
4,435
0
2,086
9,676
5,155
726
3,492
6,184
0
63,744
L
Persephone
GungorixOfGorix
Persephone
6,197
287
0
1,738
8,584
3,633
0
3,353
5,218
44,200
733
L
Mercury
Odab4nks
Mercury
3,120
938
0
2,484
11,177
5,735
0
1,461
9,716
0
76,321
W
Baron Samedi
SMiLe-MFeeR
Baron Samedi
5,992
640
2,551
5,445
14,510
11,572
0
2,240
12,270
41,809
0
L
Terra
TheJayJ
Terra
4,201
1,123
463
1,406
11,059
6,909
273
2,753
8,306
21,393
0
L
Surtr
Vonbt
Surtr
4,357
1,512
110
951
10,055
6,678
117
1,180
8,875
265
23,535
W
Scylla
rukyeVzla
Scylla
4,690
304
0
77
6,090
2,217
300
3,146
2,944
40,608
1,045
W
Heimdallr
zMANICx
Heimdallr
8,279
4,178
0
5,110
10,783
5,364
0
1,441
9,342
0
66,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
34,305
423
Minions Killed
334
0
Camps Cleared
0
1,376,799
Distance Traveled
1,347,760
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,066
648
97
7
0
270,113
2
W
Mercury
7,385
528
92
7
0
339,183
0
L
Martichoras
7,220
516
91
7
0
263,533
1
L
Persephone
7,545
539
63
5
0
252,586
0
L
Mercury
7,256
518
113
8
0
336,820
4
W
Baron Samedi
7,498
536
47
3
0
243,698
2
L
Terra
6,225
445
31
2
0
289,774
0
L
Surtr
6,059
433
36
3
0
205,047
0
W
Scylla
7,495
535
73
5
0
276,299
3
W
Heimdallr
8,040
574
114
8
0
247,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role