Player Matchup

Gilgamesh
Gilgamesh
Scam gang3073
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 258L
1,454 Elo+
Party 1
Tiamat
Tiamat
TrojanOdyssey
Tiamat
Level 145
God Stats
0W - 2L
1,308 SR
Queue Stats
246W - 281L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
xXSl4yerXx
Cabrakan
Level 60
God Stats
2W - 1L
1,838 SR
Queue Stats
35W - 55L
1,462 Elo+
Party 2
Bake Kujira
Bake Kujira
xjustinx
Bake Kujira
Level 109
God Stats
1W - 1L
1,576 SR
Queue Stats
95W - 90L
1,549 Elo+
Party 2
Shiva
Shiva
xxMMFKxx
Shiva
Level 127
God Stats
4W - 1L
1,639 SR
Queue Stats
292W - 289L
1,423 Elo+
Solo
Team Averages
Level 114
1,572 SR
1,463 Elo+

VS

Team Averages
Level 137
1,490 SR
1,446 Elo+
Bakasura
Bakasura
BionicMarmoset
Bakasura
Level 149
God Stats
2W - 1L
1,491 SR
Queue Stats
311W - 317L
1,520 Elo+
Solo
Janus
Janus
Donkols
Janus
Level 101
God Stats
7W - 9L
1,466 SR
Queue Stats
195W - 197L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
III SnoWyt III
Sun Wukong
Level 134
God Stats
2W - 0L
1,753 SR
Queue Stats
91W - 98L
1,469 Elo+
Party 3
Ao Kuang
Ao Kuang
Rhaelyse
Ao Kuang
Level 159
God Stats
3W - 1L
1,239 SR
Queue Stats
30W - 47L
1,296 Elo+
Solo
Bacchus
Bacchus
TinyDogDad
Bacchus
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 99L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Scam gang3073
Gilgamesh
11
1 / 5 / 3
8,063
538
4,590
12,178
8,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 1 / 4
7,869
525
3,172
4,899
3,027
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
xXSl4yerXx
Cabrakan
19
6 / 5 / 7
11,530
769
10,588
20,463
28,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bake Kujira
xjustinx
Bake Kujira
19
5 / 5 / 4
11,619
775
18,559
20,535
35,115
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
xxMMFKxx
Shiva
18
2 / 2 / 8
10,481
699
13,283
14,731
15,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
4 / 3 / 9
11,533
769
9,387
16,024
20,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Donkols
Janus
19
3 / 2 / 12
11,608
774
20,636
6,997
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
III SnoWyt III
Sun Wukong
19
2 / 2 / 11
11,242
749
12,447
15,098
18,802
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Rhaelyse
Ao Kuang
15
5 / 3 / 5
10,877
725
7,123
8,207
5,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
TinyDogDad
Bacchus
18
4 / 4 / 9
11,742
783
10,293
19,268
38,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
14
Kills
18
18
Deaths
14
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
3
9
2.83
W
Janus
Donkols
Janus
3
2
12
4.5
W
Sun Wukong
III SnoWyt III
Sun Wukong
2
2
11
3.75
W
Ao Kuang
Rhaelyse
Ao Kuang
5
3
5
2.5
L
Gilgamesh
Scam gang3073
Gilgamesh
1
5
3
0.5
W
Bacchus
TinyDogDad
Bacchus
4
4
9
2.13
L
0
1
4
2
L
Cabrakan
xXSl4yerXx
Cabrakan
6
5
7
1.9
L
Bake Kujira
xjustinx
Bake Kujira
5
5
4
1.4
L
Shiva
xxMMFKxx
Shiva
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,192
Damage
59,886
72,806
Taken
65,594
91,148
Mitigated
86,797
20,372
Healing
21,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,387
5,504
1,074
5,572
16,024
20,483
2,863
7,348
8,047
0
12,332
W
Janus
Donkols
Janus
20,636
2,109
1,381
959
6,997
4,142
2,487
3,874
3,033
50,798
0
W
Sun Wukong
III SnoWyt III
Sun Wukong
12,447
1,701
1,055
2,673
15,098
18,802
2,245
6,487
8,432
0
29,037
W
Ao Kuang
Rhaelyse
Ao Kuang
7,123
1,715
497
2,096
8,207
5,176
0
4,673
3,250
13,501
0
L
Gilgamesh
Scam gang3073
Gilgamesh
4,590
758
1,232
1,069
12,178
8,704
0
3,836
7,524
0
11,530
W
Bacchus
TinyDogDad
Bacchus
10,293
1,151
2,042
3,766
19,268
38,194
104
7,827
11,026
24,246
0
L
3,172
588
1,709
1,319
4,899
3,027
0
2,984
1,469
9,422
1,211
L
Cabrakan
xXSl4yerXx
Cabrakan
10,588
1,420
983
2,056
20,463
28,850
0
11,208
7,622
19,977
0
L
Bake Kujira
xjustinx
Bake Kujira
18,559
7,995
976
4,185
20,535
35,115
0
10,788
8,265
42,953
1,918
L
Shiva
xxMMFKxx
Shiva
13,283
2,185
2,402
4,441
14,731
15,452
0
6,930
6,673
0
27,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,562
Gold Earned
57,002
148
Minions Killed
163
0
Camps Cleared
0
1,069,791
Distance Traveled
1,375,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,533
769
23
2
0
294,733
0
W
Janus
11,608
774
76
5
0
269,644
0
W
Sun Wukong
11,242
749
35
2
0
301,767
0
W
Ao Kuang
10,877
725
10
1
0
221,221
0
L
Gilgamesh
8,063
538
15
1
0
178,710
0
W
Bacchus
11,742
783
19
1
0
287,803
0
L
Tiamat
7,869
525
21
1
0
161,829
0
L
Cabrakan
11,530
769
27
2
0
238,996
0
L
Bake Kujira
11,619
775
46
3
0
245,193
0
L
Shiva
10,481
699
39
3
0
245,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role