Player Matchup

Nu Wa
Nu Wa
Bouyatomic
Nu Wa
Level 137
God Stats
4W - 4L
1,690 SR
Queue Stats
211W - 208L
1,590 Elo+
Solo
Fafnir
Fafnir
ElMoska
Fafnir
Level 49
God Stats
0W - 1L
1,349 SR
Queue Stats
59W - 56L
1,529 Elo+
Solo
Chaac
Chaac
Nemesis520
Chaac
Level 156
God Stats
18W - 15L
1,688 SR
Queue Stats
269W - 218L
1,638 Elo+
Solo
Team Averages
Level 114
1,576 SR
1,586 Elo+

VS

Team Averages
Level 140
1,517 SR
1,590 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Madseallll
Erlang Shen
Level 150
God Stats
1W - 2L
1,605 SR
Queue Stats
62W - 62L
1,636 Elo+
Solo
Scylla
Scylla
jowi1
Scylla
Level 148
God Stats
10W - 3L
1,445 SR
Queue Stats
574W - 473L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 3 / 2
6,218
622
1,608
4,398
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
ElMoska
Fafnir
11
1 / 1 / 1
6,522
652
2,442
9,188
9,513
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
11
1 / 1 / 1
6,450
645
7,505
10,653
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 0 / 1
8,105
811
7,602
3,640
1,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Madseallll
Erlang Shen
13
1 / 1 / 4
7,267
727
8,485
7,316
6,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
jowi1
Scylla
13
0 / 1 / 5
7,347
735
4,965
5,913
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
5
5
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
1
4.5
L
Nu Wa
0
3
2
0.33
L
Fafnir
ElMoska
Fafnir
1
1
1
1.5
W
Erlang Shen
Madseallll
Erlang Shen
1
1
4
3
L
Chaac
1
1
1
1.5
W
Scylla
jowi1
Scylla
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,555
Damage
21,052
24,239
Taken
16,869
19,912
Mitigated
9,496
5,118
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,602
4,160
0
503
3,640
1,252
1,065
646
2,760
0
37,667
L
Nu Wa
1,608
674
0
881
4,398
1,427
0
1,058
3,259
18,678
0
L
Fafnir
ElMoska
Fafnir
2,442
694
0
1,089
9,188
9,513
0
1,664
7,073
10,871
34
W
Erlang Shen
Madseallll
Erlang Shen
8,485
4,178
0
3,200
7,316
6,104
0
1,431
5,566
0
24,654
L
Chaac
7,505
808
0
3,148
10,653
8,972
0
2,288
8,012
0
21,546
W
Scylla
jowi1
Scylla
4,965
435
0
727
5,913
2,140
120
1,975
3,724
40,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,190
Gold Earned
22,719
99
Minions Killed
168
0
Camps Cleared
0
492,759
Distance Traveled
575,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,105
811
62
6
0
178,101
0
L
Nu Wa
6,218
622
48
5
0
152,367
0
L
Fafnir
6,522
652
16
2
0
153,412
0
W
Erlang Shen
7,267
727
31
3
0
206,237
0
L
Chaac
6,450
645
35
4
0
186,980
0
W
Scylla
7,347
735
75
8
0
191,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role