Player Matchup

Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Fatal_Verse_
Loki
Level 144
God Stats
11W - 9L
1,586 SR
Queue Stats
34W - 33L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
PlsNoHacking
Baron Samedi
Level 102
God Stats
3W - 0L
1,352 SR
Queue Stats
32W - 33L
1,477 Elo+
Party 1
Team Averages
Level 135
1,488 SR
1,497 Elo+

VS

Team Averages
Level 142
1,472 SR
1,483 Elo+
Morgan Le Fay
Morgan Le Fay
Ex Pooja
Morgan Le Fay
Level 119
God Stats
0W - 2L
1,042 SR
Queue Stats
19W - 26L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
Kyrziel
Sylvanus
Level 141
God Stats
28W - 25L
1,618 SR
Queue Stats
165W - 180L
1,537 Elo+
Solo
Bellona
Bellona
Rinful
Bellona
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
Senaquarius
Cernunnos
Level 165
God Stats
335W - 232L
1,716 SR
Queue Stats
414W - 370L
1,512 Elo+
Solo
Bakasura
Bakasura
SleepieRN
Bakasura
Level 128
God Stats
2W - 4L
1,485 SR
Queue Stats
92W - 85L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 0 / 8
8,264
918
9,387
10,501
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
14
2 / 0 / 11
8,100
900
9,610
3,270
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
 
Set
13
2 / 3 / 6
7,798
866
5,552
10,782
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 0 / 4
8,407
934
6,294
5,768
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PlsNoHacking
Baron Samedi
15
3 / 1 / 11
8,170
908
10,246
5,466
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ex Pooja
Morgan Le Fay
12
0 / 4 / 1
6,693
744
4,007
8,478
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Kyrziel
Sylvanus
14
0 / 2 / 4
7,723
858
3,484
9,834
10,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Rinful
Bellona
12
0 / 6 / 2
6,787
754
3,002
13,225
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Senaquarius
Cernunnos
14
3 / 1 / 1
7,875
875
10,821
8,111
3,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
SleepieRN
Bakasura
13
1 / 4 / 1
7,012
779
5,525
9,440
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
17
Kills
4
4
Deaths
17
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
8
7
W
Nu Wa
 
Nu Wa
2
0
11
7.5
W
Set
 
Set
2
3
6
1.67
L
Morgan Le Fay
Ex Pooja
Morgan Le Fay
0
4
1
0.13
W
7
0
4
9
L
Sylvanus
Kyrziel
Sylvanus
0
2
4
1
W
Baron Samedi
PlsNoHacking
Baron Samedi
3
1
11
8.5
L
Bellona
Rinful
Bellona
0
6
2
0.17
L
Cernunnos
Senaquarius
Cernunnos
3
1
1
3.5
L
Bakasura
SleepieRN
Bakasura
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,089
Damage
26,839
35,787
Taken
49,088
14,236
Mitigated
34,257
11,424
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,387
5,043
0
3,176
10,501
3,616
0
1,371
8,373
0
28,722
W
Nu Wa
 
Nu Wa
9,610
5,981
0
0
3,270
1,000
413
1,104
1,853
25,570
0
W
Set
 
Set
5,552
2,353
0
2,916
10,782
5,371
1,069
2,569
7,725
0
20,952
L
Morgan Le Fay
Ex Pooja
Morgan Le Fay
4,007
193
0
734
8,478
3,688
0
3,948
4,530
15,177
0
W
6,294
1,871
0
661
5,768
1,906
0
577
5,025
0
23,531
L
Sylvanus
Kyrziel
Sylvanus
3,484
403
732
1,803
9,834
10,056
0
4,615
5,219
16,225
0
W
Baron Samedi
PlsNoHacking
Baron Samedi
10,246
833
2,322
2,349
5,466
2,343
76
1,325
3,794
22,436
112
L
Bellona
Rinful
Bellona
3,002
377
0
887
13,225
10,742
0
6,890
6,335
0
14,163
L
Cernunnos
Senaquarius
Cernunnos
10,821
5,911
0
2,251
8,111
3,944
0
2,108
6,003
0
34,629
L
Bakasura
SleepieRN
Bakasura
5,525
3,250
0
1,599
9,440
5,827
0
2,288
7,152
0
12,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
36,090
208
Minions Killed
168
0
Camps Cleared
0
1,016,274
Distance Traveled
900,100
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,264
918
58
6
0
198,118
0
W
Nu Wa
8,100
900
39
4
0
175,846
0
W
Set
7,798
866
41
5
0
209,461
0
L
Morgan Le Fay
6,693
744
29
3
0
168,012
0
W
Loki
8,407
934
31
3
0
230,559
0
L
Sylvanus
7,723
858
22
2
0
180,097
1
W
Baron Samedi
8,170
908
39
4
0
202,290
0
L
Bellona
6,787
754
23
3
0
189,118
0
L
Cernunnos
7,875
875
60
7
0
171,679
0
L
Bakasura
7,012
779
34
4
0
191,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role