Player Matchup

Mulan
Mulan
Gold V
Auf_den_Doetz
Mulan
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,602 MMR
Party 1
Discordia
Discordia
Bronze III
Beutelratte101
Discordia
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,600 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
GuanYurenSohn
Gilgamesh
Gold V
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,602 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 69
1,500 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 89
1,511 SR
1,557 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Frozen46Rus
Zhong Kui
Platinum V
Level 45
God Stats
2W - 2L
1,370 SR
Queue Stats
276W - 285L
1,571 MMR
Solo
Thor
Thor
Gold III
R1k369
Thor
Gold III
Level 156
God Stats
1W - 2L
1,663 SR
Queue Stats
11W - 13L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 7
10,808
983
15,413
16,164
16,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Beutelratte101
Discordia
15
3 / 1 / 13
9,970
906
8,446
4,720
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
GuanYurenSohn
Gilgamesh
14
4 / 2 / 13
9,351
850
10,248
12,296
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesMorgan Le FayThothHorusXbalanque

VS

Bans
CharonBaron SamediZeusVulcanKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 5 / 1
8,130
739
9,528
12,724
5,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
Frozen46Rus
Zhong Kui
12
1 / 8 / 3
7,681
698
6,333
14,181
13,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
R1k369
Thor
10
1 / 4 / 2
6,990
635
6,445
10,587
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
17
Kills
4
4
Deaths
17
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
1
0.5
W
10
1
7
13.5
W
Discordia
Beutelratte101
Discordia
3
1
13
9.5
L
Zhong Kui
Frozen46Rus
Zhong Kui
1
8
3
0.31
W
Gilgamesh
GuanYurenSohn
Gilgamesh
4
2
13
5.25
L
Thor
R1k369
Thor
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,107
Damage
22,306
33,180
Taken
37,492
30,149
Mitigated
24,906
8,352
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,528
2,315
0
1,424
12,724
5,725
0
2,127
10,010
0
47,201
W
15,413
2,372
0
6,144
16,164
16,919
388
2,708
13,166
0
40,622
W
Discordia
Beutelratte101
Discordia
8,446
379
0
993
4,720
1,742
1,243
813
3,783
48,253
0
L
Zhong Kui
Frozen46Rus
Zhong Kui
6,333
193
0
1,067
14,181
13,870
0
4,425
9,136
16,541
770
W
Gilgamesh
GuanYurenSohn
Gilgamesh
10,248
2,626
0
1,215
12,296
11,488
243
2,070
9,952
0
22,908
L
Thor
R1k369
Thor
6,445
1,818
0
1,883
10,587
5,311
0
1,953
7,969
0
14,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
22,801
191
Minions Killed
118
0
Camps Cleared
0
648,121
Distance Traveled
553,568
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,130
739
80
7
0
183,321
0
W
Mulan
10,808
983
62
6
0
219,799
0
W
Discordia
9,970
906
101
9
0
199,574
0
L
Zhong Kui
7,681
698
25
2
0
198,997
1
W
Gilgamesh
9,351
850
28
3
0
228,748
3
L
Thor
6,990
635
13
1
0
171,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role