Player Matchup

Pele
Pele
Chipolatax
Pele
Level 128
God Stats
3W - 5L
1,354 SR
Queue Stats
77W - 84L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
DΑVΙD
Gilgamesh
Level 159
God Stats
1W - 2L
1,457 SR
Queue Stats
51W - 36L
1,620 Elo+
Party 1
Janus
Janus
F0kys
Janus
Level 163
God Stats
9W - 8L
1,602 SR
Queue Stats
62W - 43L
1,646 Elo+
Solo
Hachiman
Hachiman
Spectrum214
Hachiman
Level 145
God Stats
3W - 2L
1,710 SR
Queue Stats
86W - 74L
1,528 Elo+
Party 1
Sol
Sol
yosi222
Sol
Level 89
God Stats
1W - 0L
1,212 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 137
1,467 SR
1,550 Elo+

VS

Team Averages
Level 142
1,488 SR
1,464 Elo+
Ullr
Ullr
Akkadokk
Ullr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 116L
1,495 Elo+
Solo
Terra
Terra
Ferineg
Terra
Level 155
God Stats
0W - 1L
1,492 SR
Queue Stats
50W - 50L
1,540 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Muiry
Morgan Le Fay
Level 125
God Stats
10W - 9L
1,554 SR
Queue Stats
32W - 25L
1,567 Elo+
Party 3
Tyr
Tyr
Quaccen
Tyr
Level 155
God Stats
5W - 10L
1,393 SR
Queue Stats
88W - 110L
1,526 Elo+
Party 2
Ix Chel
Ix Chel
STEVE II UK
Ix Chel
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 9
10,467
872
11,996
11,150
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
DΑVΙD
Gilgamesh
16
2 / 2 / 6
9,235
770
11,847
14,447
14,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
F0kys
Janus
18
5 / 0 / 6
10,930
911
16,539
7,610
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Spectrum214
Hachiman
17
3 / 0 / 7
10,160
847
9,513
8,538
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
16
2 / 1 / 4
9,650
804
7,321
7,421
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 4 / 1
9,399
783
7,098
12,252
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Terra
Ferineg
Terra
14
0 / 1 / 4
8,876
740
8,485
15,286
15,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Muiry
Morgan Le Fay
16
1 / 3 / 1
9,074
756
7,837
10,380
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
15
0 / 3 / 2
8,504
709
7,480
15,579
15,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
STEVE II UK
Ix Chel
15
1 / 3 / 2
8,677
723
3,854
11,468
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
14
Kills
4
4
Deaths
14
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
4
1
0.63
W
2
1
9
6.5
W
Gilgamesh
DΑVΙD
Gilgamesh
2
2
6
2.5
W
Janus
F0kys
Janus
5
0
6
8
L
Terra
Ferineg
Terra
0
1
4
2
L
Morgan Le Fay
Muiry
Morgan Le Fay
1
3
1
0.5
L
Tyr
0
3
2
0.33
L
Ix Chel
STEVE II UK
Ix Chel
1
3
2
0.67
W
Hachiman
Spectrum214
Hachiman
3
0
7
6.5
W
Sol
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,216
Damage
34,754
49,166
Taken
64,965
29,538
Mitigated
47,732
8,309
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
7,098
2,744
0
2,629
12,252
5,802
0
4,224
8,028
0
32,366
W
11,996
1,706
0
2,249
11,150
5,097
0
3,622
7,352
0
52,568
W
Gilgamesh
DΑVΙD
Gilgamesh
11,847
1,708
0
595
14,447
14,746
0
4,855
9,276
0
23,817
W
Janus
F0kys
Janus
16,539
1,398
0
623
7,610
2,960
0
4,391
3,067
49,728
0
L
Terra
Ferineg
Terra
8,485
869
1,113
2,039
15,286
15,689
0
5,760
9,526
14,341
0
L
Morgan Le Fay
Muiry
Morgan Le Fay
7,837
73
0
867
10,380
5,111
0
3,572
6,808
29,134
0
L
Tyr
7,480
538
0
2,232
15,579
15,575
0
5,096
10,483
0
20,958
L
Ix Chel
STEVE II UK
Ix Chel
3,854
286
1,883
1,968
11,468
5,555
0
5,208
6,260
19,012
375
W
Hachiman
Spectrum214
Hachiman
9,513
5,146
0
2,040
8,538
3,683
188
3,709
4,539
0
30,289
W
Sol
7,321
1,610
0
2,802
7,421
3,052
3,336
2,619
4,762
29,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
44,530
303
Minions Killed
180
0
Camps Cleared
0
1,421,409
Distance Traveled
1,274,122
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,399
783
63
5
0
234,571
0
W
Pele
10,467
872
87
7
0
290,776
0
W
Gilgamesh
9,235
770
25
2
0
294,612
0
W
Janus
10,930
911
89
7
0
312,495
0
L
Terra
8,876
740
10
1
0
303,188
0
L
Morgan Le Fay
9,074
756
47
4
0
245,928
5
L
Tyr
8,504
709
29
2
0
263,251
0
L
Ix Chel
8,677
723
31
3
0
227,184
0
W
Hachiman
10,160
847
60
5
0
278,868
0
W
Sol
9,650
804
42
4
0
244,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role