Player Matchup

Ymir
Ymir
 
Ymir
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Achitus
Cernunnos
Level 158
God Stats
15W - 20L
1,390 SR
Queue Stats
149W - 128L
1,588 Elo+
Solo
Ra
Ra
DaftBoom
Ra
Level 157
God Stats
4W - 2L
1,533 SR
Queue Stats
86W - 78L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
SonicHero2012
Ratatoskr
Level 101
God Stats
5W - 2L
1,908 SR
Queue Stats
176W - 163L
1,503 Elo+
Solo
Team Averages
Level 135
1,566 SR
1,528 Elo+

VS

Team Averages
Level 133
1,570 SR
1,483 Elo+
Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ElArgentino_Sn1P
King Arthur
Level 159
God Stats
8W - 11L
1,515 SR
Queue Stats
387W - 400L
1,506 Elo+
Solo
Thanatos
Thanatos
KinGs_NB
Thanatos
Level 67
God Stats
25W - 20L
1,812 SR
Queue Stats
56W - 49L
1,628 Elo+
Solo
Janus
Janus
LaycoNi
Janus
Level 159
God Stats
1W - 3L
1,524 SR
Queue Stats
197W - 183L
1,501 Elo+
Solo
Izanami
Izanami
YellowVaca
Izanami
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 28L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 5
6,951
535
4,539
12,057
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
7
0 / 6 / 0
5,088
391
3,237
8,784
3,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Achitus
Cernunnos
12
1 / 4 / 4
6,541
503
6,057
11,205
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 0 / 3
7,606
585
3,452
4,928
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
SonicHero2012
Ratatoskr
14
7 / 1 / 2
7,730
595
9,346
12,467
5,329
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 2 / 2
7,168
551
4,454
9,352
7,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
ElArgentino_Sn1P
King Arthur
13
5 / 1 / 2
7,777
598
10,577
11,146
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
KinGs_NB
Thanatos
8
1 / 4 / 2
5,274
406
2,222
9,543
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
LaycoNi
Janus
13
2 / 2 / 2
7,635
587
6,555
6,904
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
YellowVaca
Izanami
11
2 / 2 / 2
6,410
493
6,693
8,357
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
12
13
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
5
2.25
W
Medusa
 
Medusa
0
6
0
0
L
Maui
 
Maui
2
2
2
1.5
W
Cernunnos
Achitus
Cernunnos
1
4
4
0.75
W
1
0
3
2.5
L
King Arthur
ElArgentino_Sn1P
King Arthur
5
1
2
6
L
Thanatos
KinGs_NB
Thanatos
1
4
2
0.5
L
Janus
LaycoNi
Janus
2
2
2
1.5
W
Ratatoskr
SonicHero2012
Ratatoskr
7
1
2
8
L
Izanami
YellowVaca
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,631
Damage
30,501
49,441
Taken
45,302
23,973
Mitigated
27,440
17,276
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,539
850
0
3,298
12,057
8,825
0
2,844
8,959
29,685
1,063
W
Medusa
 
Medusa
3,237
1,274
0
1,310
8,784
3,353
0
837
7,435
0
17,841
L
Maui
 
Maui
4,454
1,624
0
2,234
9,352
7,292
0
972
8,380
21,073
1,830
W
Cernunnos
Achitus
Cernunnos
6,057
2,359
0
4,393
11,205
4,255
0
2,845
8,320
0
51,971
W
3,452
330
528
2,141
4,928
2,211
0
841
3,893
62,894
845
L
King Arthur
ElArgentino_Sn1P
King Arthur
10,577
1,004
0
1,848
11,146
10,404
0
1,987
8,742
82
50,608
L
Thanatos
KinGs_NB
Thanatos
2,222
446
0
3,941
9,543
4,025
0
885
8,658
0
23,421
L
Janus
LaycoNi
Janus
6,555
673
0
590
6,904
2,608
0
1,590
5,275
62,164
2,220
W
Ratatoskr
SonicHero2012
Ratatoskr
9,346
3,599
0
5,606
12,467
5,329
0
2,575
9,519
0
55,471
L
Izanami
YellowVaca
Izanami
6,693
4,532
0
1,920
8,357
3,111
152
2,426
5,931
0
52,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
34,264
366
Minions Killed
359
0
Camps Cleared
0
1,171,848
Distance Traveled
1,197,009
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,951
535
37
3
0
230,136
4
W
Medusa
5,088
391
33
3
0
170,664
1
L
Maui
7,168
551
23
2
0
244,681
0
W
Cernunnos
6,541
503
88
7
0
225,058
2
W
Ra
7,606
585
119
9
0
276,276
0
L
King Arthur
7,777
598
66
5
0
228,600
3
L
Thanatos
5,274
406
43
3
0
208,055
0
L
Janus
7,635
587
126
10
0
273,218
1
W
Ratatoskr
7,730
595
89
7
0
269,714
0
L
Izanami
6,410
493
101
8
0
242,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role