Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Yu Huang
Yu Huang
Gold III
 
Yu Huang
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
 
Erlang Shen
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Gold III
cBeTJIe4oK
Geb
Gold III
Level 197
God Stats
8W - 4L
1,699 SR
Queue Stats
136W - 135L
1,608 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,540 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,527 SR
1,541 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
GizmoLover
Medusa
Gold III
Level 169
God Stats
5W - 3L
1,715 SR
Queue Stats
93W - 90L
1,543 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
byWolF13
Xing Tian
Platinum IV
Level 156
God Stats
0W - 1L
1,295 SR
Queue Stats
104W - 98L
1,540 MMR
Party 2
Janus
Janus
Gold I
dmm18-
Janus
Gold I
Level 158
God Stats
20W - 24L
1,490 SR
Queue Stats
189W - 187L
1,576 MMR
Party 2
Thor
Thor
Bronze III
sweezzy94
Thor
Bronze III
Level 153
God Stats
0W - 1L
1,637 SR
Queue Stats
2W - 2L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 1 / 0
6,664
666
7,361
8,601
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anhur
 
Anhur
12
3 / 0 / 1
6,602
660
7,523
5,599
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
 
Yu Huang
12
1 / 0 / 1
6,391
639
890
3,370
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
 
Erlang Shen
12
1 / 0 / 1
5,800
580
3,953
9,184
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 2
5,569
557
2,614
5,889
3,674
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniOdinBastetThanatos

VS

Bans
AwilixOsirisAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
5,363
536
4,756
9,279
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
GizmoLover
Medusa
9
0 / 2 / 0
5,146
515
3,390
6,884
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Xing Tian
byWolF13
Xing Tian
8
0 / 0 / 0
4,890
489
2,954
7,574
5,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
dmm18-
Janus
11
0 / 0 / 0
5,827
583
1,806
3,470
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
1 / 3 / 0
4,932
493
2,926
9,142
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
0
2
W
Anhur
 
Anhur
3
0
1
3.5
W
Yu Huang
 
Yu Huang
1
0
1
1.5
W
Erlang Shen
 
Erlang Shen
1
0
1
1.5
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Medusa
GizmoLover
Medusa
0
2
0
0
L
Xing Tian
byWolF13
Xing Tian
0
0
0
0
W
0
0
2
1
L
Janus
dmm18-
Janus
0
0
0
0
L
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,341
Damage
15,832
32,643
Taken
36,349
14,459
Mitigated
15,657
18,716
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,361
1,640
0
3,338
8,601
2,948
0
0
8,601
44,975
1,949
W
Anhur
 
Anhur
7,523
3,556
0
3,265
5,599
2,101
0
756
4,843
0
61,654
W
Yu Huang
 
Yu Huang
890
89
0
1,125
3,370
1,294
0
1,203
2,057
43,766
2,985
W
Erlang Shen
 
Erlang Shen
3,953
2,354
0
6,655
9,184
4,442
0
1,225
7,879
0
58,878
L
Sun Wukong
 
Sun Wukong
4,756
817
0
1,653
9,279
4,707
0
5,298
3,356
0
36,093
L
Medusa
GizmoLover
Medusa
3,390
1,273
0
910
6,884
1,679
0
680
6,204
0
36,947
L
Xing Tian
byWolF13
Xing Tian
2,954
342
0
1,739
7,574
5,311
0
1,370
6,198
14,107
0
W
2,614
341
1,339
2,994
5,889
3,674
0
1,346
4,503
14,717
1,067
L
Janus
dmm18-
Janus
1,806
0
0
1,110
3,470
1,172
0
55
3,415
46,488
0
L
Thor
2,926
280
0
2,366
9,142
2,788
0
2,128
6,860
0
28,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
26,158
408
Minions Killed
293
0
Camps Cleared
0
1,078,556
Distance Traveled
1,074,955
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,664
666
87
9
0
187,461
0
W
Anhur
6,602
660
99
10
0
198,617
0
W
Yu Huang
6,391
639
116
12
0
201,525
0
W
Erlang Shen
5,800
580
91
9
0
255,667
0
L
Sun Wukong
5,363
536
62
6
0
203,963
5
L
Medusa
5,146
515
63
6
0
195,753
2
L
Xing Tian
4,890
489
17
2
0
220,997
4
W
Geb
5,569
557
15
2
0
235,286
4
L
Janus
5,827
583
107
11
0
220,475
4
L
Thor
4,932
493
44
4
0
233,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role