Player Matchup

Thanatos
Thanatos
FreyaYo
Thanatos
Level 148
God Stats
5W - 5L
1,254 SR
Queue Stats
156W - 147L
1,569 Elo+
Solo
Nut
Nut
Garex105
Nut
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
GorkaLlamazaares
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Discordia
Discordia
Kaydala
Discordia
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,420 Elo+
Party 2
Surtr
Surtr
mariobribo
Surtr
Level 18
God Stats
2W - 1L
1,688 SR
Queue Stats
32W - 25L
1,352 Elo+
Party 2
Team Averages
Level 95
1,488 SR
1,468 Elo+

VS

Team Averages
Level 130
1,495 SR
1,536 Elo+
Neith
Neith
DARKUZZOLO
Neith
Level 177
God Stats
9W - 7L
1,517 SR
Queue Stats
371W - 350L
1,508 Elo+
Solo
Lancelot
Lancelot
Mahamad20
Lancelot
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 62L
1,509 Elo+
Solo
Terra
Terra
TheJayJ
Terra
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 10L
1,596 Elo+
Party 1
Surtr
Surtr
Vonbt
Surtr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,618 Elo+
Party 1
Scylla
Scylla
kabrog
Scylla
Level 170
God Stats
8W - 5L
1,456 SR
Queue Stats
622W - 622L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FreyaYo
Thanatos
10
3 / 1 / 2
5,438
544
3,572
7,798
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 2
5,158
516
5,979
5,490
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 2
5,482
548
5,253
8,078
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Kaydala
Discordia
9
1 / 3 / 0
5,363
536
1,553
4,477
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
9
3 / 3 / 0
5,525
553
4,760
9,578
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 2 / 1
5,012
501
5,828
8,460
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Mahamad20
Lancelot
11
4 / 0 / 0
5,892
589
2,418
6,166
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
TheJayJ
Terra
8
1 / 2 / 1
4,915
492
2,481
8,394
4,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
Vonbt
Surtr
10
3 / 3 / 0
6,072
607
5,930
9,554
6,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Scylla
kabrog
Scylla
9
0 / 2 / 2
5,079
508
1,916
4,986
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
9
9
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
1
0.75
L
Thanatos
FreyaYo
Thanatos
3
1
2
4
L
1
1
2
2
L
1
1
2
2
L
Discordia
Kaydala
Discordia
1
3
0
0.33
W
Lancelot
Mahamad20
Lancelot
4
0
0
4
W
Terra
TheJayJ
Terra
1
2
1
0.75
W
Surtr
Vonbt
Surtr
3
3
0
1
W
Scylla
kabrog
Scylla
0
2
2
0.5
L
Surtr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
18,573
35,421
Taken
37,560
20,379
Mitigated
19,396
12,368
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,828
2,396
0
4,327
8,460
2,988
0
2,605
5,855
0
38,465
L
Thanatos
FreyaYo
Thanatos
3,572
830
0
5,664
7,798
3,311
0
220
7,578
0
34,187
L
5,979
4,290
0
2,650
5,490
1,885
0
728
4,762
0
39,595
L
5,253
2,024
0
2,056
8,078
4,950
0
1,711
6,367
20,541
0
L
Discordia
Kaydala
Discordia
1,553
53
0
240
4,477
1,462
0
1,738
2,739
27,444
605
W
Lancelot
Mahamad20
Lancelot
2,418
244
0
824
6,166
3,132
0
434
5,732
0
41,601
W
Terra
TheJayJ
Terra
2,481
1,204
298
1,589
8,394
4,993
0
2,648
5,746
13,129
0
W
Surtr
Vonbt
Surtr
5,930
2,695
0
2,044
9,554
6,696
0
169
8,822
613
37,288
W
Scylla
kabrog
Scylla
1,916
78
0
1,109
4,986
1,587
0
1,065
3,921
31,306
0
L
Surtr
4,760
2,309
0
1,758
9,578
8,771
0
291
9,287
365
27,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
26,970
252
Minions Killed
272
0
Camps Cleared
0
937,114
Distance Traveled
974,541
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,012
501
62
6
0
173,122
3
L
Thanatos
5,438
544
59
6
0
221,722
0
L
Nut
5,158
516
70
7
0
174,060
3
L
Ymir
5,482
548
18
2
0
195,915
1
L
Discordia
5,363
536
61
6
0
174,996
2
W
Lancelot
5,892
589
72
7
0
250,343
0
W
Terra
4,915
492
16
2
0
190,820
0
W
Surtr
6,072
607
66
7
0
186,372
0
W
Scylla
5,079
508
56
6
0
173,884
1
L
Surtr
5,525
553
44
4
0
170,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role