Player Matchup

Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Biglesias3
Cthulhu
Level 44
God Stats
10W - 3L
1,666 SR
Queue Stats
154W - 152L
1,383 Elo+
Party 1
Xbalanque
Xbalanque
Chechar118
Xbalanque
Level 79
God Stats
340W - 327L
1,526 SR
Queue Stats
760W - 754L
1,474 Elo+
Solo
Thanatos
Thanatos
eventuell-Chilli
Thanatos
Level 107
God Stats
83W - 59L
1,588 SR
Queue Stats
551W - 523L
1,467 Elo+
Solo
Anubis
Anubis
harmeneiye
Anubis
Level 70
God Stats
1W - 0L
1,778 SR
Queue Stats
17W - 13L
1,615 Elo+
Party 1
Team Averages
Level 81
1,612 SR
1,488 Elo+

VS

Team Averages
Level 39
1,468 SR
1,483 Elo+
Nike
Nike
Anöušhką
Nike
Level 39
God Stats
2W - 4L
1,514 SR
Queue Stats
38W - 39L
1,453 Elo+
Solo
Fenrir
Fenrir
DSmaO
Fenrir
Level 12
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
EzTheHuntress
Cthulhu
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 91L
1,363 Elo+
Solo
Scylla
Scylla
Tbug666
Scylla
Level 44
God Stats
0W - 1L
1,653 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 2
Medusa
Medusa
joselillomas156
Medusa
Level 61
God Stats
2W - 5L
1,215 SR
Queue Stats
193W - 174L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 4 / 2
7,369
567
8,246
12,432
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Biglesias3
Cthulhu
11
1 / 2 / 5
7,056
543
3,271
9,069
6,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Chechar118
Xbalanque
13
1 / 0 / 5
7,170
552
6,126
8,215
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
7 / 0 / 2
7,494
576
5,589
7,063
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
harmeneiye
Anubis
16
7 / 0 / 6
9,257
712
8,666
6,574
3,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,299
561
8,127
13,894
8,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
DSmaO
Fenrir
8
0 / 7 / 1
5,067
390
2,038
11,170
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
9
0 / 2 / 1
6,076
467
2,801
10,013
6,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Tbug666
Scylla
10
1 / 4 / 0
5,663
436
1,446
5,511
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 0
6,108
470
5,167
8,284
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
6
6
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
4
2
0.5
L
3
3
1
1.17
W
Cthulhu
Biglesias3
Cthulhu
1
2
5
1.75
W
Xbalanque
Chechar118
Xbalanque
1
0
5
3.5
L
Fenrir
DSmaO
Fenrir
0
7
1
0.07
L
Cthulhu
0
2
1
0.25
L
Scylla
Tbug666
Scylla
1
4
0
0.25
W
7
0
2
8
W
Anubis
harmeneiye
Anubis
7
0
6
10
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
19,579
43,353
Taken
48,872
26,833
Mitigated
22,246
22,829
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,246
2,096
0
4,076
12,432
10,570
644
62
12,370
0
49,570
L
8,127
2,026
0
1,000
13,894
8,301
0
467
12,935
0
51,627
W
Cthulhu
Biglesias3
Cthulhu
3,271
330
1,310
1,770
9,069
6,622
103
1,323
7,666
30,927
1,480
W
Xbalanque
Chechar118
Xbalanque
6,126
2,820
0
4,391
8,215
3,334
1,068
1,606
6,609
0
51,154
L
Fenrir
DSmaO
Fenrir
2,038
656
0
679
11,170
3,674
0
2,973
8,152
0
26,070
L
Cthulhu
2,801
80
1,245
2,278
10,013
6,145
40
1,812
8,201
19,406
0
L
Scylla
Tbug666
Scylla
1,446
32
0
250
5,511
1,165
0
3,971
1,540
23,422
708
W
5,589
1,304
0
6,681
7,063
2,955
33
279
6,704
0
41,128
W
Anubis
harmeneiye
Anubis
8,666
833
0
4,601
6,574
3,352
63
637
5,807
97,034
2,462
L
5,167
1,550
0
1,583
8,284
2,961
300
2,567
5,717
0
44,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
30,213
445
Minions Killed
294
0
Camps Cleared
0
1,308,686
Distance Traveled
1,221,220
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,369
567
86
7
0
211,436
5
L
Nike
7,299
561
87
7
0
180,499
0
W
Cthulhu
7,056
543
53
4
0
285,626
2
W
Xbalanque
7,170
552
85
7
0
247,392
0
L
Fenrir
5,067
390
43
3
0
261,999
0
L
Cthulhu
6,076
467
41
3
0
256,077
0
L
Scylla
5,663
436
46
4
0
265,599
0
W
Thanatos
7,494
576
74
6
0
309,174
0
W
Anubis
9,257
712
147
11
0
255,058
0
L
Medusa
6,108
470
77
6
0
257,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role