Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Bertrang
Maui
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 27L
1,787 Elo+
Party 1
Baron Samedi
Baron Samedi
Pcie
Baron Samedi
Level 48
God Stats
96W - 3L
2,003 SR
Queue Stats
563W - 62L
1,976 Elo+
Party 1
Thor
Thor
青青草原羊村长
Thor
Level 215
God Stats
6W - 7L
1,514 SR
Queue Stats
78W - 67L
1,730 Elo+
Party 1
Team Averages
Level 156
1,603 SR
1,699 Elo+

VS

Team Averages
Level 58
1,506 SR
1,438 Elo+
Janus
Janus
BlackandRedKing
Janus
Level 82
God Stats
5W - 6L
1,297 SR
Queue Stats
48W - 58L
1,462 Elo+
Solo
Artio
Artio
WhatThaHhell
Artio
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 160L
1,448 Elo+
Solo
Neith
Neith
eddiloki
Neith
Level 64
God Stats
21W - 10L
1,841 SR
Queue Stats
251W - 235L
1,527 Elo+
Solo
Kukulkan
Kukulkan
ishootplanes
Kukulkan
Level 30
God Stats
1W - 6L
1,330 SR
Queue Stats
7W - 11L
1,264 Elo+
Solo
Ao Kuang
Ao Kuang
tsquaredtessin
Ao Kuang
Level 69
God Stats
17W - 16L
1,559 SR
Queue Stats
81W - 67L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
7 / 0 / 9
7,505
1,501
11,108
2,669
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
 
Zeus
12
1 / 0 / 14
6,662
1,332
4,974
1,383
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Maui
12
4 / 0 / 13
7,212
1,442
3,733
6,384
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Pcie
Baron Samedi
12
4 / 0 / 13
7,634
1,527
4,535
3,256
2,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 12
6,455
1,291
5,039
3,541
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

417

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,553
1,111
3,905
9,003
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,440
1,088
218
2,386
1,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
eddiloki
Neith
10
0 / 1 / 0
5,526
1,105
3,949
5,846
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
ishootplanes
Kukulkan
9
0 / 2 / 0
5,215
1,043
586
1,746
570
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
10
0 / 8 / 0
5,789
1,158
5,156
13,560
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
0
18
Kills
0
0
Deaths
18
61
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
0
9
11.5
W
Zeus
 
Zeus
1
0
14
8
W
Maui
4
0
13
10.5
L
0
7
0
0
W
Baron Samedi
Pcie
Baron Samedi
4
0
13
10.5
L
0
0
0
0
L
Neith
eddiloki
Neith
0
1
0
0
L
Kukulkan
ishootplanes
Kukulkan
0
2
0
0
L
Ao Kuang
0
8
0
0
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
13,814
17,233
Taken
32,541
11,489
Mitigated
12,992
4,364
Healing
2,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,108
3,407
0
289
2,669
1,431
0
1,668
921
0
20,084
W
Zeus
 
Zeus
4,974
838
0
0
1,383
526
0
83
1,300
19,956
0
W
Maui
3,733
1,047
0
847
6,384
5,348
0
3,254
2,874
5,854
0
L
3,905
254
129
100
9,003
3,146
0
4,441
4,500
16,536
0
W
Baron Samedi
Pcie
Baron Samedi
4,535
523
1,551
1,677
3,256
2,629
0
1,678
1,408
8,161
0
L
218
59
0
262
2,386
1,533
0
639
1,739
830
51
L
Neith
eddiloki
Neith
3,949
983
0
292
5,846
1,992
0
2,427
3,257
0
12,011
L
Kukulkan
ishootplanes
Kukulkan
586
39
0
0
1,746
570
0
666
1,008
3,576
0
L
Ao Kuang
5,156
2,168
0
1,293
13,560
5,751
0
4,591
8,795
13,225
1,564
W
5,039
1,026
0
0
3,541
1,555
0
2,027
1,390
0
16,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
27,523
102
Minions Killed
84
6
Camps Cleared
3
574,670
Distance Traveled
329,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,505
1,501
21
4
1
118,113
0
W
Zeus
6,662
1,332
39
8
2
107,541
0
W
Maui
7,212
1,442
2
0
0
113,394
0
L
Janus
5,553
1,111
34
7
1
94,462
0
W
Baron Samedi
7,634
1,527
5
1
0
117,231
0
L
Artio
5,440
1,088
1
0
0
39,821
0
L
Neith
5,526
1,105
14
3
0
90,707
0
L
Kukulkan
5,215
1,043
6
1
1
21,673
0
L
Ao Kuang
5,789
1,158
29
6
1
82,865
0
W
Thor
6,455
1,291
35
7
3
118,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role