Player Matchup

Bacchus
Bacchus
Hans_Bauge
Bacchus
Level 46
God Stats
44W - 29L
1,671 SR
Queue Stats
205W - 180L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
Rimkush33
Sun Wukong
Level 33
God Stats
6W - 7L
1,404 SR
Queue Stats
33W - 49L
1,253 Elo+
Party 2
Poseidon
Poseidon
RussWest33
Poseidon
Level 26
God Stats
3W - 2L
1,852 SR
Queue Stats
55W - 69L
1,391 Elo+
Party 2
Ullr
Ullr
SteadGamer477
Ullr
Level 122
God Stats
7W - 7L
1,462 SR
Queue Stats
94W - 93L
1,503 Elo+
Party 3
Anubis
Anubis
Txlxrc
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,325 Elo+
Party 3
Team Averages
Level 71
1,578 SR
1,401 Elo+

VS

Team Averages
Level 47
1,407 SR
1,355 Elo+
Apollo
Apollo
HellsinGTR
Apollo
Level 35
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 4L
1,193 Elo+
Solo
Janus
Janus
Joycedaboy
Janus
Level 49
God Stats
4W - 4L
1,442 SR
Queue Stats
274W - 296L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
MatteHyperx
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,535 Elo+
Solo
Hades
Hades
TwickAlone
Hades
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,260 Elo+
Solo
Pele
Pele
bigmos74
Pele
Level 14
God Stats
1W - 3L
1,452 SR
Queue Stats
8W - 15L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hans_Bauge
Bacchus
12
2 / 0 / 14
8,541
534
10,172
12,098
13,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Rimkush33
Sun Wukong
15
1 / 1 / 2
9,121
570
6,523
11,656
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
RussWest33
Poseidon
14
2 / 2 / 5
8,159
510
7,990
12,133
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
11 / 2 / 3
8,950
559
13,681
11,733
4,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Txlxrc
Anubis
17
8 / 1 / 2
10,245
640
9,973
8,979
4,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HellsinGTR
Apollo
8
1 / 8 / 0
6,032
377
2,213
12,529
4,354
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
4 / 3 / 1
8,593
537
11,151
7,484
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MatteHyperx
Sylvanus
10
0 / 6 / 1
6,780
424
7,770
21,861
12,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
11
1 / 1 / 2
6,664
417
8,044
12,329
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
0 / 6 / 1
6,879
430
4,273
15,112
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
24
Kills
6
6
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Hans_Bauge
Bacchus
2
0
14
9
L
Apollo
HellsinGTR
Apollo
1
8
0
0.13
L
Janus
4
3
1
1.5
L
Sylvanus
MatteHyperx
Sylvanus
0
6
1
0.08
W
Sun Wukong
Rimkush33
Sun Wukong
1
1
2
2
W
Poseidon
RussWest33
Poseidon
2
2
5
2.25
W
11
2
3
6.25
L
Hades
1
1
2
2
W
Anubis
Txlxrc
Anubis
8
1
2
9
L
Pele
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,339
Damage
33,451
56,599
Taken
69,315
34,683
Mitigated
30,915
14,555
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Hans_Bauge
Bacchus
10,172
1,462
0
4,214
12,098
13,461
0
5,008
7,016
32,208
3,555
L
Apollo
HellsinGTR
Apollo
2,213
1,337
0
120
12,529
4,354
0
2,709
9,820
0
20,808
L
Janus
11,151
597
0
1,927
7,484
2,202
0
5,362
2,122
70,996
206
L
Sylvanus
MatteHyperx
Sylvanus
7,770
2,216
2,006
5,052
21,861
12,331
0
10,393
11,468
30,832
536
W
Sun Wukong
Rimkush33
Sun Wukong
6,523
1,269
0
1,785
11,656
7,564
0
5,817
5,759
0
72,468
W
Poseidon
RussWest33
Poseidon
7,990
1,700
0
1,541
12,133
4,427
0
4,426
7,525
72,790
0
W
13,681
6,102
0
1,429
11,733
4,697
218
6,985
4,614
0
58,913
L
Hades
8,044
524
38
2,677
12,329
5,990
48
3,968
8,361
29,668
0
W
Anubis
Txlxrc
Anubis
9,973
1,133
0
5,586
8,979
4,534
339
4,531
4,200
81,888
2,549
L
Pele
4,273
593
0
1,057
15,112
6,038
0
5,064
10,048
0
66,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
34,948
473
Minions Killed
354
0
Camps Cleared
0
1,531,040
Distance Traveled
1,348,028
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,541
534
33
2
0
340,954
4
L
Apollo
6,032
377
33
2
0
212,818
0
L
Janus
8,593
537
132
8
0
298,183
0
L
Sylvanus
6,780
424
49
3
0
244,000
0
W
Sun Wukong
9,121
570
111
7
0
273,671
6
W
Poseidon
8,159
510
99
6
0
330,131
0
W
Ullr
8,950
559
76
5
0
291,540
0
L
Hades
6,664
417
53
3
0
256,079
0
W
Anubis
10,245
640
154
10
0
294,744
0
L
Pele
6,879
430
87
5
0
336,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role