Player Matchup

Horus
Horus
JuicyDragon
Horus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,617 Elo+
Solo
Heimdallr
Heimdallr
SGS-CHEWY
Heimdallr
Level 17
God Stats
2W - 0L
1,753 SR
Queue Stats
15W - 21L
1,424 Elo+
Solo
Arachne
Arachne
Stickypaxsz
Arachne
Level 135
God Stats
1W - 1L
1,307 SR
Queue Stats
45W - 31L
1,555 Elo+
Solo
Raijin
Raijin
Undeadstalker2
Raijin
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
46W - 45L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
xXGERMANCHEESE9
Zhong Kui
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 29L
1,415 Elo+
Solo
Team Averages
Level 65
1,465 SR
1,506 Elo+

VS

Team Averages
Level 92
1,543 SR
1,401 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Frostkade
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,273 Elo+
Party 1
Athena
Athena
SoulEaterKage
Athena
Level 146
God Stats
3W - 2L
1,713 SR
Queue Stats
435W - 436L
1,520 Elo+
Party 1
Chronos
Chronos
mr_coffee3am
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
9,502
950
8,240
15,913
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SGS-CHEWY
Heimdallr
14
3 / 2 / 16
8,591
859
10,217
6,338
2,919
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
Stickypaxsz
Arachne
15
7 / 3 / 10
9,302
930
10,913
11,881
6,390
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 14
9,101
910
12,856
9,669
4,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
xXGERMANCHEESE9
Zhong Kui
16
5 / 1 / 15
9,459
946
16,151
13,258
10,432
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 2 / 4
8,680
868
21,692
10,353
5,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
 
Horus
13
2 / 4 / 2
6,983
698
5,521
19,468
16,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ne Zha
Frostkade
Ne Zha
12
1 / 5 / 2
6,819
682
4,272
9,436
4,577
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 4
7,988
799
5,934
17,254
18,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
mr_coffee3am
Chronos
9
0 / 5 / 1
5,940
594
1,046
7,668
3,703

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
21
Kills
7
8
Deaths
21
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
4
2.5
L
Horus
 
Horus
2
4
2
0.75
L
Ne Zha
Frostkade
Ne Zha
1
5
2
0.4
W
3
1
15
10.5
W
Heimdallr
SGS-CHEWY
Heimdallr
3
2
16
5.5
L
1
5
4
0.6
W
Arachne
Stickypaxsz
Arachne
7
3
10
4
W
3
1
14
10
L
Chronos
mr_coffee3am
Chronos
0
5
1
0.1
W
Zhong Kui
xXGERMANCHEESE9
Zhong Kui
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,377
Damage
38,465
57,059
Taken
64,179
36,611
Mitigated
48,338
34,597
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,692
2,072
1,741
1,126
10,353
5,420
11
4,230
6,123
46,233
0
L
Horus
 
Horus
5,521
2,523
3,229
6,810
19,468
16,187
0
7,844
11,624
0
15,561
L
Ne Zha
Frostkade
Ne Zha
4,272
330
0
316
9,436
4,577
0
4,027
5,409
0
6,463
W
8,240
2,831
9,141
10,792
15,913
12,698
511
6,199
9,714
0
11,729
W
Heimdallr
SGS-CHEWY
Heimdallr
10,217
2,980
222
468
6,338
2,919
1,148
2,923
3,415
0
21,431
L
5,934
1,222
2,047
2,368
17,254
18,451
0
7,881
9,373
17,624
0
W
Arachne
Stickypaxsz
Arachne
10,913
9,125
1,155
3,405
11,881
6,390
1,377
6,449
5,432
0
14,038
W
12,856
2,278
898
963
9,669
4,172
659
5,869
3,800
28,887
1,407
L
Chronos
mr_coffee3am
Chronos
1,046
532
0
0
7,668
3,703
0
4,377
3,288
2,863
0
W
Zhong Kui
xXGERMANCHEESE9
Zhong Kui
16,151
2,008
1,308
6,245
13,258
10,432
462
7,232
6,026
32,815
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
36,410
127
Minions Killed
97
0
Camps Cleared
0
926,778
Distance Traveled
881,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,680
868
48
5
0
187,133
0
L
Horus
6,983
698
14
1
0
202,140
0
L
Ne Zha
6,819
682
7
1
0
168,980
0
W
Horus
9,502
950
7
1
0
158,812
0
W
Heimdallr
8,591
859
20
2
0
216,287
0
L
Athena
7,988
799
26
3
0
180,048
0
W
Arachne
9,302
930
10
1
0
182,533
0
W
Raijin
9,101
910
42
4
0
190,764
0
L
Chronos
5,940
594
2
0
0
142,778
0
W
Zhong Kui
9,459
946
48
5
0
178,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role