Player Matchup

Ymir
Ymir
 
Ymir
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ayzеk
Osiris
Level 88
God Stats
1W - 1L
1,332 SR
Queue Stats
46W - 34L
1,550 Elo+
Solo
Fenrir
Fenrir
EzTheHuntress
Fenrir
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 91L
1,387 Elo+
Solo
Jing Wei
Jing Wei
Puzzled-SZN
Jing Wei
Level 43
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 5L
1,483 Elo+
Solo
Persephone
Persephone
nayleon
Persephone
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 116L
1,449 Elo+
Solo
Team Averages
Level 89
1,423 SR
1,474 Elo+

VS

Team Averages
Level 145
1,468 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Amelin1
Achilles
Level 124
God Stats
19W - 26L
1,464 SR
Queue Stats
247W - 238L
1,454 Elo+
Solo
Xing Tian
Xing Tian
AveCogollo
Xing Tian
Level 135
God Stats
29W - 12L
1,182 SR
Queue Stats
249W - 239L
1,438 Elo+
Party 1
Serqet
Serqet
arkhangel18
Serqet
Level 142
God Stats
14W - 12L
1,596 SR
Queue Stats
50W - 49L
1,526 Elo+
Solo
Kukulkan
Kukulkan
auuro_95
Kukulkan
Level 122
God Stats
11W - 9L
1,596 SR
Queue Stats
202W - 181L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 1
5,774
481
2,395
10,723
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Ayzеk
Osiris
10
1 / 6 / 1
6,192
516
8,869
14,251
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,404
534
2,187
10,082
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Jing Wei
Puzzled-SZN
Jing Wei
10
0 / 4 / 0
5,789
482
1,353
7,517
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
nayleon
Persephone
12
1 / 3 / 1
7,100
592
4,860
7,612
2,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 0 / 3
7,909
659
7,730
6,080
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Amelin1
Achilles
12
4 / 1 / 2
7,387
616
5,634
9,100
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
AveCogollo
Xing Tian
13
4 / 2 / 2
7,923
660
10,939
13,709
9,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
13
6 / 0 / 3
7,390
616
4,651
7,490
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
auuro_95
Kukulkan
13
1 / 1 / 2
7,246
604
3,054
5,585
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
17
17
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Medusa
 
Medusa
2
0
3
3.5
W
Achilles
Amelin1
Achilles
4
1
2
5
W
Xing Tian
AveCogollo
Xing Tian
4
2
2
2.5
L
Osiris
Ayzеk
Osiris
1
6
1
0.25
L
2
2
0
1
L
Jing Wei
Puzzled-SZN
Jing Wei
0
4
0
0
W
Serqet
6
0
3
7.5
W
Kukulkan
auuro_95
Kukulkan
1
1
2
2
L
Persephone
nayleon
Persephone
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
32,008
50,185
Taken
41,964
29,528
Mitigated
23,414
10,291
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,395
635
0
1,985
10,723
9,167
0
1,526
9,197
20,983
1,683
W
Medusa
 
Medusa
7,730
2,005
0
1,712
6,080
2,863
734
1,209
4,871
0
76,063
W
Achilles
Amelin1
Achilles
5,634
873
0
3,079
9,100
6,259
120
2,846
6,254
0
23,481
W
Xing Tian
AveCogollo
Xing Tian
10,939
1,642
0
3,034
13,709
9,324
0
0
12,739
38,504
3,609
L
Osiris
Ayzеk
Osiris
8,869
4,213
0
3,898
14,251
11,446
0
6,705
5,946
0
40,549
L
2,187
990
0
2,092
10,082
4,522
0
2,040
7,756
0
41,067
L
Jing Wei
Puzzled-SZN
Jing Wei
1,353
739
0
937
7,517
2,068
0
0
7,517
0
36,555
W
Serqet
4,651
747
0
4,840
7,490
2,879
0
1,056
6,434
0
48,121
W
Kukulkan
auuro_95
Kukulkan
3,054
163
0
975
5,585
2,089
183
2,433
3,152
52,613
0
L
Persephone
nayleon
Persephone
4,860
675
0
1,379
7,612
2,325
612
1,419
6,176
50,211
992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
37,855
348
Minions Killed
384
0
Camps Cleared
0
1,157,388
Distance Traveled
1,211,758
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,774
481
39
3
0
228,762
5
W
Medusa
7,909
659
109
9
0
195,409
1
W
Achilles
7,387
616
31
3
0
252,562
0
W
Xing Tian
7,923
660
54
5
0
228,957
0
L
Osiris
6,192
516
70
6
0
204,229
0
L
Fenrir
6,404
534
79
7
0
254,932
0
L
Jing Wei
5,789
482
75
6
0
234,351
0
W
Serqet
7,390
616
78
7
0
295,863
0
W
Kukulkan
7,246
604
112
9
0
238,967
7
L
Persephone
7,100
592
85
7
0
235,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role