Player Matchup

Anhur
Anhur
EganSS
Anhur
Level 169
God Stats
59W - 35L
1,638 SR
Queue Stats
185W - 133L
1,559 Elo+
Solo
Nu Wa
Nu Wa
noX1096
Nu Wa
Level 107
God Stats
289W - 297L
1,484 SR
Queue Stats
296W - 310L
1,405 Elo+
Solo
Mulan
Mulan
o0oFAITHo0o
Mulan
Level 91
God Stats
4W - 1L
1,764 SR
Queue Stats
104W - 90L
1,512 Elo+
Solo
Team Averages
Level 122
1,629 SR
1,492 Elo+

VS

Team Averages
Level 111
1,531 SR
1,526 Elo+
Zeus
Zeus
DankTownExpress
Zeus
Level 65
God Stats
9W - 5L
1,512 SR
Queue Stats
9W - 5L
1,583 Elo+
Solo
Thor
Thor
StrongBong420
Thor
Level 123
God Stats
4W - 5L
1,640 SR
Queue Stats
174W - 173L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
XXMR_JEXX
Kuzenbo
Level 146
God Stats
5W - 9L
1,442 SR
Queue Stats
557W - 600L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EganSS
Anhur
13
3 / 0 / 2
7,870
874
5,017
3,899
1,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
noX1096
Nu Wa
13
0 / 1 / 4
7,313
813
4,323
2,844
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 3
7,502
834
4,889
9,224
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,988
554
0
172
55
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 2 / 1
6,525
725
3,519
7,529
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
XXMR_JEXX
Kuzenbo
13
1 / 3 / 1
6,458
718
6,717
10,328
10,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
2
2
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Anhur
EganSS
Anhur
3
0
2
4
L
1
2
1
0.75
L
Kuzenbo
XXMR_JEXX
Kuzenbo
1
3
1
0.5
W
Nu Wa
noX1096
Nu Wa
0
1
4
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,229
Damage
10,236
15,967
Taken
18,029
10,491
Mitigated
14,272
5,783
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
172
55
0
172
0
0
0
W
Anhur
EganSS
Anhur
5,017
3,676
0
1,656
3,899
1,778
1,086
1,764
2,042
0
28,453
L
3,519
395
0
2,052
7,529
3,505
0
1,058
6,383
0
24,696
L
Kuzenbo
XXMR_JEXX
Kuzenbo
6,717
1,528
0
839
10,328
10,712
0
3,127
6,756
23,678
2,346
W
Nu Wa
noX1096
Nu Wa
4,323
1,211
0
0
2,844
1,027
1,173
1,203
1,558
37,007
0
W
4,889
255
0
4,127
9,224
7,686
353
2,795
6,104
0
22,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,685
Gold Earned
17,971
168
Minions Killed
88
0
Camps Cleared
0
516,388
Distance Traveled
330,293
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,988
554
0
0
0
3,500
0
W
Anhur
7,870
874
58
6
0
167,349
0
L
Thor
6,525
725
63
7
0
157,801
3
L
Kuzenbo
6,458
718
25
3
0
168,992
0
W
Nu Wa
7,313
813
81
9
0
170,338
0
W
Mulan
7,502
834
29
3
0
178,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role