Player Matchup

Nemesis
Nemesis
DREDGENzzz
Nemesis
Level 119
God Stats
0W - 1L
1,172 SR
Queue Stats
6W - 6L
1,485 Elo+
Party 1
Achilles
Achilles
IDaXxIT
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,521 Elo+
Party 1
Ix Chel
Ix Chel
Katalis1
Ix Chel
Level 158
God Stats
3W - 8L
1,447 SR
Queue Stats
372W - 398L
1,583 Elo+
Solo
He Bo
He Bo
MagistrDeBlack
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 288L
1,544 Elo+
Solo
Charybdis
Charybdis
Mystquie
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,643 Elo+
Solo
Team Averages
Level 137
1,424 SR
1,555 Elo+

VS

Team Averages
Level 159
1,589 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
HeroOfSilence
Tsukuyomi
Level 102
God Stats
2W - 1L
1,735 SR
Queue Stats
106W - 93L
1,610 Elo+
Solo
Chang'e
Chang'e
Muzy AR LA
Chang'e
Level 231
God Stats
7W - 4L
1,705 SR
Queue Stats
736W - 741L
1,543 Elo+
Solo
Susano
Susano
OblivionNPC
Susano
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
523W - 544L
1,477 Elo+
Solo
Loki
Loki
PEZEBERK
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,613 Elo+
Solo
Scylla
Scylla
PSYCHO TOD
Scylla
Level 178
God Stats
2W - 1L
1,507 SR
Queue Stats
49W - 44L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DREDGENzzz
Nemesis
15
1 / 6 / 6
8,603
662
11,146
17,157
7,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
IDaXxIT
Achilles
16
3 / 5 / 6
9,311
716
18,618
22,241
26,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Katalis1
Ix Chel
19
2 / 2 / 6
9,311
716
12,855
13,261
11,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 8 / 1
8,146
627
5,011
10,491
3,040
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Mystquie
Charybdis
17
3 / 7 / 3
9,752
750
11,164
15,765
5,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HeroOfSilence
Tsukuyomi
17
7 / 4 / 16
10,755
827
15,123
14,822
7,779
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Muzy AR LA
Chang'e
17
2 / 2 / 14
9,793
753
9,105
17,884
12,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
16
4 / 3 / 19
10,187
784
13,395
17,447
10,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
18
10 / 3 / 15
11,309
870
16,016
14,689
7,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
PSYCHO TOD
Scylla
19
5 / 1 / 18
10,897
838
19,051
14,536
7,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
11
Kills
28
28
Deaths
13
22
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DREDGENzzz
Nemesis
1
6
6
0.67
W
Tsukuyomi
HeroOfSilence
Tsukuyomi
7
4
16
3.75
L
Achilles
IDaXxIT
Achilles
3
5
6
1.2
L
Ix Chel
Katalis1
Ix Chel
2
2
6
2.5
L
2
8
1
0.31
W
Chang'e
Muzy AR LA
Chang'e
2
2
14
4.5
L
Charybdis
Mystquie
Charybdis
3
7
3
0.64
W
Susano
4
3
19
4.5
W
Loki
10
3
15
5.83
W
Scylla
PSYCHO TOD
Scylla
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,794
Damage
72,690
78,915
Taken
79,378
53,322
Mitigated
45,562
25,829
Healing
42,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DREDGENzzz
Nemesis
11,146
2,170
152
2,930
17,157
7,417
0
5,075
11,700
0
21,369
W
Tsukuyomi
HeroOfSilence
Tsukuyomi
15,123
2,335
1,288
2,488
14,822
7,779
0
4,258
10,423
0
29,922
L
Achilles
IDaXxIT
Achilles
18,618
1,944
945
2,639
22,241
26,201
16
6,922
14,887
385
26,158
L
Ix Chel
Katalis1
Ix Chel
12,855
812
8,094
6,945
13,261
11,230
0
4,083
8,884
29,403
0
L
5,011
55
315
96
10,491
3,040
0
4,469
5,850
7,456
0
W
Chang'e
Muzy AR LA
Chang'e
9,105
545
17,814
10,182
17,884
12,350
1,242
2,920
14,781
20,041
1,271
L
Charybdis
Mystquie
Charybdis
11,164
3,444
555
3,158
15,765
5,434
0
5,530
9,975
0
31,697
W
Susano
13,395
892
2,831
2,829
17,447
10,877
993
3,635
13,534
0
19,186
W
Loki
16,016
2,615
1,458
1,407
14,689
7,479
676
2,952
11,381
0
32,894
W
Scylla
PSYCHO TOD
Scylla
19,051
1,158
611
1,844
14,536
7,077
862
4,467
9,703
34,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,123
Gold Earned
52,941
126
Minions Killed
153
0
Camps Cleared
0
1,147,496
Distance Traveled
1,364,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,603
662
27
2
0
262,458
0
W
Tsukuyomi
10,755
827
22
2
0
273,015
0
L
Achilles
9,311
716
9
1
0
262,494
0
L
Ix Chel
9,311
716
26
2
0
253,772
0
L
He Bo
8,146
627
6
0
0
168,466
0
W
Chang'e
9,793
753
33
3
0
266,619
0
L
Charybdis
9,752
750
58
4
0
200,306
0
W
Susano
10,187
784
12
1
0
281,894
0
W
Loki
11,309
870
29
2
0
270,342
0
W
Scylla
10,897
838
57
4
0
272,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role