Player Matchup

Loki
Loki
KevinSooluck457
Loki
Level 15
God Stats
7W - 15L
1,384 SR
Queue Stats
14W - 26L
1,337 Elo+
Party 1
Fenrir
Fenrir
LuckyLucius
Fenrir
Level 53
God Stats
17W - 12L
1,531 SR
Queue Stats
110W - 103L
1,486 Elo+
Party 1
Ares
Ares
Tisaso
Ares
Level 146
God Stats
7W - 3L
1,685 SR
Queue Stats
83W - 86L
1,540 Elo+
Solo
Janus
Janus
oWARRiiOR
Janus
Level 154
God Stats
4W - 1L
1,728 SR
Queue Stats
150W - 155L
1,509 Elo+
Party 2
Neith
Neith
okcool007
Neith
Level 118
God Stats
5W - 12L
1,356 SR
Queue Stats
139W - 125L
1,489 Elo+
Party 2
Team Averages
Level 97
1,537 SR
1,472 Elo+

VS

Team Averages
Level 78
1,521 SR
1,450 Elo+
Anubis
Anubis
GlitterCop69
Anubis
Level 47
God Stats
9W - 11L
1,479 SR
Queue Stats
116W - 128L
1,485 Elo+
Solo
Bellona
Bellona
McMc1217
Bellona
Level 45
God Stats
5W - 2L
1,741 SR
Queue Stats
83W - 98L
1,370 Elo+
Solo
Cerberus
Cerberus
Papatiim
Cerberus
Level 148
God Stats
6W - 5L
1,455 SR
Queue Stats
16W - 10L
1,453 Elo+
Solo
Izanami
Izanami
cousinvinny5681
Izanami
Level 83
God Stats
13W - 9L
1,452 SR
Queue Stats
309W - 321L
1,471 Elo+
Solo
Pele
Pele
xX7YoUnG_Bl00d7X
Pele
Level 67
God Stats
12W - 14L
1,479 SR
Queue Stats
125W - 98L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,720
472
1,480
5,401
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
9
1 / 3 / 0
5,200
520
5,095
7,329
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
Tisaso
Ares
8
0 / 4 / 0
4,719
472
2,612
9,142
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
oWARRiiOR
Janus
10
1 / 2 / 0
5,208
521
1,249
4,217
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
okcool007
Neith
9
0 / 2 / 1
4,761
476
6,186
6,390
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 0 / 0
7,369
737
2,092
3,415
1,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
McMc1217
Bellona
11
2 / 1 / 3
6,340
634
3,827
10,431
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Papatiim
Cerberus
9
0 / 1 / 5
5,674
567
4,042
7,145
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 1
5,691
569
5,235
6,016
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
8 / 0 / 0
7,030
703
3,559
8,366
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
13
13
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
0
2
L
0
2
2
0.5
L
Fenrir
1
3
0
0.33
W
Bellona
McMc1217
Bellona
2
1
3
3.5
W
Cerberus
Papatiim
Cerberus
0
1
5
2.5
L
Ares
Tisaso
Ares
0
4
0
0
W
1
0
1
1.5
L
Janus
oWARRiiOR
Janus
1
2
0
0.5
L
Neith
okcool007
Neith
0
2
1
0.25
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,622
Damage
18,755
32,479
Taken
35,373
15,283
Mitigated
18,931
6,437
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,092
0
0
2,111
3,415
1,671
265
997
2,250
62,776
1,586
L
1,480
282
0
666
5,401
1,914
0
236
5,165
0
21,314
L
Fenrir
5,095
820
0
1,217
7,329
3,505
0
0
7,329
0
25,660
W
Bellona
McMc1217
Bellona
3,827
1,597
0
4,660
10,431
6,755
0
189
9,815
0
38,617
W
Cerberus
Papatiim
Cerberus
4,042
161
0
3,294
7,145
4,998
117
1,641
5,504
17,631
0
L
Ares
Tisaso
Ares
2,612
206
0
2,249
9,142
6,809
0
2,548
6,594
15,973
0
W
5,235
3,439
0
1,313
6,016
2,131
924
1,055
4,961
0
43,937
L
Janus
oWARRiiOR
Janus
1,249
0
0
285
4,217
1,098
0
2,092
2,125
30,581
0
L
Neith
okcool007
Neith
6,186
2,139
0
2,020
6,390
1,957
0
1,258
5,132
0
36,724
W
3,559
746
0
2,084
8,366
3,376
0
0
8,366
0
47,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,608
Gold Earned
32,104
231
Minions Killed
360
0
Camps Cleared
0
897,591
Distance Traveled
997,170
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,369
737
129
13
0
196,659
0
L
Loki
4,720
472
38
4
0
185,023
1
L
Fenrir
5,200
520
44
4
0
191,922
0
W
Bellona
6,340
634
52
5
0
165,040
0
W
Cerberus
5,674
567
40
4
0
205,243
0
L
Ares
4,719
472
24
2
0
188,302
0
W
Izanami
5,691
569
66
7
0
180,232
0
L
Janus
5,208
521
68
7
0
149,802
0
L
Neith
4,761
476
57
6
0
182,542
0
W
Pele
7,030
703
73
7
0
249,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role