Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aimfordababies
Loki
Level 47
God Stats
8W - 4L
1,804 SR
Queue Stats
32W - 33L
1,523 Elo+
Solo
Ix Chel
Ix Chel
M_D_Ace212
Ix Chel
Level 156
God Stats
17W - 18L
1,510 SR
Queue Stats
284W - 295L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Wi1dAnu5
Xbalanque
Level 79
God Stats
50W - 38L
1,583 SR
Queue Stats
168W - 163L
1,433 Elo+
Solo
Team Averages
Level 88
1,580 SR
1,482 Elo+

VS

Team Averages
Level 59
1,481 SR
1,421 Elo+
Osiris
Osiris
B4thS4ltyZee24
Osiris
Level 42
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo
Hel
Hel
DROBODAN
Hel
Level 119
God Stats
41W - 45L
1,564 SR
Queue Stats
441W - 421L
1,387 Elo+
Solo
Cupid
Cupid
Fabio_mata87
Cupid
Level 46
God Stats
19W - 9L
1,569 SR
Queue Stats
28W - 24L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
GlitterCop69
Erlang Shen
Level 47
God Stats
8W - 3L
1,507 SR
Queue Stats
116W - 128L
1,494 Elo+
Solo
Ares
Ares
ThESuPeRioR199
Ares
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 34L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 1 / 6
6,886
530
6,125
9,587
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
 
Ares
11
2 / 1 / 1
6,478
498
3,787
9,072
5,229
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 0 / 9
7,647
588
7,041
9,297
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
M_D_Ace212
Ix Chel
14
7 / 1 / 5
8,866
682
13,781
7,894
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Wi1dAnu5
Xbalanque
11
4 / 2 / 6
6,721
517
8,558
7,335
2,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,419
417
5,727
11,481
9,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 8 / 2
5,855
450
3,395
14,442
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 3 / 1
5,339
411
2,939
9,253
3,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
GlitterCop69
Erlang Shen
12
3 / 2 / 1
6,694
515
6,505
16,126
9,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 4 / 3
6,355
489
5,994
13,163
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
21
Kills
5
5
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
6
6
W
Ares
 
Ares
2
1
1
2.5
W
5
0
9
9.5
L
0
4
0
0
L
1
8
2
0.25
L
0
3
1
0.17
L
Erlang Shen
GlitterCop69
Erlang Shen
3
2
1
1.75
W
Ix Chel
M_D_Ace212
Ix Chel
7
1
5
9.5
L
1
4
3
0.63
W
Xbalanque
Wi1dAnu5
Xbalanque
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,292
Damage
24,560
43,185
Taken
64,465
20,710
Mitigated
39,406
13,308
Healing
17,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,125
1,312
296
1,586
9,587
5,579
0
2,486
7,101
30,538
1,512
W
Ares
 
Ares
3,787
1,203
0
1,893
9,072
5,229
0
0
9,072
23,756
1,804
W
7,041
2,708
58
4,963
9,297
3,466
0
627
8,670
0
49,842
L
5,727
3,001
0
2,123
11,481
9,356
112
4,594
6,845
0
23,682
L
3,395
46
905
4,356
14,442
6,140
34
6,671
7,694
40,235
775
L
2,939
992
296
3,210
9,253
3,045
360
3,375
5,768
0
29,086
L
Erlang Shen
GlitterCop69
Erlang Shen
6,505
3,671
0
5,327
16,126
9,417
0
4,594
11,333
0
47,456
W
Ix Chel
M_D_Ace212
Ix Chel
13,781
2,155
510
2,431
7,894
3,520
482
2,468
5,426
65,053
3,402
L
5,994
560
0
1,582
13,163
11,448
0
3,105
9,842
19,227
0
W
Xbalanque
Wi1dAnu5
Xbalanque
8,558
5,686
379
1,192
7,335
2,916
0
3,698
3,637
0
36,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
29,662
305
Minions Killed
217
0
Camps Cleared
0
1,312,193
Distance Traveled
1,230,352
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,886
530
39
3
0
238,551
0
W
Ares
6,478
498
31
2
0
238,060
1
W
Loki
7,647
588
69
5
0
326,202
0
L
Osiris
5,419
417
21
2
0
230,564
0
L
Hel
5,855
450
65
5
0
246,884
0
L
Cupid
5,339
411
43
3
0
238,214
0
L
Erlang Shen
6,694
515
73
6
0
279,369
0
W
Ix Chel
8,866
682
121
9
0
250,286
0
L
Ares
6,355
489
15
1
0
235,321
0
W
Xbalanque
6,721
517
45
3
0
259,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role