Player Matchup

Zeus
Zeus
 
Zeus
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HornedOwl1
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,297 Elo+
Solo
Skadi
Skadi
safenight1924
Skadi
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,432 Elo+

VS

Team Averages
Level 85
1,472 SR
1,369 Elo+
Cthulhu
Cthulhu
D3C l Snakeeye
Cthulhu
Level 52
God Stats
18W - 23L
1,419 SR
Queue Stats
22W - 31L
1,324 Elo+
Solo
Surtr
Surtr
Tiger947007
Surtr
Level 46
God Stats
11W - 9L
1,464 SR
Queue Stats
34W - 42L
1,363 Elo+
Solo
Anubis
Anubis
kinflamer
Anubis
Level 157
God Stats
16W - 15L
1,533 SR
Queue Stats
333W - 364L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 3 / 1
9,036
753
13,475
7,851
3,446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
HornedOwl1
Cerberus
13
1 / 4 / 3
8,058
672
4,341
14,420
12,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 9 / 2
7,139
595
2,158
12,899
3,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 12
9,454
788
7,336
11,087
11,752
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 3 / 9
10,000
833
11,513
13,266
8,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
kinflamer
Anubis
15
8 / 2 / 7
10,211
851
11,026
9,574
4,463
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
1
1.17
W
2
0
12
8
L
Cerberus
HornedOwl1
Cerberus
1
4
3
0.63
W
6
3
9
3.5
W
Anubis
kinflamer
Anubis
8
2
7
5.75
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
29,875
35,170
Taken
33,927
19,921
Mitigated
25,181
3,536
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,475
1,562
0
715
7,851
3,446
0
4,661
3,186
50,008
737
W
7,336
760
189
498
11,087
11,752
571
6,011
4,730
33,989
757
L
Cerberus
HornedOwl1
Cerberus
4,341
299
141
2,680
14,420
12,893
0
8,013
6,397
18,684
202
W
11,513
4,768
0
2,068
13,266
8,966
1,192
5,258
7,650
1,413
40,733
W
Anubis
kinflamer
Anubis
11,026
335
0
5,352
9,574
4,463
574
5,552
3,849
37,028
0
L
2,158
459
0
0
12,899
3,582
25
6,040
6,835
0
10,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,233
Gold Earned
29,665
165
Minions Killed
165
0
Camps Cleared
0
527,310
Distance Traveled
668,468
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,036
753
92
8
0
180,467
0
W
Cthulhu
9,454
788
43
4
0
249,671
6
L
Cerberus
8,058
672
62
5
0
217,914
0
W
Surtr
10,000
833
61
5
0
224,127
0
W
Anubis
10,211
851
61
5
0
194,670
3
L
Skadi
7,139
595
11
1
0
128,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role