Player Matchup

Cthulhu
Cthulhu
Madafesio99
Cthulhu
Level 115
God Stats
1W - 2L
1,475 SR
Queue Stats
59W - 74L
1,450 Elo+
Solo
Hou Yi
Hou Yi
SkeletorTF
Hou Yi
Level 153
God Stats
19W - 29L
1,364 SR
Queue Stats
132W - 137L
1,558 Elo+
Solo
Ix Chel
Ix Chel
SuperNoodlePot
Ix Chel
Level 157
God Stats
9W - 4L
1,656 SR
Queue Stats
111W - 87L
1,554 Elo+
Solo
Team Averages
Level 142
1,498 SR
1,521 Elo+

VS

Team Averages
Level 139
1,500 SR
1,539 Elo+
Discordia
Discordia
 
Discordia
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
qCosmin
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Madafesio99
Cthulhu
15
2 / 1 / 3
10,145
676
14,893
20,728
23,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SkeletorTF
Hou Yi
16
5 / 4 / 1
10,626
708
11,518
20,442
8,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 5 / 4
10,149
677
12,070
13,706
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 2 / 4
11,955
797
22,236
11,320
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
 
Sun Wukong
17
3 / 2 / 6
10,806
720
6,837
23,274
19,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
qCosmin
Artemis
16
2 / 4 / 7
10,985
732
19,070
14,691
6,410
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
10
10
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
4
3.5
W
Sun Wukong
 
Sun Wukong
3
2
6
3
L
Cthulhu
Madafesio99
Cthulhu
2
1
3
3.5
L
Hou Yi
SkeletorTF
Hou Yi
5
4
1
1.38
L
1
5
4
0.6
W
Artemis
qCosmin
Artemis
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
48,143
54,876
Taken
49,285
38,602
Mitigated
31,100
10,261
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
22,236
149
0
2,950
11,320
4,704
289
5,242
5,596
48,095
1,768
W
Sun Wukong
 
Sun Wukong
6,837
1,025
0
7,734
23,274
19,986
91
10,094
12,374
0
25,756
L
Cthulhu
Madafesio99
Cthulhu
14,893
1,008
175
4,126
20,728
23,805
0
5,295
14,549
42,621
4,806
L
Hou Yi
SkeletorTF
Hou Yi
11,518
5,479
0
2,188
20,442
8,864
0
6,245
13,351
0
42,869
L
12,070
857
1,457
2,315
13,706
5,933
87
7,253
5,653
39,597
855
W
Artemis
qCosmin
Artemis
19,070
10,818
0
2,740
14,691
6,410
937
7,477
6,631
0
63,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
33,746
176
Minions Killed
192
0
Camps Cleared
0
830,818
Distance Traveled
851,288
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,955
797
79
5
0
287,971
0
W
Sun Wukong
10,806
720
32
2
0
300,061
4
L
Cthulhu
10,145
676
45
3
0
282,552
0
L
Hou Yi
10,626
708
61
4
0
266,044
4
L
Ix Chel
10,149
677
70
5
0
282,222
0
W
Artemis
10,985
732
81
5
0
263,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role