Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Infernox383
Xbalanque
Level 108
God Stats
5W - 0L
1,906 SR
Queue Stats
173W - 134L
1,593 Elo+
Party 1
Sobek
Sobek
Streiti
Sobek
Level 38
God Stats
3W - 4L
1,363 SR
Queue Stats
30W - 40L
1,415 Elo+
Party 3
Shiva
Shiva
Unlucky1239
Shiva
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 50L
1,577 Elo+
Party 1
Sol
Sol
nukejeffkem
Sol
Level 81
God Stats
4W - 3L
1,451 SR
Queue Stats
59W - 71L
1,403 Elo+
Party 3
Team Averages
Level 96
1,544 SR
1,498 Elo+

VS

Team Averages
Level 81
1,408 SR
1,502 Elo+
Chaac
Chaac
AkiPeraltaa
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,579 Elo+
Solo
Erlang Shen
Erlang Shen
Jilinonk
Erlang Shen
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
RODIONT
Cernunnos
Level 48
God Stats
0W - 2L
1,283 SR
Queue Stats
15W - 20L
1,438 Elo+
Party 2
Ix Chel
Ix Chel
Weslex1
Ix Chel
Level 66
God Stats
3W - 10L
1,415 SR
Queue Stats
208W - 197L
1,490 Elo+
Solo
Scylla
Scylla
boufrixx
Scylla
Level 127
God Stats
0W - 2L
1,342 SR
Queue Stats
82W - 85L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 2
6,086
609
4,581
6,417
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Xbalanque
Infernox383
Xbalanque
12
0 / 1 / 3
6,577
658
4,220
6,734
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Streiti
Sobek
9
3 / 1 / 3
5,702
570
3,159
7,977
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 1
6,471
647
3,981
5,500
4,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 2
6,202
620
5,754
5,837
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,977
498
3,058
7,623
6,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Erlang Shen
Jilinonk
Erlang Shen
9
1 / 2 / 2
5,364
536
5,285
9,744
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cernunnos
RODIONT
Cernunnos
9
2 / 3 / 1
5,312
531
3,823
8,140
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ix Chel
Weslex1
Ix Chel
11
0 / 1 / 0
5,523
552
1,971
6,252
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Scylla
boufrixx
Scylla
12
1 / 1 / 1
6,095
610
3,548
4,090
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
4
4
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
2
5
L
0
2
2
0.5
W
Xbalanque
Infernox383
Xbalanque
0
1
3
1.5
L
Erlang Shen
Jilinonk
Erlang Shen
1
2
2
1
L
Cernunnos
RODIONT
Cernunnos
2
3
1
0.83
W
Sobek
Streiti
Sobek
3
1
3
4.5
W
0
0
1
0.5
L
Ix Chel
Weslex1
Ix Chel
0
1
0
0
L
Scylla
boufrixx
Scylla
1
1
1
1.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
17,685
32,465
Taken
35,849
19,074
Mitigated
17,113
14,324
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,581
76
190
3,832
6,417
3,041
0
1,046
5,371
47,200
0
L
3,058
1,085
0
2,819
7,623
6,255
0
4,398
3,225
0
25,810
W
Xbalanque
Infernox383
Xbalanque
4,220
1,837
0
3,674
6,734
2,497
0
2,132
4,602
0
59,774
L
Erlang Shen
Jilinonk
Erlang Shen
5,285
3,072
0
4,316
9,744
4,134
0
3,344
6,400
0
38,070
L
Cernunnos
RODIONT
Cernunnos
3,823
1,967
0
1,794
8,140
2,721
0
4,349
3,791
0
28,033
W
Sobek
Streiti
Sobek
3,159
608
129
3,007
7,977
6,581
0
345
7,632
12,312
0
W
3,981
799
0
1,632
5,500
4,955
0
1,870
3,630
0
46,450
L
Ix Chel
Weslex1
Ix Chel
1,971
357
120
825
6,252
2,942
0
347
5,905
33,965
985
L
Scylla
boufrixx
Scylla
3,548
299
0
1,115
4,090
1,061
0
986
3,104
47,487
1,365
W
5,754
2,732
0
1,860
5,837
2,000
0
0
5,837
37,473
4,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
27,271
351
Minions Killed
304
0
Camps Cleared
0
1,042,724
Distance Traveled
1,017,452
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,086
609
76
8
0
223,562
0
L
Chaac
4,977
498
34
3
0
184,751
0
W
Xbalanque
6,577
658
108
11
0
201,536
0
L
Erlang Shen
5,364
536
62
6
0
239,820
0
L
Cernunnos
5,312
531
48
5
0
206,781
0
W
Sobek
5,702
570
6
1
0
212,959
2
W
Shiva
6,471
647
81
8
0
196,821
0
L
Ix Chel
5,523
552
61
6
0
172,680
5
L
Scylla
6,095
610
99
10
0
213,420
0
W
Sol
6,202
620
80
8
0
207,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role