Player Matchup

Osiris
Osiris
 
Osiris
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dumbointhebr
Bacchus
Level 60
God Stats
53W - 59L
1,457 SR
Queue Stats
134W - 148L
1,407 Elo+
Solo
Nemesis
Nemesis
Primalsin201
Nemesis
Level 94
God Stats
26W - 13L
1,680 SR
Queue Stats
166W - 147L
1,534 Elo+
Solo
Eset
Eset
black_pheniox
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,326 Elo+
Solo
Artemis
Artemis
foamy10
Artemis
Level 84
God Stats
15W - 22L
1,355 SR
Queue Stats
216W - 182L
1,451 Elo+
Solo
Team Averages
Level 89
1,498 SR
1,444 Elo+

VS

Team Averages
Level 69
1,572 SR
1,414 Elo+
Ah Puch
Ah Puch
JoTa_x2
Ah Puch
Level 108
God Stats
2W - 1L
1,755 SR
Queue Stats
73W - 65L
1,591 Elo+
Party 1
Odin
Odin
Ncshi
Odin
Level 46
God Stats
1W - 0L
1,373 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 1
Ullr
Ullr
Poisonoushound
Ullr
Level 25
God Stats
1W - 2L
1,658 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 1
Loki
Loki
Z3rO Nonsense
Loki
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,284 Elo+
Solo
Yemoja
Yemoja
shan112223
Yemoja
Level 62
God Stats
15W - 7L
1,577 SR
Queue Stats
190W - 202L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 1
6,883
574
3,413
9,239
8,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Dumbointhebr
Bacchus
11
0 / 0 / 0
5,942
495
2,123
7,503
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Primalsin201
Nemesis
12
2 / 2 / 0
6,877
573
6,190
11,978
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,251
521
547
6,783
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
foamy10
Artemis
1
0 / 0 / 0
2,411
201
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JoTa_x2
Ah Puch
14
7 / 0 / 0
8,161
680
8,476
5,298
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Ncshi
Odin
10
0 / 2 / 2
6,020
502
3,345
7,277
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 1 / 0
7,314
610
4,686
6,278
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 1 / 2
5,810
484
2,421
7,254
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
shan112223
Yemoja
1
0 / 0 / 0
2,415
201
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
7
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
1
1.5
L
Bacchus
Dumbointhebr
Bacchus
0
0
0
0
W
Ah Puch
JoTa_x2
Ah Puch
7
0
0
7
W
Odin
Ncshi
Odin
0
2
2
0.5
W
0
1
0
0
L
Nemesis
Primalsin201
Nemesis
2
2
0
1
W
0
1
2
1
L
0
4
0
0
L
Artemis
foamy10
Artemis
0
0
0
0
W
Yemoja
shan112223
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,273
Damage
18,928
35,503
Taken
26,107
25,110
Mitigated
14,119
10,296
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,413
1,771
0
2,493
9,239
8,628
191
1,018
7,801
0
37,767
L
Bacchus
Dumbointhebr
Bacchus
2,123
184
0
2,277
7,503
8,755
0
0
7,503
26,940
2,951
W
Ah Puch
JoTa_x2
Ah Puch
8,476
78
0
2,178
5,298
2,020
0
387
4,751
51,253
1,934
W
Odin
Ncshi
Odin
3,345
593
0
1,940
7,277
6,985
0
0
7,277
0
33,370
W
4,686
2,922
0
999
6,278
2,491
639
1,965
4,313
0
64,623
L
Nemesis
Primalsin201
Nemesis
6,190
2,389
0
4,847
11,978
4,844
0
3,042
8,856
0
66,384
W
2,421
1,037
0
3,522
7,254
2,623
0
70
7,184
0
34,474
L
547
0
0
679
6,783
2,883
0
4,389
2,394
41,679
0
L
Artemis
foamy10
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
shan112223
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
29,720
314
Minions Killed
329
0
Camps Cleared
0
883,359
Distance Traveled
972,440
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,883
574
81
7
0
206,001
4
L
Bacchus
5,942
495
45
4
0
246,969
5
W
Ah Puch
8,161
680
103
9
0
234,889
0
W
Odin
6,020
502
58
5
0
228,908
1
W
Ullr
7,314
610
107
9
0
220,084
0
L
Nemesis
6,877
573
103
9
0
249,392
0
W
Loki
5,810
484
61
5
0
288,559
0
L
Eset
6,251
521
85
7
0
180,997
0
L
Artemis
2,411
201
0
0
0
0
0
W
Yemoja
2,415
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role