Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GuruPyro
Baron Samedi
Level 155
God Stats
2W - 0L
1,725 SR
Queue Stats
173W - 169L
1,547 Elo+
Solo
Ares
Ares
PRODIGY3381
Ares
Level 149
God Stats
8W - 5L
1,617 SR
Queue Stats
789W - 821L
1,495 Elo+
Solo
Athena
Athena
TeeWhyJelly406
Athena
Level 139
God Stats
5W - 0L
1,666 SR
Queue Stats
507W - 516L
1,560 Elo+
Solo
Raijin
Raijin
XdOnGoRx
Raijin
Level 240
God Stats
1W - 3L
1,351 SR
Queue Stats
195W - 214L
1,462 Elo+
Solo
Team Averages
Level 168
1,572 SR
1,513 Elo+

VS

Team Averages
Level 147
1,430 SR
1,452 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Allunaky
Artio
Level 159
God Stats
6W - 8L
1,471 SR
Queue Stats
466W - 516L
1,391 Elo+
Solo
Apollo
Apollo
BeGreatEarl
Apollo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SumemoVan
Morgan Le Fay
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 87L
1,420 Elo+
Solo
Chiron
Chiron
МаССяНя
Chiron
Level 159
God Stats
4W - 5L
1,179 SR
Queue Stats
343W - 374L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 1 / 3
6,743
1,124
6,347
3,239
1,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Baron Samedi
GuruPyro
Baron Samedi
12
1 / 0 / 6
6,458
1,076
4,323
3,514
2,278
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 6
6,396
1,066
2,851
6,519
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 7
6,369
1,062
2,813
5,907
4,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
XdOnGoRx
Raijin
13
2 / 0 / 5
7,171
1,195
5,568
3,095
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 1 / 0
6,155
1,026
2,662
5,186
2,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Allunaky
Artio
11
1 / 2 / 2
6,054
1,009
2,658
8,787
10,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
5
0 / 0 / 0
4,624
771
0
0
0
Morgan Le Fay
SumemoVan
Morgan Le Fay
11
0 / 2 / 3
5,901
984
7,516
5,330
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
5,540
923
2,876
4,050
2,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
7
Kills
2
3
Deaths
7
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
3
5.5
L
Anhur
 
Anhur
1
1
0
1
L
Artio
Allunaky
Artio
1
2
2
1
L
Apollo
0
0
0
0
W
Baron Samedi
GuruPyro
Baron Samedi
1
0
6
4
W
0
1
6
3
L
Morgan Le Fay
SumemoVan
Morgan Le Fay
0
2
3
0.75
W
0
1
7
3.5
W
Raijin
XdOnGoRx
Raijin
2
0
5
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
15,712
22,274
Taken
23,353
16,573
Mitigated
18,995
8,834
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,347
478
425
485
3,239
1,383
98
1,284
1,955
9,205
0
L
Anhur
 
Anhur
2,662
1,628
0
742
5,186
2,661
0
4,626
560
0
13,785
L
Artio
Allunaky
Artio
2,658
89
2,127
3,172
8,787
10,965
0
7,666
1,121
4,401
0
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
GuruPyro
Baron Samedi
4,323
345
2,206
1,173
3,514
2,278
484
1,713
1,801
9,748
392
W
2,851
178
0
326
6,519
6,566
480
3,244
3,275
5,297
33
L
Morgan Le Fay
SumemoVan
Morgan Le Fay
7,516
450
284
658
5,330
2,970
0
4,875
455
15,149
538
W
2,813
155
1,306
1,554
5,907
4,679
210
2,052
3,855
2,954
1,757
W
Raijin
XdOnGoRx
Raijin
5,568
213
400
959
3,095
1,667
427
1,591
1,504
26,208
0
L
2,876
247
797
256
4,050
2,399
0
3,800
244
0
9,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,137
Gold Earned
28,274
84
Minions Killed
69
0
Camps Cleared
0
644,735
Distance Traveled
495,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,743
1,124
7
1
0
123,002
0
L
Anhur
6,155
1,026
29
5
0
125,501
0
L
Artio
6,054
1,009
1
0
0
127,829
0
L
Apollo
4,624
771
0
0
0
2,325
0
W
Baron Samedi
6,458
1,076
10
2
0
127,490
0
W
Ares
6,396
1,066
8
1
0
133,532
0
L
Morgan Le Fay
5,901
984
27
5
0
121,765
0
W
Athena
6,369
1,062
1
0
0
125,945
0
W
Raijin
7,171
1,195
58
10
0
134,766
0
L
Chiron
5,540
923
12
2
0
118,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role